Player Matchup

Olorun
Olorun
DarkinEGK
Olorun
Level 22
God Stats
3W - 0L
1,730 SR
Queue Stats
27W - 35L
1,410 Elo+
Party 2
Artemis
Artemis
Deadlymann
Artemis
Level 18
God Stats
46W - 33L
1,572 SR
Queue Stats
124W - 133L
1,346 Elo+
Party 3
Nemesis
Nemesis
Doomstryker
Nemesis
Level 25
God Stats
11W - 9L
1,906 SR
Queue Stats
84W - 101L
1,405 Elo+
Party 3
Ares
Ares
K1000lo
Ares
Level 25
God Stats
2W - 2L
1,426 SR
Queue Stats
31W - 51L
1,344 Elo+
Party 2
Chang'e
Chang'e
NiceServersBTW
Chang'e
Level 20
God Stats
3W - 2L
1,311 SR
Queue Stats
67W - 77L
1,388 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,378 Elo+

VS

Team Averages
Level 28
1,434 SR
1,370 Elo+
Janus
Janus
Dorkywannabegoth
Janus
Level 28
God Stats
8W - 14L
1,506 SR
Queue Stats
794W - 826L
1,272 Elo+
Party 1
Bakasura
Bakasura
JunoJaris
Bakasura
Level 65
God Stats
8W - 11L
1,395 SR
Queue Stats
185W - 241L
1,261 Elo+
Party 1
Neith
Neith
MidoriOnionss
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
OPDmilitia63
Gilgamesh
Level 7
God Stats
6W - 6L
1,321 SR
Queue Stats
152W - 152L
1,535 Elo+
Solo
Yemoja
Yemoja
iYummyOreos
Yemoja
Level 37
God Stats
3W - 15L
1,447 SR
Queue Stats
156W - 231L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DarkinEGK
Olorun
20
10 / 2 / 19
16,979
585
22,348
30,486
17,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
Deadlymann
Artemis
20
12 / 4 / 8
17,172
592
20,321
22,279
11,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Doomstryker
Nemesis
20
12 / 1 / 8
16,386
565
15,176
19,524
11,475
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
K1000lo
Ares
19
10 / 4 / 17
15,013
518
14,254
28,809
32,550
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 0 / 0
7,121
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 4
12,015
414
12,073
20,640
8,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
JunoJaris
Bakasura
20
8 / 13 / 1
16,417
566
31,264
35,318
16,413
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 12 / 4
12,866
444
11,276
19,301
7,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OPDmilitia63
Gilgamesh
3
0 / 0 / 0
6,192
214
0
0
0
Yemoja
18
0 / 7 / 6
13,706
473
8,690
23,439
23,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
44
Kills
11
11
Deaths
44
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
DarkinEGK
Olorun
10
2
19
9.75
W
Artemis
Deadlymann
Artemis
12
4
8
4
W
Nemesis
Doomstryker
Nemesis
12
1
8
16
L
0
12
4
0.17
L
Bakasura
JunoJaris
Bakasura
8
13
1
0.65
W
Ares
K1000lo
Ares
10
4
17
4.63
L
3
12
4
0.42
W
0
0
0
0
L
Gilgamesh
OPDmilitia63
Gilgamesh
0
0
0
0
L
Yemoja
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,099
Damage
63,303
101,098
Taken
98,698
72,703
Mitigated
56,062
49,778
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DarkinEGK
Olorun
22,348
10,198
2,811
22,038
30,486
17,578
6,774
9,505
20,194
136,735
0
W
Artemis
Deadlymann
Artemis
20,321
15,008
0
9,794
22,279
11,100
4,144
5,632
16,307
0
103,527
W
Nemesis
Doomstryker
Nemesis
15,176
8,562
0
9,030
19,524
11,475
524
2,090
16,424
0
100,588
L
12,073
1,501
0
1,369
20,640
8,787
648
8,978
11,354
73,645
0
L
Bakasura
JunoJaris
Bakasura
31,264
21,583
0
12,485
35,318
16,413
1,639
8,490
26,630
534
129,676
W
Ares
K1000lo
Ares
14,254
1,157
0
6,105
28,809
32,550
1,093
6,831
21,591
62,821
0
L
11,276
4,540
0
2,757
19,301
7,793
1,760
7,669
11,288
0
58,299
W
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
OPDmilitia63
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
8,690
588
1,731
411
23,439
23,069
822
10,337
12,504
43,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,671
Gold Earned
61,196
559
Minions Killed
483
0
Camps Cleared
0
2,082,448
Distance Traveled
1,867,346
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,979
585
195
7
0
464,701
0
W
Artemis
17,172
592
148
5
0
530,244
3
W
Nemesis
16,386
565
155
5
0
566,680
0
L
Janus
12,015
414
129
4
0
407,233
7
L
Bakasura
16,417
566
216
7
0
476,445
6
W
Ares
15,013
518
61
2
0
520,823
0
L
Neith
12,866
444
84
3
0
482,815
0
W
Chang'e
7,121
246
0
0
0
0
0
L
Gilgamesh
6,192
214
0
0
0
0
0
L
Yemoja
13,706
473
54
2
0
500,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role