Player Matchup

Thor
Thor
Agam4252
Thor
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Hun Batz
Hun Batz
CamcerRs
Hun Batz
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
251W - 219L
1,536 Elo+
Party 1
Anubis
Anubis
Qupiu
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,539 Elo+
Solo
Heimdallr
Heimdallr
SoLiDpRo eXo
Heimdallr
Level 4
God Stats
2W - 1L
1,697 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1
Ao Kuang
Ao Kuang
purplerain021717
Ao Kuang
Level 8
God Stats
0W - 2L
1,722 SR
Queue Stats
12W - 26L
1,244 Elo+
Solo
Team Averages
Level 27
1,628 SR
1,463 Elo+

VS

Team Averages
Level 45
1,393 SR
1,427 Elo+
Amaterasu
Amaterasu
Cypher Skye
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
RayOhWon
Gilgamesh
Level 11
God Stats
5W - 4L
1,505 SR
Queue Stats
19W - 9L
1,496 Elo+
Party 3
Hera
Hera
XPurpleProdigyX
Hera
Level 160
God Stats
2W - 3L
1,348 SR
Queue Stats
197W - 162L
1,621 Elo+
Party 3
Ymir
Ymir
temp-946439
Ymir
Level 16
God Stats
1W - 1L
1,113 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 2
Skadi
Skadi
voxxigotsnipz
Skadi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 2 / 1
7,107
273
0
1,421
233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
CamcerRs
Hun Batz
20
7 / 4 / 7
14,472
557
11,772
21,737
12,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Qupiu
Anubis
8
1 / 1 / 1
8,180
315
979
2,122
918
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SoLiDpRo eXo
Heimdallr
20
17 / 4 / 5
16,606
639
29,255
27,507
13,404
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 15 / 9
11,160
429
4,179
22,992
7,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cypher Skye
Amaterasu
18
4 / 10 / 1
13,105
504
4,490
17,632
8,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
RayOhWon
Gilgamesh
20
11 / 6 / 1
18,120
697
17,575
27,849
21,373
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 4 / 7
15,766
606
18,485
15,981
7,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 6 / 5
12,429
478
4,461
16,205
14,070
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 4 / 1
13,007
500
8,445
15,837
7,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
26
Kills
25
26
Deaths
30
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
1
0.25
L
Hun Batz
CamcerRs
Hun Batz
7
4
7
2.63
W
Amaterasu
Cypher Skye
Amaterasu
4
10
1
0.45
L
Anubis
Qupiu
Anubis
1
1
1
1.5
W
Gilgamesh
RayOhWon
Gilgamesh
11
6
1
1.92
L
Heimdallr
SoLiDpRo eXo
Heimdallr
17
4
5
4.88
W
4
4
7
1.88
L
1
15
9
0.37
W
2
6
5
0.75
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,185
Damage
53,456
75,779
Taken
93,504
34,773
Mitigated
59,717
16,973
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
0
0
0
0
1,421
233
0
0
1,421
0
0
L
Hun Batz
CamcerRs
Hun Batz
11,772
3,002
0
2,490
21,737
12,506
1,750
7,413
14,046
0
122,542
W
Amaterasu
Cypher Skye
Amaterasu
4,490
1,571
0
804
17,632
8,777
2,544
1,369
16,257
0
65,724
L
Anubis
Qupiu
Anubis
979
0
0
1,005
2,122
918
0
1,035
963
15,902
0
W
Gilgamesh
RayOhWon
Gilgamesh
17,575
7,593
0
6,391
27,849
21,373
4,459
647
26,846
0
143,562
L
Heimdallr
SoLiDpRo eXo
Heimdallr
29,255
19,905
0
9,680
27,507
13,404
818
4,716
22,625
0
111,367
W
18,485
3,093
0
5,175
15,981
7,971
2,235
729
15,252
118,986
0
L
4,179
1,341
0
3,798
22,992
7,712
1,823
9,663
13,075
36,052
0
W
4,461
1,660
0
548
16,205
14,070
2,199
2,413
13,792
49,062
0
W
8,445
7,083
0
4,597
15,837
7,526
4,065
0
15,836
0
84,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,525
Gold Earned
72,427
462
Minions Killed
647
0
Camps Cleared
0
1,520,544
Distance Traveled
2,387,499
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,107
273
0
0
0
55,872
0
L
Hun Batz
14,472
557
195
8
0
502,188
7
W
Amaterasu
13,105
504
100
4
0
511,798
3
L
Anubis
8,180
315
25
1
0
100,947
2
W
Gilgamesh
18,120
697
183
7
0
515,049
1
L
Heimdallr
16,606
639
173
7
0
437,208
2
W
Hera
15,766
606
200
8
0
487,014
3
L
Ao Kuang
11,160
429
69
3
0
424,329
0
W
Ymir
12,429
478
62
2
0
409,482
1
W
Skadi
13,007
500
102
4
0
464,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role