Player Matchup

Hercules
Hercules
FlashJohnsen
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 110L
1,459 Elo+
Party 3
Gilgamesh
Gilgamesh
GrizzDK
Gilgamesh
Level 66
God Stats
5W - 7L
1,206 SR
Queue Stats
452W - 465L
1,475 Elo+
Solo
Artemis
Artemis
PridefulLi0n
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,466 Elo+
Party 3
Vulcan
Vulcan
THEGODCREATOR12
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,494 Elo+
Party 3
Ratatoskr
Ratatoskr
UreMemGei
Ratatoskr
Level 23
God Stats
29W - 35L
1,506 SR
Queue Stats
96W - 95L
1,474 Elo+
Party 3
Team Averages
Level 43
1,442 SR
1,474 Elo+

VS

Team Averages
Level 101
1,572 SR
1,594 Elo+
Ymir
Ymir
CommieObommie
Ymir
Level 111
God Stats
10W - 8L
1,624 SR
Queue Stats
95W - 109L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Dirts
Danzaburou
Level 140
God Stats
4W - 2L
1,498 SR
Queue Stats
141W - 61L
1,780 Elo+
Party 1
Bellona
Bellona
Grott
Bellona
Level 118
God Stats
8W - 2L
1,754 SR
Queue Stats
468W - 478L
1,483 Elo+
Solo
Loki
Loki
Icаrus
Loki
Level 29
God Stats
14W - 7L
1,715 SR
Queue Stats
67W - 31L
1,736 Elo+
Party 1
Zeus
Zeus
TitoBurrito8324
Zeus
Level 105
God Stats
1W - 0L
1,272 SR
Queue Stats
117W - 130L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FlashJohnsen
Hercules
9
2 / 4 / 1
5,895
491
3,347
10,042
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
GrizzDK
Gilgamesh
11
0 / 5 / 1
6,372
531
8,391
10,707
6,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
PridefulLi0n
Artemis
8
0 / 5 / 2
5,134
428
2,976
7,566
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

11
0 / 3 / 2
6,383
532
2,326
5,705
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
UreMemGei
Ratatoskr
10
3 / 5 / 0
6,524
544
4,002
8,536
2,928
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,519
543
5,582
10,087
7,062
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Dirts
Danzaburou
13
6 / 0 / 2
8,144
679
6,877
6,349
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Grott
Bellona
13
3 / 1 / 5
7,786
649
7,670
13,330
9,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Icаrus
Loki
15
9 / 1 / 2
8,681
723
6,888
8,029
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 1 / 1
7,525
627
4,372
4,315
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
22
22
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Danzaburou
Dirts
Danzaburou
6
0
2
7
L
Hercules
FlashJohnsen
Hercules
2
4
1
0.63
L
Gilgamesh
GrizzDK
Gilgamesh
0
5
1
0.1
W
Bellona
Grott
Bellona
3
1
5
5.5
W
Loki
Icаrus
Loki
9
1
2
10
L
Artemis
PridefulLi0n
Artemis
0
5
2
0.2
L
0
3
2
0.33
W
2
1
1
2.5
L
Ratatoskr
UreMemGei
Ratatoskr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
31,389
42,556
Taken
42,110
17,579
Mitigated
22,572
9,355
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,582
2,016
575
3,948
10,087
7,062
0
1,007
9,051
24,191
1,468
W
Danzaburou
Dirts
Danzaburou
6,877
3,221
0
3,754
6,349
2,016
714
0
6,349
0
46,223
L
Hercules
FlashJohnsen
Hercules
3,347
1,185
0
3,209
10,042
4,769
0
3,483
6,513
0
10,763
L
Gilgamesh
GrizzDK
Gilgamesh
8,391
2,191
0
2,117
10,707
6,041
0
466
10,241
0
37,632
W
Bellona
Grott
Bellona
7,670
2,762
0
4,811
13,330
9,423
0
0
13,330
0
43,412
W
Loki
Icаrus
Loki
6,888
2,590
0
1,025
8,029
2,826
0
410
7,595
0
64,190
L
Artemis
PridefulLi0n
Artemis
2,976
1,299
0
1,753
7,566
1,963
0
781
6,785
0
20,475
L
2,326
821
0
1,300
5,705
1,878
0
2,771
2,688
30,681
0
W
4,372
195
0
1,091
4,315
1,245
843
798
3,459
44,372
0
L
Ratatoskr
UreMemGei
Ratatoskr
4,002
679
99
877
8,536
2,928
0
1,721
6,763
0
29,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,308
Gold Earned
38,655
270
Minions Killed
441
0
Camps Cleared
0
1,153,210
Distance Traveled
1,196,923
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,519
543
44
4
0
248,412
5
W
Danzaburou
8,144
679
82
7
0
208,476
1
L
Hercules
5,895
491
14
1
0
260,875
2
L
Gilgamesh
6,372
531
73
6
0
220,843
4
W
Bellona
7,786
649
98
8
0
236,354
0
W
Loki
8,681
723
112
9
0
277,884
2
L
Artemis
5,134
428
44
4
0
188,162
2
L
Vulcan
6,383
532
72
6
0
238,417
4
W
Zeus
7,525
627
105
9
0
225,797
2
L
Ratatoskr
6,524
544
67
6
0
244,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role