Player Matchup

Gilgamesh
Gilgamesh
Platinum III
CoolDaу
Gilgamesh
Platinum III
Level 149
God Stats
11W - 5L
1,635 SR
Queue Stats
198W - 201L
1,926 MMR
Party 1
Chaac
Chaac
Gold II
iSeweR4Boosted
Chaac
Gold II
Level 149
God Stats
11W - 13L
1,493 SR
Queue Stats
424W - 493L
1,576 MMR
Solo
Agni
Agni
Platinum V
БущуАкиВлс
Agni
Platinum V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,968 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,543 SR
1,823 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,531 SR
1,583 MMR
Danzaburou
Danzaburou
Gold IV
Emiłia
Danzaburou
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Gold III
GreatEmil
Ah Puch
Gold III
Level 160
God Stats
6W - 10L
1,424 SR
Queue Stats
162W - 193L
1,581 MMR
Party 2
Terra
Terra
Gold V
N3V3RSURRENDER
Terra
Gold V
Level 103
God Stats
2W - 3L
1,667 SR
Queue Stats
21W - 23L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolDaу
Gilgamesh
11
7 / 2 / 5
9,010
901
7,741
6,827
3,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 6
8,617
862
6,584
8,712
4,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 0 / 8
8,730
873
9,141
6,409
2,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatAphroditeAthenaThothSobek

VS

Bans
DiscordiaGuan YuCupidVamanaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emiłia
Danzaburou
9
0 / 5 / 1
6,164
616
3,858
9,045
2,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
GreatEmil
Ah Puch
11
1 / 5 / 2
6,922
692
4,732
7,874
2,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 4 / 1
6,508
651
2,315
11,039
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
1
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CoolDaу
Gilgamesh
7
2
5
4.75
L
Danzaburou
Emiłia
Danzaburou
0
5
1
0.1
L
Ah Puch
GreatEmil
Ah Puch
1
5
2
0.4
L
0
4
1
0.13
W
5
1
6
8
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
10,905
21,948
Taken
27,958
10,262
Mitigated
11,774
7,568
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CoolDaу
Gilgamesh
7,741
1,689
0
767
6,827
3,943
1,467
2,086
4,741
1,648
20,410
L
Danzaburou
Emiłia
Danzaburou
3,858
1,046
0
2,318
9,045
2,455
110
2,394
6,651
0
22,803
L
Ah Puch
GreatEmil
Ah Puch
4,732
78
0
1,121
7,874
2,057
138
2,995
4,879
25,263
0
L
2,315
376
504
2,025
11,039
7,262
0
4,471
6,568
9,263
0
W
6,584
1,131
0
3,640
8,712
4,214
710
2,642
6,070
0
27,477
W
9,141
754
0
3,161
6,409
2,105
1,075
2,431
3,978
43,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
19,594
136
Minions Killed
93
0
Camps Cleared
0
589,146
Distance Traveled
507,362
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,010
901
23
2
0
199,828
4
L
Danzaburou
6,164
616
38
4
0
172,956
3
L
Ah Puch
6,922
692
41
4
0
165,132
0
L
Terra
6,508
651
14
1
0
169,274
5
W
Chaac
8,617
862
34
3
0
195,075
4
W
Agni
8,730
873
79
8
0
194,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role