Player Matchup

Osiris
Osiris
DasAwesome25
Osiris
Level 97
God Stats
36W - 29L
1,504 SR
Queue Stats
472W - 420L
1,556 Elo+
Party 1
Scylla
Scylla
Lueezus
Scylla
Level 28
God Stats
13W - 11L
1,352 SR
Queue Stats
75W - 74L
1,489 Elo+
Party 1
Sobek
Sobek
ThorsBulge
Sobek
Level 40
God Stats
4W - 2L
1,296 SR
Queue Stats
197W - 158L
1,499 Elo+
Party 1
Loki
Loki
Zucchini_SwaGG
Loki
Level 32
God Stats
27W - 17L
1,528 SR
Queue Stats
130W - 127L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
sabinbryan
Heimdallr
Level 69
God Stats
32W - 16L
1,609 SR
Queue Stats
350W - 284L
1,582 Elo+
Party 1
Team Averages
Level 53
1,458 SR
1,519 Elo+

VS

Team Averages
Level 73
1,586 SR
1,508 Elo+
Gilgamesh
Gilgamesh
BaconAndTurtles
Gilgamesh
Level 123
God Stats
17W - 11L
1,653 SR
Queue Stats
400W - 351L
1,602 Elo+
Party 2
Tyr
Tyr
Exotic_Scum
Tyr
Level 20
God Stats
11W - 5L
1,593 SR
Queue Stats
37W - 50L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
GridironHawk401
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 234L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
joiwi
Baba Yaga
Level 154
God Stats
30W - 44L
1,609 SR
Queue Stats
1,264W - 1,210L
1,590 Elo+
Party 3
Persephone
Persephone
kovaiu
Persephone
Level 27
God Stats
39W - 25L
1,575 SR
Queue Stats
172W - 132L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
2 / 4 / 5
12,421
565
7,629
29,159
22,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Lueezus
Scylla
18
3 / 4 / 4
11,825
538
9,546
11,676
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
16
0 / 1 / 15
10,883
495
6,774
22,464
24,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 6
11,253
512
7,174
14,927
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
sabinbryan
Heimdallr
20
17 / 3 / 1
15,741
716
27,310
17,144
8,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaconAndTurtles
Gilgamesh
19
6 / 3 / 6
12,133
552
20,686
20,597
10,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 10 / 1
9,465
430
6,840
20,684
11,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
16
3 / 8 / 0
10,161
462
6,031
14,388
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
joiwi
Baba Yaga
19
4 / 4 / 2
12,170
553
12,694
14,907
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
kovaiu
Persephone
17
1 / 2 / 4
11,987
545
16,280
8,821
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
26
Kills
15
16
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BaconAndTurtles
Gilgamesh
6
3
6
3
W
Osiris
2
4
5
1.13
L
1
10
1
0.15
L
Jing Wei
3
8
0
0.38
W
Scylla
Lueezus
Scylla
3
4
4
1.25
W
Sobek
0
1
15
7.5
W
4
4
6
1.75
L
Baba Yaga
joiwi
Baba Yaga
4
4
2
1.25
L
Persephone
kovaiu
Persephone
1
2
4
1.5
W
Heimdallr
sabinbryan
Heimdallr
17
3
1
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,433
Damage
62,531
95,370
Taken
79,397
64,614
Mitigated
35,433
43,666
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BaconAndTurtles
Gilgamesh
20,686
5,690
0
2,130
20,597
10,050
120
4,184
16,223
0
98,309
W
Osiris
7,629
2,660
0
14,945
29,159
22,143
95
11,513
17,151
0
78,391
L
6,840
899
0
3,889
20,684
11,800
1,359
2,923
17,751
0
38,763
L
Jing Wei
6,031
3,964
64
2,126
14,388
4,134
848
694
13,694
0
48,455
W
Scylla
Lueezus
Scylla
9,546
739
0
3,731
11,676
3,848
28
7,035
4,472
79,752
0
W
Sobek
6,774
594
0
10,722
22,464
24,361
0
7,845
14,517
30,312
0
W
7,174
1,637
0
4,579
14,927
5,555
0
3,469
11,433
0
69,811
L
Baba Yaga
joiwi
Baba Yaga
12,694
362
0
4,750
14,907
6,330
0
5,406
9,245
93,973
0
L
Persephone
kovaiu
Persephone
16,280
861
0
3,099
8,821
3,119
176
2,562
6,163
76,960
0
W
Heimdallr
sabinbryan
Heimdallr
27,310
19,707
0
9,689
17,144
8,707
6,900
2,001
15,143
0
149,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,123
Gold Earned
55,916
682
Minions Killed
598
0
Camps Cleared
0
2,128,077
Distance Traveled
2,333,586
43
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,133
552
146
7
0
497,018
1
W
Osiris
12,421
565
170
8
0
400,117
9
L
Tyr
9,465
430
67
3
0
466,630
0
L
Jing Wei
10,161
462
74
3
0
475,218
5
W
Scylla
11,825
538
139
6
0
440,933
15
W
Sobek
10,883
495
40
2
0
471,071
10
W
Loki
11,253
512
118
5
0
461,141
7
L
Baba Yaga
12,170
553
167
8
0
482,728
1
L
Persephone
11,987
545
144
7
0
411,992
5
W
Heimdallr
15,741
716
215
10
0
354,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role