Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CPEPS
Artio
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Thanatos
Thanatos
Hoozier31
Thanatos
Level 109
God Stats
5W - 12L
1,095 SR
Queue Stats
444W - 473L
1,443 Elo+
Solo
Skadi
Skadi
TaH Lesboules
Skadi
Level 149
God Stats
0W - 1L
1,971 SR
Queue Stats
336W - 322L
1,605 Elo+
Solo
Anhur
Anhur
bipbip89
Anhur
Level 56
God Stats
3W - 9L
1,361 SR
Queue Stats
571W - 623L
1,389 Elo+
Solo
Team Averages
Level 121
1,485 SR
1,448 Elo+

VS

Team Averages
Level 133
1,552 SR
1,512 Elo+
Persephone
Persephone
 
Persephone
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
El Dubbo
Da Ji
Level 156
God Stats
8W - 7L
1,694 SR
Queue Stats
428W - 376L
1,576 Elo+
Solo
Freya
Freya
InactiveHarpy9
Freya
Level 101
God Stats
6W - 7L
1,460 SR
Queue Stats
307W - 320L
1,406 Elo+
Solo
Nike
Nike
PossibleTen
Nike
Level 121
God Stats
11W - 9L
1,560 SR
Queue Stats
367W - 335L
1,538 Elo+
Solo
King Arthur
King Arthur
PyroPhoenix6449
King Arthur
Level 154
God Stats
12W - 14L
1,546 SR
Queue Stats
464W - 465L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 7 / 1
9,002
530
7,051
14,584
7,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
CPEPS
Artio
10
0 / 5 / 5
7,232
425
7,762
17,153
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Hoozier31
Thanatos
14
4 / 7 / 2
8,758
515
5,162
14,326
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 2
8,905
524
11,550
14,068
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Anhur
bipbip89
Anhur
12
3 / 7 / 3
7,578
446
5,090
12,456
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
6 / 2 / 6
10,374
610
11,052
11,305
5,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
El Dubbo
Da Ji
19
13 / 1 / 1
11,401
671
13,692
12,053
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 5 / 5
9,494
558
11,528
15,242
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 12
9,411
554
7,960
14,594
14,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
PyroPhoenix6449
King Arthur
16
4 / 2 / 5
9,829
578
9,946
12,154
9,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
32
32
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
1
0.5
W
Persephone
 
Persephone
6
2
6
4.5
L
Artio
CPEPS
Artio
0
5
5
0.5
W
Da Ji
El Dubbo
Da Ji
13
1
1
13.5
L
Thanatos
Hoozier31
Thanatos
4
7
2
0.71
W
6
5
5
1.7
W
3
2
12
4.5
W
King Arthur
PyroPhoenix6449
King Arthur
4
2
5
3.25
L
2
6
2
0.5
L
Anhur
bipbip89
Anhur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,615
Damage
54,178
72,587
Taken
65,348
31,320
Mitigated
40,371
24,502
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,051
1,738
0
3,568
14,584
7,224
0
1,881
12,703
0
51,883
W
Persephone
 
Persephone
11,052
939
0
4,633
11,305
5,051
858
919
10,384
62,087
0
L
Artio
CPEPS
Artio
7,762
1,506
607
5,087
17,153
10,618
0
4,645
12,508
25,674
0
W
Da Ji
El Dubbo
Da Ji
13,692
4,283
0
5,548
12,053
5,838
0
1,012
11,041
0
85,368
L
Thanatos
Hoozier31
Thanatos
5,162
1,904
0
8,735
14,326
4,642
0
5,370
8,956
0
42,199
W
11,528
5,719
222
6,188
15,242
5,062
1,342
2,259
12,983
47,814
0
W
7,960
1,326
0
2,320
14,594
14,792
169
2,675
11,919
0
34,322
W
King Arthur
PyroPhoenix6449
King Arthur
9,946
1,781
0
2,581
12,154
9,628
119
897
11,257
0
62,713
L
11,550
6,293
0
4,184
14,068
5,191
0
4,469
9,599
0
68,159
L
Anhur
bipbip89
Anhur
5,090
2,208
0
2,321
12,456
3,645
0
6,215
6,241
0
25,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
50,509
386
Minions Killed
462
0
Camps Cleared
0
1,429,747
Distance Traveled
1,652,974
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,002
530
90
5
0
279,452
6
W
Persephone
10,374
610
114
7
0
331,982
3
L
Artio
7,232
425
38
2
0
290,718
2
W
Da Ji
11,401
671
142
8
0
361,454
4
L
Thanatos
8,758
515
87
5
0
308,407
2
W
Freya
9,494
558
67
4
0
272,767
3
W
Nike
9,411
554
31
2
0
353,659
1
W
King Arthur
9,829
578
108
6
0
333,112
1
L
Skadi
8,905
524
123
7
0
289,923
6
L
Anhur
7,578
446
48
3
0
261,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role