Player Matchup

Neith
Neith
AloeVeraKing2nd
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Ra
Ra
HA1762
Ra
Level 21
God Stats
1W - 4L
1,084 SR
Queue Stats
12W - 26L
1,264 Elo+
Solo
Ravana
Ravana
PapaMoJet72
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,367 Elo+
Solo
Anhur
Anhur
SkufoSssss
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
frujke
Bastet
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,464 Elo+
Solo
Team Averages
Level 17
1,417 SR
1,452 Elo+

VS

Team Averages
Level 21
1,487 SR
1,458 Elo+
Bakasura
Bakasura
AlkanostBird
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 154L
1,409 Elo+
Solo
The Morrigan
The Morrigan
Alykardis
The Morrigan
Level 20
God Stats
6W - 2L
1,535 SR
Queue Stats
237W - 185L
1,591 Elo+
Solo
Amaterasu
Amaterasu
Edwardmath
Amaterasu
Level 27
God Stats
41W - 40L
1,479 SR
Queue Stats
307W - 342L
1,446 Elo+
Solo
Sol
Sol
Sturmmuffell
Sol
Level 29
God Stats
163W - 175L
1,421 SR
Queue Stats
199W - 231L
1,343 Elo+
Solo
Zeus
Zeus
Terrible1488
Zeus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 7
11,819
909
7,279
16,135
5,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
13
0 / 0 / 0
9,520
732
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
19
2 / 15 / 5
12,387
953
10,148
25,946
10,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
20
13 / 4 / 3
15,776
1,214
26,042
25,711
9,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
frujke
Bastet
19
2 / 11 / 7
12,240
942
17,815
23,384
8,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlkanostBird
Bakasura
20
4 / 5 / 21
13,057
1,004
5,529
15,774
5,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Alykardis
The Morrigan
20
17 / 2 / 13
15,938
1,226
32,399
8,020
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Edwardmath
Amaterasu
19
3 / 2 / 20
12,772
982
16,013
18,507
14,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 4 / 17
12,111
932
9,923
12,182
2,894
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 5 / 15
13,242
1,019
20,494
11,425
2,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
123
18
Kills
37
37
Deaths
18
22
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlkanostBird
Bakasura
4
5
21
2.9
L
1
7
7
0.64
W
The Morrigan
Alykardis
The Morrigan
17
2
13
11.75
W
Amaterasu
Edwardmath
Amaterasu
3
2
20
6.5
L
Ra
0
0
0
0
L
Ravana
2
15
5
0.3
L
Anhur
13
4
3
3.63
W
1
4
17
2.38
W
12
5
15
3.9
L
Bastet
frujke
Bastet
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,284
Damage
84,358
91,176
Taken
65,908
34,706
Mitigated
29,278
7,070
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlkanostBird
Bakasura
5,529
3,589
0
3,272
15,774
5,660
0
0
15,774
0
16,615
L
7,279
3,130
0
1,509
16,135
5,919
0
12,070
3,731
0
23,950
W
The Morrigan
Alykardis
The Morrigan
32,399
5,231
316
2,521
8,020
3,727
0
0
8,020
48,984
8,799
W
Amaterasu
Edwardmath
Amaterasu
16,013
7,218
0
2,692
18,507
14,533
0
0
18,228
0
25,724
L
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
10,148
2,576
0
1,462
25,946
10,197
0
14,531
10,838
0
46,090
L
Anhur
26,042
10,996
0
4,099
25,711
9,877
0
14,929
10,488
0
88,170
W
9,923
2,668
291
2,877
12,182
2,894
0
0
12,182
42,056
0
W
20,494
2,528
200
1,592
11,425
2,464
0
0
11,189
39,783
0
L
Bastet
frujke
Bastet
17,815
4,979
0
0
23,384
8,713
0
16,497
6,455
0
36,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,742
Gold Earned
67,120
233
Minions Killed
258
6
Camps Cleared
10
870,552
Distance Traveled
1,214,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,057
1,004
30
2
2
288,012
0
L
Neith
11,819
909
36
3
0
170,797
2
W
The Morrigan
15,938
1,226
64
5
5
231,072
3
W
Amaterasu
12,772
982
20
2
1
304,047
0
L
Ra
9,520
732
0
0
0
0
0
L
Ravana
12,387
953
63
5
3
216,622
0
L
Anhur
15,776
1,214
101
8
3
219,996
2
W
Sol
12,111
932
94
7
2
206,931
1
W
Zeus
13,242
1,019
50
4
0
184,646
1
L
Bastet
12,240
942
33
3
0
263,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role