Player Matchup

Cthulhu
Cthulhu
DGM LEKO I9I
Cthulhu
Level 27
God Stats
40W - 44L
1,469 SR
Queue Stats
193W - 230L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
DeadCall
Nu Wa
Level 28
God Stats
5W - 1L
1,700 SR
Queue Stats
64W - 82L
1,265 Elo+
Solo
Ne Zha
Ne Zha
Ismael Dust
Ne Zha
Level 23
God Stats
10W - 10L
1,541 SR
Queue Stats
107W - 134L
1,333 Elo+
Party 1
Nemesis
Nemesis
LankyCarnival52
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Nunes217 BR
Skadi
Level 35
God Stats
8W - 12L
1,323 SR
Queue Stats
175W - 207L
1,515 Elo+
Party 1
Team Averages
Level 23
1,507 SR
1,395 Elo+

VS

Team Averages
Level 12
1,346 SR
1,307 Elo+
Odin
Odin
Floppi_Funds
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
897 Elo+
Solo
Fenrir
Fenrir
IINunuII
Fenrir
Level 26
God Stats
8W - 9L
1,249 SR
Queue Stats
98W - 86L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Rich Lil 11
Ao Kuang
Level 10
God Stats
1W - 3L
1,278 SR
Queue Stats
8W - 16L
1,390 Elo+
Solo
Neith
Neith
goldiabla
Neith
Level 8
God Stats
1W - 1L
1,200 SR
Queue Stats
2W - 4L
1,268 Elo+
Solo
Fafnir
Fafnir
tan_mitt5
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DGM LEKO I9I
Cthulhu
14
10 / 5 / 10
9,686
570
8,325
13,418
6,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
DeadCall
Nu Wa
15
10 / 4 / 11
10,795
635
13,219
8,273
2,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
19
6 / 0 / 1
11,778
693
6,431
7,681
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 6
7,866
463
545
6,674
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 1 / 8
10,254
603
10,624
7,626
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,087
417
1,999
13,722
4,738
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
IINunuII
Fenrir
13
11 / 5 / 0
9,129
537
7,016
14,246
9,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ao Kuang
Rich Lil 11
Ao Kuang
5
0 / 5 / 1
5,429
319
687
5,297
1,008
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
goldiabla
Neith
9
0 / 9 / 1
5,954
350
2,029
11,813
2,753
Fafnir
tan_mitt5
Fafnir
8
0 / 11 / 2
6,471
381
1,837
14,363
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
36
Kills
11
13
Deaths
37
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DGM LEKO I9I
Cthulhu
10
5
10
3
W
Nu Wa
DeadCall
Nu Wa
10
4
11
3.88
L
0
7
4
0.29
L
Fenrir
IINunuII
Fenrir
11
5
0
2.2
W
Ne Zha
6
0
1
6.5
W
0
3
6
1
W
10
1
8
14
L
Ao Kuang
Rich Lil 11
Ao Kuang
0
5
1
0.1
L
Neith
goldiabla
Neith
0
9
1
0.06
L
Fafnir
tan_mitt5
Fafnir
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,144
Damage
13,568
43,672
Taken
59,441
17,445
Mitigated
27,058
13,692
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DGM LEKO I9I
Cthulhu
8,325
962
703
3,059
13,418
6,012
386
1,014
12,404
38,719
0
W
Nu Wa
DeadCall
Nu Wa
13,219
6,592
0
2,420
8,273
2,681
1,286
1,127
7,146
39,407
0
L
1,999
472
0
551
13,722
4,738
0
1,679
12,043
0
23,858
L
Fenrir
IINunuII
Fenrir
7,016
2,359
0
3,768
14,246
9,080
0
3,428
10,818
0
36,106
W
Ne Zha
6,431
1,465
0
3,813
7,681
3,922
1,040
86
7,595
0
76,321
W
545
158
0
1,983
6,674
2,370
515
0
6,674
0
24,554
W
10,624
5,860
0
1,714
7,626
2,460
1,348
297
7,329
0
52,852
L
Ao Kuang
Rich Lil 11
Ao Kuang
687
73
0
230
5,297
1,008
0
2,863
2,434
4,274
0
L
Neith
goldiabla
Neith
2,029
430
0
802
11,813
2,753
0
6,172
5,516
0
14,624
L
Fafnir
tan_mitt5
Fafnir
1,837
650
0
853
14,363
9,479
0
6,951
7,086
11,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,379
Gold Earned
34,070
396
Minions Killed
135
0
Camps Cleared
0
1,577,883
Distance Traveled
1,193,457
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,686
570
60
4
0
351,913
0
W
Nu Wa
10,795
635
55
3
0
213,333
1
L
Odin
7,087
417
51
3
0
261,135
0
L
Fenrir
9,129
537
49
3
0
271,233
0
W
Ne Zha
11,778
693
157
9
0
359,692
0
W
Nemesis
7,866
463
43
3
0
358,855
1
W
Skadi
10,254
603
81
5
0
294,090
1
L
Ao Kuang
5,429
319
4
0
0
133,856
2
L
Neith
5,954
350
17
1
0
239,786
4
L
Fafnir
6,471
381
14
1
0
287,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role