Player Matchup

Jing Wei
Jing Wei
Bamtho
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CCSnider
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 3
Bastet
Bastet
Quikksilver
Bastet
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 46L
1,126 Elo+
Party 3
Yemoja
Yemoja
caliboyjag
Yemoja
Level 7
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 2
Chaac
Chaac
chief3200
Chaac
Level 23
God Stats
11W - 8L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 3
Team Averages
Level 38
1,442 SR
1,398 Elo+

VS

Team Averages
Level 35
1,467 SR
1,390 Elo+
Ullr
Ullr
ChawinChuck
Ullr
Level 29
God Stats
5W - 3L
1,543 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
Klapperich
Sylvanus
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 15L
1,399 Elo+
Party 1
Ratatoskr
Ratatoskr
lousteezy
Ratatoskr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
remkin2412
Vamana
Level 14
God Stats
6W - 5L
1,395 SR
Queue Stats
10W - 13L
1,194 Elo+
Solo
Discordia
Discordia
zackman4335
Discordia
Level 26
God Stats
1W - 2L
1,397 SR
Queue Stats
9W - 8L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bamtho
Jing Wei
13
0 / 5 / 3
7,294
429
7,092
13,068
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
12
0 / 7 / 0
7,266
427
3,665
8,170
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
1 / 3 / 0
6,932
408
2,256
9,372
2,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
caliboyjag
Yemoja
12
3 / 3 / 0
7,896
464
5,391
9,203
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
chief3200
Chaac
14
0 / 3 / 1
8,039
473
8,317
12,620
9,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,219
542
11,389
10,476
3,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
Klapperich
Sylvanus
13
2 / 2 / 7
7,772
457
5,660
9,294
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
lousteezy
Ratatoskr
14
3 / 1 / 6
8,264
486
4,842
9,113
3,100
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
remkin2412
Vamana
15
2 / 0 / 1
9,708
571
7,367
13,985
6,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
zackman4335
Discordia
17
6 / 0 / 3
10,033
590
6,927
5,388
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
20
21
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bamtho
Jing Wei
0
5
3
0.3
L
Zeus
0
7
0
0
W
7
1
2
8
W
Sylvanus
Klapperich
Sylvanus
2
2
7
2.75
L
Bastet
1
3
0
0.33
L
Yemoja
caliboyjag
Yemoja
3
3
0
1
L
Chaac
chief3200
Chaac
0
3
1
0.17
W
Ratatoskr
lousteezy
Ratatoskr
3
1
6
6
W
Vamana
remkin2412
Vamana
2
0
1
2.5
W
Discordia
zackman4335
Discordia
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
36,185
52,433
Taken
48,256
24,860
Mitigated
21,949
12,085
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bamtho
Jing Wei
7,092
4,875
0
2,752
13,068
3,372
921
2,780
10,288
0
40,965
L
Zeus
3,665
760
0
427
8,170
2,360
210
4,991
2,761
35,400
0
W
11,389
6,173
0
3,983
10,476
3,904
2,786
2,314
8,162
0
64,636
W
Sylvanus
Klapperich
Sylvanus
5,660
2,294
997
2,253
9,294
6,425
506
3,224
6,062
22,467
4,763
L
Bastet
2,256
705
0
2,215
9,372
2,660
0
1,298
7,922
0
36,114
L
Yemoja
caliboyjag
Yemoja
5,391
1,065
1,197
944
9,203
7,039
281
2,172
7,031
24,613
0
L
Chaac
chief3200
Chaac
8,317
3,340
0
4,550
12,620
9,429
282
333
12,247
0
46,808
W
Ratatoskr
lousteezy
Ratatoskr
4,842
1,009
0
1,207
9,113
3,100
180
1,567
7,386
0
44,407
W
Vamana
remkin2412
Vamana
7,367
4,937
0
6,576
13,985
6,717
943
0
13,985
0
47,459
W
Discordia
zackman4335
Discordia
6,927
703
0
0
5,388
1,803
75
1,681
3,605
60,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
44,996
387
Minions Killed
443
0
Camps Cleared
0
1,479,538
Distance Traveled
1,631,387
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,294
429
92
5
0
309,213
2
L
Zeus
7,266
427
90
5
0
255,629
6
W
Ullr
9,219
542
112
7
0
313,826
0
W
Sylvanus
7,772
457
32
2
0
314,287
1
L
Bastet
6,932
408
67
4
0
307,085
4
L
Yemoja
7,896
464
44
3
0
275,718
2
L
Chaac
8,039
473
94
6
0
331,893
0
W
Ratatoskr
8,264
486
80
5
0
394,113
5
W
Vamana
9,708
571
81
5
0
269,710
1
W
Discordia
10,033
590
138
8
0
339,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role