Player Matchup

Heimdallr
Heimdallr
AbrailRus
Heimdallr
Level 28
God Stats
19W - 20L
1,452 SR
Queue Stats
518W - 542L
1,587 Elo+
Solo
King Arthur
King Arthur
IDamiI
King Arthur
Level 29
God Stats
12W - 12L
1,579 SR
Queue Stats
326W - 389L
1,390 Elo+
Solo
Apollo
Apollo
Knuss
Apollo
Level 18
God Stats
1W - 0L
1,542 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ReanoKeev5
Cthulhu
Level 26
God Stats
23W - 28L
1,294 SR
Queue Stats
104W - 130L
1,325 Elo+
Solo
Thor
Thor
TycaFV
Thor
Level 25
God Stats
1W - 2L
1,276 SR
Queue Stats
43W - 49L
1,514 Elo+
Solo
Team Averages
Level 25
1,429 SR
1,463 Elo+

VS

Team Averages
Level 16
1,498 SR
1,394 Elo+
Odin
Odin
Amonkus
Odin
Level 21
God Stats
1W - 1L
1,270 SR
Queue Stats
36W - 37L
1,511 Elo+
Solo
Hachiman
Hachiman
R8MLO
Hachiman
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
291W - 338L
1,381 Elo+
Party 1
Set
Set
ViperCQ
Set
Level 28
God Stats
5W - 11L
1,718 SR
Queue Stats
199W - 259L
1,318 Elo+
Party 1
Olorun
Olorun
xéNN
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
冲锋的特勒
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbrailRus
Heimdallr
20
9 / 6 / 8
16,251
542
21,931
21,531
10,865
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
IDamiI
King Arthur
20
4 / 4 / 7
16,405
547
6,144
26,911
27,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Knuss
Apollo
20
10 / 8 / 3
16,937
565
19,329
23,628
13,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ReanoKeev5
Cthulhu
20
6 / 5 / 11
14,763
492
18,602
31,657
35,554
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
TycaFV
Thor
20
10 / 2 / 7
15,583
519
11,921
28,421
21,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Amonkus
Odin
20
11 / 5 / 4
15,578
519
32,949
24,595
30,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
R8MLO
Hachiman
19
4 / 11 / 6
13,200
440
13,388
26,425
10,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
20
6 / 8 / 9
14,742
491
21,867
27,832
19,822
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
xéNN
Olorun
20
4 / 13 / 5
13,487
450
14,594
27,666
12,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 3 / 0
7,859
262
262
2,799
692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
39
Kills
25
25
Deaths
40
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbrailRus
Heimdallr
9
6
8
2.17
L
Odin
Amonkus
Odin
11
5
4
2.6
W
King Arthur
IDamiI
King Arthur
4
4
7
1.88
W
Apollo
Knuss
Apollo
10
8
3
1.44
L
Hachiman
R8MLO
Hachiman
4
11
6
0.64
W
Cthulhu
ReanoKeev5
Cthulhu
6
5
11
2.3
W
Thor
TycaFV
Thor
10
2
7
6.75
L
Set
6
8
9
1.31
L
Olorun
xéNN
Olorun
4
13
5
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,927
Damage
83,060
132,148
Taken
109,317
109,404
Mitigated
74,156
38,259
Healing
22,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbrailRus
Heimdallr
21,931
11,617
0
2,545
21,531
10,865
1,254
2,797
18,734
0
127,409
L
Odin
Amonkus
Odin
32,949
11,061
0
1,174
24,595
30,701
1,052
3,923
20,222
1,385
118,310
W
King Arthur
IDamiI
King Arthur
6,144
83
0
8,859
26,911
27,931
408
4,754
22,077
0
105,956
W
Apollo
Knuss
Apollo
19,329
13,276
0
4,714
23,628
13,757
8,182
3,506
20,042
0
109,954
L
Hachiman
R8MLO
Hachiman
13,388
5,442
0
4,614
26,425
10,562
324
6,105
19,810
0
64,505
W
Cthulhu
ReanoKeev5
Cthulhu
18,602
1,018
546
12,152
31,657
35,554
2,819
5,237
26,068
73,795
0
W
Thor
TycaFV
Thor
11,921
3,723
0
9,443
28,421
21,297
865
3,441
24,980
0
86,886
L
Set
21,867
10,633
0
7,826
27,832
19,822
0
5,316
22,012
0
105,654
L
Olorun
xéNN
Olorun
14,594
7,709
649
8,123
27,666
12,379
1,658
3,045
24,171
75,227
0
L
262
59
56
143
2,799
692
0
396
2,283
1,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,939
Gold Earned
64,866
665
Minions Killed
544
0
Camps Cleared
0
2,764,427
Distance Traveled
2,186,615
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,251
542
139
5
0
523,786
5
L
Odin
15,578
519
149
5
0
607,194
6
W
King Arthur
16,405
547
187
6
0
606,360
7
W
Apollo
16,937
565
172
6
0
558,952
1
L
Hachiman
13,200
440
103
3
0
525,157
0
W
Cthulhu
14,763
492
69
2
0
544,880
12
W
Thor
15,583
519
98
3
0
530,449
1
L
Set
14,742
491
155
5
0
598,653
0
L
Olorun
13,487
450
131
4
0
395,218
3
L
Yemoja
7,859
262
6
0
0
60,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role