Player Matchup

Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DarkFluffyDragon
Mulan
Level 147
God Stats
12W - 11L
1,561 SR
Queue Stats
370W - 375L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
NINJABLADE NATE
Sylvanus
Level 106
God Stats
31W - 12L
1,715 SR
Queue Stats
275W - 300L
1,557 Elo+
Party 2
Neith
Neith
NoMore Puncakes
Neith
Level 26
God Stats
0W - 1L
1,756 SR
Queue Stats
7W - 3L
1,254 Elo+
Party 2
Baron Samedi
Baron Samedi
YHvoid
Baron Samedi
Level 36
God Stats
6W - 7L
1,448 SR
Queue Stats
37W - 45L
1,470 Elo+
Solo
Team Averages
Level 72
1,596 SR
1,461 Elo+

VS

Team Averages
Level 72
1,699 SR
1,538 Elo+
Medusa
Medusa
AlduinSK20
Medusa
Level 120
God Stats
3W - 1L
1,751 SR
Queue Stats
97W - 90L
1,448 Elo+
Solo
Anubis
Anubis
DamitDragon_
Anubis
Level 57
God Stats
7W - 2L
1,736 SR
Queue Stats
116W - 115L
1,506 Elo+
Party 1
Thanatos
Thanatos
KisaragiXVIII
Thanatos
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
184W - 148L
1,548 Elo+
Party 1
Khepri
Khepri
Myzery27
Khepri
Level 61
God Stats
155W - 83L
1,695 SR
Queue Stats
651W - 505L
1,622 Elo+
Party 1
Osiris
Osiris
punchx11
Osiris
Level 44
God Stats
24W - 13L
1,815 SR
Queue Stats
83W - 77L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
0 / 7 / 4
11,113
427
8,351
20,366
7,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 8 / 3
14,247
548
26,676
28,762
20,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
14
2 / 6 / 5
10,174
391
9,161
26,505
24,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 8 / 2
9,705
373
2,804
11,151
2,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
YHvoid
Baron Samedi
16
1 / 7 / 3
10,370
399
8,984
17,349
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlduinSK20
Medusa
20
8 / 1 / 8
17,123
659
16,173
17,355
8,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
12 / 2 / 8
15,072
580
26,502
23,095
15,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
KisaragiXVIII
Thanatos
20
8 / 2 / 6
15,810
608
15,354
20,406
11,358
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Myzery27
Khepri
19
3 / 2 / 20
15,144
582
7,911
18,496
22,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
punchx11
Osiris
19
5 / 4 / 2
13,671
526
11,423
20,052
13,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
11
Kills
36
36
Deaths
11
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
4
0.29
W
Medusa
AlduinSK20
Medusa
8
1
8
12
W
Anubis
12
2
8
8
L
8
8
3
1.19
W
Thanatos
KisaragiXVIII
Thanatos
8
2
6
5.5
W
Khepri
Myzery27
Khepri
3
2
20
6.5
L
Sylvanus
2
6
5
0.75
L
0
8
2
0.13
L
Baron Samedi
YHvoid
Baron Samedi
1
7
3
0.36
W
Osiris
punchx11
Osiris
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,976
Damage
77,363
104,133
Taken
99,404
61,207
Mitigated
71,646
33,029
Healing
63,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,351
5,366
0
7,024
20,366
7,681
0
7,477
12,889
0
82,977
W
Medusa
AlduinSK20
Medusa
16,173
7,669
0
9,989
17,355
8,643
7,059
2,696
14,643
0
142,273
W
Anubis
26,502
3,519
0
15,908
23,095
15,413
2,050
8,417
14,206
120,838
0
L
26,676
4,198
0
9,342
28,762
20,442
2,340
8,842
19,840
0
123,357
W
Thanatos
KisaragiXVIII
Thanatos
15,354
5,207
1,231
24,322
20,406
11,358
529
1,084
19,322
0
136,318
W
Khepri
Myzery27
Khepri
7,911
690
0
4,648
18,496
22,819
568
6,102
12,121
30,969
0
L
Sylvanus
9,161
1,868
2,633
7,563
26,505
24,391
0
7,006
19,259
28,143
0
L
2,804
897
0
1,333
11,151
2,616
0
2,593
8,558
0
41,228
L
Baron Samedi
YHvoid
Baron Samedi
8,984
301
1,263
3,871
17,349
6,077
0
8,495
8,854
63,399
0
W
Osiris
punchx11
Osiris
11,423
5,895
402
6,899
20,052
13,413
551
4,101
15,844
0
84,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,609
Gold Earned
76,820
563
Minions Killed
733
0
Camps Cleared
0
2,208,442
Distance Traveled
2,438,088
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,113
427
144
6
0
469,079
1
W
Medusa
17,123
659
242
9
0
434,347
6
W
Anubis
15,072
580
159
6
0
481,037
3
L
Mulan
14,247
548
177
7
0
444,617
0
W
Thanatos
15,810
608
191
7
0
511,589
1
W
Khepri
15,144
582
30
1
0
521,537
9
L
Sylvanus
10,174
391
29
1
0
429,994
7
L
Neith
9,705
373
89
3
0
437,907
4
L
Baron Samedi
10,370
399
124
5
0
426,845
6
W
Osiris
13,671
526
111
4
0
489,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role