Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Aartaud
King Arthur
Gold V
Level 126
God Stats
11W - 11L
1,538 SR
Queue Stats
123W - 124L
1,265 MMR
Solo
Fenrir
Fenrir
Silver IV
Firestorm364zats
Fenrir
Silver IV
Level 72
God Stats
8W - 2L
1,654 SR
Queue Stats
51W - 63L
1,232 MMR
Solo
Chronos
Chronos
Silver III
MandenMedHatte
Chronos
Silver III
Level 119
God Stats
38W - 21L
1,469 SR
Queue Stats
532W - 542L
800 MMR
Solo
Yemoja
Yemoja
Silver IV
lovesossa93
Yemoja
Silver IV
Level 128
God Stats
3W - 6L
1,568 SR
Queue Stats
85W - 99L
850 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,546 SR
1,130 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,450 SR
1,022 MMR
Ra
Ra
Bronze III
CheezyyBeanzzz
Ra
Bronze III
Level 86
God Stats
0W - 1L
1,364 SR
Queue Stats
15W - 31L
1,301 MMR
Solo
Medusa
Medusa
Gold V
DutchOverkill
Medusa
Gold V
Level 117
God Stats
28W - 45L
1,500 SR
Queue Stats
967W - 994L
1,189 MMR
Solo
Amaterasu
Amaterasu
Silver III
GabryWolf
Amaterasu
Silver III
Level 109
God Stats
34W - 30L
1,641 SR
Queue Stats
250W - 266L
780 MMR
Solo
Loki
Loki
Silver III
Sr Pastillas
Loki
Silver III
Level 103
God Stats
1W - 8L
1,351 SR
Queue Stats
4W - 14L
1,315 MMR
Solo
Cthulhu
Cthulhu
Silver V
Yuri-IQ
Cthulhu
Silver V
Level 63
God Stats
6W - 6L
1,393 SR
Queue Stats
132W - 159L
524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
18 / 2 / 3
14,302
622
24,814
21,346
9,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Aartaud
King Arthur
20
8 / 1 / 7
13,061
568
25,860
23,283
23,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 4 / 8
11,828
514
13,813
20,388
9,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 2 / 5
12,709
553
12,995
18,928
8,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
1 / 4 / 21
12,825
558
9,176
18,821
20,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetAo KuangGilgameshAthenaTiamat

VS

Bans
Ah PuchJanusApolloKukulkanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 4
11,292
491
12,641
15,247
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 11 / 4
10,640
463
13,599
19,579
6,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
GabryWolf
Amaterasu
17
1 / 5 / 4
9,935
432
10,605
27,726
20,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 3
10,138
441
6,346
17,708
6,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Yuri-IQ
Cthulhu
15
1 / 11 / 6
9,074
395
14,359
23,811
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
38
Kills
12
13
Deaths
38
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
18
2
3
9.75
W
King Arthur
Aartaud
King Arthur
8
1
7
11.5
L
4
5
4
1.2
L
4
11
4
0.55
W
6
4
8
2.5
L
Amaterasu
GabryWolf
Amaterasu
1
5
4
0.6
W
5
2
5
3.75
L
2
6
3
0.58
L
Cthulhu
Yuri-IQ
Cthulhu
1
11
6
0.36
W
Yemoja
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,658
Damage
57,550
102,766
Taken
104,071
72,451
Mitigated
60,413
42,348
Healing
27,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
24,814
14,299
0
9,556
21,346
9,834
3,644
5,761
15,015
0
116,724
W
King Arthur
Aartaud
King Arthur
25,860
3,391
0
9,957
23,283
23,692
685
4,040
19,213
578
89,539
L
12,641
1,190
1,494
3,845
15,247
7,467
507
5,940
9,307
75,874
0
L
13,599
6,166
0
2,453
19,579
6,236
798
2,958
16,621
0
60,690
W
13,813
4,334
822
5,986
20,388
9,917
271
4,325
15,970
0
71,528
L
Amaterasu
GabryWolf
Amaterasu
10,605
3,976
0
9,519
27,726
20,567
0
5,214
22,512
0
49,171
W
12,995
4,056
0
4,145
18,928
8,883
4,046
4,663
14,175
101,404
0
L
6,346
1,119
0
5,419
17,708
6,425
0
1,918
15,790
0
50,678
L
Cthulhu
Yuri-IQ
Cthulhu
14,359
730
1,441
3,719
23,811
19,718
0
6,719
17,092
35,534
0
W
Yemoja
9,176
2,058
6,133
5,749
18,821
20,125
389
6,864
11,393
36,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,725
Gold Earned
51,079
640
Minions Killed
447
0
Camps Cleared
0
2,145,826
Distance Traveled
1,997,789
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,302
622
177
8
0
397,848
4
W
King Arthur
13,061
568
140
6
0
459,122
4
L
Ra
11,292
491
146
6
0
400,652
5
L
Medusa
10,640
463
97
4
0
369,590
6
W
Fenrir
11,828
514
97
4
0
459,565
0
L
Amaterasu
9,935
432
98
4
0
423,750
3
W
Chronos
12,709
553
181
8
0
417,657
1
L
Loki
10,138
441
67
3
0
416,065
2
L
Cthulhu
9,074
395
39
2
0
387,732
8
W
Yemoja
12,825
558
45
2
0
411,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role