Player Matchup

Bellona
Bellona
Disguised13
Bellona
Level 9
God Stats
3W - 1L
1,433 SR
Queue Stats
69W - 57L
1,480 Elo+
Solo
Danzaburou
Danzaburou
ErhöbøR
Danzaburou
Level 27
God Stats
8W - 8L
1,629 SR
Queue Stats
36W - 33L
1,594 Elo+
Solo
Thor
Thor
Muti BDS
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,085 Elo+
Solo
Zeus
Zeus
Sparatanko
Zeus
Level 17
God Stats
2W - 2L
1,676 SR
Queue Stats
15W - 17L
1,429 Elo+
Solo
Cerberus
Cerberus
kekalt
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,548 SR
1,418 Elo+

VS

Team Averages
Level 23
1,486 SR
1,454 Elo+
Artemis
Artemis
AlenkoTr
Artemis
Level 7
God Stats
2W - 1L
1,682 SR
Queue Stats
4W - 5L
1,604 Elo+
Solo
Mercury
Mercury
BlackNekoSenpai
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,510 Elo+
Solo
Olorun
Olorun
Chapendi
Olorun
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 24L
1,282 Elo+
Party 1
Ah Puch
Ah Puch
Tonpereuh93
Ah Puch
Level 23
God Stats
3W - 4L
1,249 SR
Queue Stats
33W - 32L
1,481 Elo+
Party 1
Odin
Odin
fgftry123
Odin
Level 29
God Stats
8W - 0L
1,500 SR
Queue Stats
192W - 220L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Disguised13
Bellona
12
2 / 1 / 0
6,644
511
3,270
7,047
4,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ErhöbøR
Danzaburou
10
3 / 4 / 1
6,763
520
4,529
6,770
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
6
0 / 5 / 2
5,058
389
900
8,229
2,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
5 / 6 / 2
6,953
535
6,213
6,685
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
kekalt
Cerberus
9
3 / 5 / 6
6,817
524
5,462
10,208
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlenkoTr
Artemis
10
3 / 3 / 5
6,587
507
4,759
5,751
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 10
7,478
575
5,330
8,328
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Chapendi
Olorun
13
9 / 2 / 4
8,244
634
6,099
5,892
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Tonpereuh93
Ah Puch
10
4 / 5 / 6
6,762
520
6,407
6,534
1,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 1 / 1
5,892
453
2,210
6,056
5,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
13
Kills
18
21
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlenkoTr
Artemis
3
3
5
1.83
W
2
2
10
3.5
W
Olorun
Chapendi
Olorun
9
2
4
5.5
L
Bellona
Disguised13
Bellona
2
1
0
2
L
Danzaburou
ErhöbøR
Danzaburou
3
4
1
0.88
L
Thor
0
5
2
0.2
L
5
6
2
1
W
Ah Puch
Tonpereuh93
Ah Puch
4
5
6
1.4
W
Odin
0
1
1
0.5
L
Cerberus
kekalt
Cerberus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,374
Damage
24,805
38,939
Taken
32,561
15,511
Mitigated
14,680
4,278
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlenkoTr
Artemis
4,759
2,653
0
15
5,751
2,001
320
2,497
3,254
0
26,909
W
5,330
1,390
0
3,478
8,328
2,537
0
1,462
6,866
0
39,065
W
Olorun
Chapendi
Olorun
6,099
2,732
98
1,465
5,892
2,376
1,749
3,646
2,246
33,079
1,671
L
Bellona
Disguised13
Bellona
3,270
1,051
0
114
7,047
4,625
136
146
6,901
63
27,122
L
Danzaburou
ErhöbøR
Danzaburou
4,529
1,937
0
1,649
6,770
2,276
531
2,846
3,924
0
31,363
L
Thor
900
430
0
0
8,229
2,027
0
1,225
7,004
0
16,048
L
6,213
945
0
782
6,685
2,143
180
3,532
3,153
28,679
0
W
Ah Puch
Tonpereuh93
Ah Puch
6,407
897
0
1,136
6,534
1,865
117
3,429
3,105
17,878
0
W
Odin
2,210
673
0
579
6,056
5,901
54
679
5,377
0
19,916
L
Cerberus
kekalt
Cerberus
5,462
1,135
0
1,733
10,208
4,440
289
4,490
5,718
18,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
34,963
238
Minions Killed
277
0
Camps Cleared
0
1,162,004
Distance Traveled
1,137,036
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,587
507
70
5
0
198,947
2
W
Mercury
7,478
575
69
5
0
264,021
0
W
Olorun
8,244
634
65
5
0
225,443
3
L
Bellona
6,644
511
70
5
0
275,435
4
L
Danzaburou
6,763
520
61
5
0
193,051
1
L
Thor
5,058
389
25
2
0
226,975
5
L
Zeus
6,953
535
49
4
0
222,329
0
W
Ah Puch
6,762
520
27
2
0
227,033
3
W
Odin
5,892
453
46
4
0
221,592
3
L
Cerberus
6,817
524
33
3
0
244,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role