Player Matchup

Pele
Pele
Aoigen
Pele
Level 87
God Stats
80W - 32L
1,685 SR
Queue Stats
647W - 223L
1,692 Elo+
Party 1
Anhur
Anhur
SpeedP0wer
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Tankrayn
Ra
Level 88
God Stats
23W - 5L
1,868 SR
Queue Stats
666W - 160L
1,787 Elo+
Party 1
Team Averages
Level 92
1,684 SR
1,659 Elo+

VS

Team Averages
Level 117
1,565 SR
1,468 Elo+
Ullr
Ullr
AlexisDLF
Ullr
Level 107
God Stats
1W - 1L
1,695 SR
Queue Stats
80W - 135L
1,403 Elo+
Solo
Merlin
Merlin
Lautaroo1
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
NeoColo
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aoigen
Pele
17
7 / 0 / 21
12,804
753
14,124
12,994
7,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
17
21 / 1 / 4
14,426
849
22,937
22,030
8,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 0 / 22
12,691
747
20,441
10,949
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 13 / 0
9,515
560
6,120
20,574
5,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Lautaroo1
Merlin
12
0 / 11 / 1
9,087
535
10,888
16,262
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NeoColo
King Arthur
11
0 / 9 / 1
8,963
527
10,400
26,665
18,712
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
33
Kills
1
1
Deaths
33
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
13
0
0.08
W
Pele
Aoigen
Pele
7
0
21
17.5
L
Merlin
Lautaroo1
Merlin
0
11
1
0.05
L
King Arthur
NeoColo
King Arthur
0
9
1
0.06
W
Anhur
21
1
4
23
W
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,502
Damage
27,408
45,973
Taken
63,501
20,672
Mitigated
28,528
25,131
Healing
1,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,120
1,869
0
270
20,574
5,663
23
5,963
14,611
0
31,768
W
Pele
Aoigen
Pele
14,124
3,433
0
2,722
12,994
7,917
1,081
3,609
8,565
0
61,331
L
Merlin
Lautaroo1
Merlin
10,888
526
0
395
16,262
4,153
15
4,905
11,357
40,116
0
L
King Arthur
NeoColo
King Arthur
10,400
676
0
450
26,665
18,712
0
9,589
17,076
0
26,957
W
Anhur
22,937
16,806
0
10,190
22,030
8,422
2,227
3,735
17,995
0
89,498
W
20,441
901
6,429
5,790
10,949
4,333
582
2,551
7,964
74,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
27,565
287
Minions Killed
137
0
Camps Cleared
0
1,072,997
Distance Traveled
765,541
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,515
560
43
3
0
248,457
3
W
Pele
12,804
753
62
4
0
400,110
4
L
Merlin
9,087
535
65
4
0
228,475
1
L
King Arthur
8,963
527
29
2
0
288,609
2
W
Anhur
14,426
849
100
6
0
300,820
1
W
Ra
12,691
747
125
7
0
372,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role