Player Matchup

Cthulhu
Cthulhu
Martius1031
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Maxbibor
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
bigtingboydem
Nu Wa
Level 7
God Stats
1W - 2L
1,658 SR
Queue Stats
31W - 26L
1,571 Elo+
Solo
Cerberus
Cerberus
kay1pasker
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
zydoo
Da Ji
Level 19
God Stats
5W - 8L
1,305 SR
Queue Stats
31W - 33L
1,297 Elo+
Solo
Team Averages
Level 13
1,493 SR
1,474 Elo+

VS

Team Averages
Level 23
1,637 SR
1,357 Elo+
Chernobog
Chernobog
Denisingeniym
Chernobog
Level 17
God Stats
7W - 5L
1,679 SR
Queue Stats
69W - 72L
1,370 Elo+
Party 1
Ra
Ra
GreekGahndi
Ra
Level 27
God Stats
3W - 2L
1,443 SR
Queue Stats
9W - 15L
1,204 Elo+
Solo
Sobek
Sobek
VIIIDAAAR
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,481 Elo+
Solo
Thanatos
Thanatos
enot759
Thanatos
Level 17
God Stats
11W - 8L
1,818 SR
Queue Stats
63W - 61L
1,327 Elo+
Party 1
Odin
Odin
fgftry123
Odin
Level 29
God Stats
8W - 0L
1,747 SR
Queue Stats
192W - 220L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Martius1031
Cthulhu
6
1 / 7 / 2
5,322
355
1,424
7,237
2,335
Rama
15
12 / 2 / 0
9,059
604
14,095
7,837
2,615
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 4
6,810
454
3,277
8,209
2,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
kay1pasker
Cerberus
9
0 / 3 / 3
6,030
402
2,985
9,237
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
zydoo
Da Ji
9
2 / 6 / 5
6,725
448
2,431
10,006
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Denisingeniym
Chernobog
12
3 / 5 / 5
7,584
506
6,243
9,228
3,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

14
8 / 2 / 3
9,092
606
10,308
7,049
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
VIIIDAAAR
Sobek
12
2 / 5 / 1
7,711
514
2,368
10,434
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
enot759
Thanatos
14
7 / 3 / 2
8,650
577
4,989
9,911
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
14
3 / 0 / 2
8,709
581
5,593
6,540
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
15
Kills
23
24
Deaths
15
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Denisingeniym
Chernobog
3
5
5
1.1
W
8
2
3
4.75
L
Cthulhu
Martius1031
Cthulhu
1
7
2
0.29
L
Rama
12
2
0
6
W
Sobek
VIIIDAAAR
Sobek
2
5
1
0.5
L
0
6
4
0.33
W
Thanatos
enot759
Thanatos
7
3
2
2.67
W
Odin
3
0
2
4
L
Cerberus
kay1pasker
Cerberus
0
3
3
0.5
L
Da Ji
zydoo
Da Ji
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
29,501
42,526
Taken
43,162
16,387
Mitigated
22,490
7,153
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Denisingeniym
Chernobog
6,243
3,846
0
330
9,228
3,106
0
717
8,451
0
33,589
W
10,308
1,534
249
3,574
7,049
2,596
1,706
2,521
4,414
59,290
0
L
Cthulhu
Martius1031
Cthulhu
1,424
423
0
0
7,237
2,335
0
2,644
4,347
8,335
0
L
Rama
14,095
11,600
0
2,986
7,837
2,615
1,106
865
6,912
0
42,695
W
Sobek
VIIIDAAAR
Sobek
2,368
417
0
2,855
10,434
7,805
297
1,387
8,965
23,520
0
L
3,277
870
0
802
8,209
2,728
960
2,670
5,387
31,803
0
W
Thanatos
enot759
Thanatos
4,989
1,218
0
8,505
9,911
3,487
1,548
799
9,096
0
46,675
W
Odin
5,593
1,769
0
975
6,540
5,496
1,413
1,974
4,550
0
35,152
L
Cerberus
kay1pasker
Cerberus
2,985
141
0
2,212
9,237
5,744
0
2,805
6,064
15,747
0
L
Da Ji
zydoo
Da Ji
2,431
543
0
1,153
10,006
2,965
100
3,120
6,720
0
15,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
41,746
232
Minions Killed
367
0
Camps Cleared
0
1,211,122
Distance Traveled
1,384,732
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,584
506
53
4
0
302,254
1
W
Ra
9,092
606
111
7
0
279,310
2
L
Cthulhu
5,322
355
13
1
0
177,266
2
L
Rama
9,059
604
70
5
0
250,021
0
W
Sobek
7,711
514
31
2
0
254,903
2
L
Nu Wa
6,810
454
77
5
0
240,270
1
W
Thanatos
8,650
577
100
7
0
285,289
0
W
Odin
8,709
581
72
5
0
262,976
3
L
Cerberus
6,030
402
49
3
0
293,421
3
L
Da Ji
6,725
448
23
2
0
250,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role