Player Matchup

Anhur
Anhur
BPpham1009
Anhur
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
76W - 68L
1,634 Elo+
Solo
Ares
Ares
LisoQuiniones
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2
Pele
Pele
Tenma_Unomiya
Pele
Level 28
God Stats
6W - 5L
1,811 SR
Queue Stats
63W - 69L
1,450 Elo+
Solo
Ymir
Ymir
svadillo2015
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2
Hercules
Hercules
xrabzzz1
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 13
1,562 SR
1,517 Elo+

VS

Team Averages
Level 18
1,501 SR
1,320 Elo+
Pele
Pele
Cypher Skye
Pele
Level 27
God Stats
2W - 1L
1,659 SR
Queue Stats
21W - 46L
1,467 Elo+
Solo
King Arthur
King Arthur
DLammy
King Arthur
Level 29
God Stats
21W - 15L
1,583 SR
Queue Stats
117W - 96L
1,428 Elo+
Solo
Danzaburou
Danzaburou
FisekUno
Danzaburou
Level 10
God Stats
5W - 10L
1,112 SR
Queue Stats
12W - 24L
1,033 Elo+
Party 1
Kukulkan
Kukulkan
Irvinsitou
Kukulkan
Level 9
God Stats
5W - 9L
1,264 SR
Queue Stats
11W - 19L
1,050 Elo+
Party 1
Vulcan
Vulcan
SlayerUndeadx
Vulcan
Level 16
God Stats
8W - 4L
1,885 SR
Queue Stats
118W - 69L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 3 / 5
9,234
513
5,251
10,963
3,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 10 / 2
6,419
357
1,377
13,568
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
10 / 1 / 3
11,156
620
9,419
11,852
4,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 11 / 1
6,358
353
1,556
16,916
7,872
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
xrabzzz1
Hercules
11
1 / 10 / 5
7,239
402
2,857
14,311
11,789
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
8,177
454
3,997
11,046
3,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
DLammy
King Arthur
16
10 / 1 / 9
10,474
582
12,856
12,171
10,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FisekUno
Danzaburou
13
4 / 3 / 9
8,510
473
3,726
6,218
2,049
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Irvinsitou
Kukulkan
10
3 / 10 / 9
8,066
448
6,131
9,485
2,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 2 / 4
12,775
710
21,040
6,341
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
16
Kills
34
35
Deaths
21
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
3
5
1.83
W
2
5
7
1.1
W
King Arthur
DLammy
King Arthur
10
1
9
14.5
W
Danzaburou
FisekUno
Danzaburou
4
3
9
2.83
W
Kukulkan
Irvinsitou
Kukulkan
3
10
9
0.75
L
1
10
2
0.2
W
15
2
4
8.5
L
10
1
3
11.5
L
1
11
1
0.14
L
Hercules
xrabzzz1
Hercules
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
47,750
67,610
Taken
45,261
33,699
Mitigated
21,425
8,828
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,251
1,791
0
3,190
10,963
3,845
0
5,470
5,493
0
45,637
W
3,997
906
0
1,042
11,046
3,067
646
673
10,343
0
39,108
W
King Arthur
DLammy
King Arthur
12,856
554
0
2,697
12,171
10,159
1,287
1,693
10,418
0
63,612
W
Danzaburou
FisekUno
Danzaburou
3,726
920
0
711
6,218
2,049
2,613
135
6,023
0
27,198
W
Kukulkan
Irvinsitou
Kukulkan
6,131
1,123
0
0
9,485
2,791
1,049
58
9,397
17,127
0
L
1,377
69
0
778
13,568
5,806
223
5,666
7,902
8,255
0
W
21,040
4,449
0
420
6,341
3,359
0
374
5,907
112,773
0
L
9,419
1,147
0
2,119
11,852
4,387
227
3,108
8,744
0
89,177
L
1,556
313
0
948
16,916
7,872
50
6,275
10,641
10,586
0
L
Hercules
xrabzzz1
Hercules
2,857
1,010
0
1,793
14,311
11,789
765
6,652
7,659
0
17,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
48,002
298
Minions Killed
430
0
Camps Cleared
0
1,460,230
Distance Traveled
1,645,582
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,234
513
77
4
0
292,172
1
W
Pele
8,177
454
63
4
0
361,626
3
W
King Arthur
10,474
582
107
6
0
352,006
0
W
Danzaburou
8,510
473
29
2
0
286,969
4
W
Kukulkan
8,066
448
32
2
0
260,182
0
L
Ares
6,419
357
13
1
0
305,554
0
W
Vulcan
12,775
710
199
11
0
384,799
1
L
Pele
11,156
620
161
9
0
344,353
0
L
Ymir
6,358
353
19
1
0
270,819
1
L
Hercules
7,239
402
28
2
0
247,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role