Player Matchup

Loki
Loki
DONBSNOOPS13
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
976 Elo+
Party 1
Ra
Ra
Kitty cat544248
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
976 Elo+
Party 1
Da Ji
Da Ji
Tommytricks99
Da Ji
Level 24
God Stats
29W - 17L
1,650 SR
Queue Stats
207W - 192L
1,382 Elo+
Solo
Mercury
Mercury
novel-finality6
Mercury
Level 16
God Stats
1W - 4L
1,290 SR
Queue Stats
28W - 36L
1,279 Elo+
Solo
Cthulhu
Cthulhu
phantasmakyoshin
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,223 Elo+

VS

Team Averages
Level 11
1,501 SR
1,388 Elo+
Anhur
Anhur
CroStar_86
Anhur
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,171 Elo+
Solo
Anubis
Anubis
Nonestimor
Anubis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OctoDraG
Sun Wukong
Level 17
God Stats
23W - 14L
1,551 SR
Queue Stats
30W - 30L
1,361 Elo+
Solo
Bellona
Bellona
smitap
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Solo
Chang'e
Chang'e
spadeofhearts81
Chang'e
Level 16
God Stats
39W - 52L
1,454 SR
Queue Stats
91W - 92L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
9,833
819
1,942
8,062
2,333
Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 5 / 4
9,999
833
2,700
4,882
1,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 11 / 4
10,982
915
9,408
14,476
3,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 12 / 1
11,586
966
14,767
26,376
6,908
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 4 / 3
12,792
1,066
11,705
32,385
41,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
3 / 3 / 18
12,357
1,030
8,908
7,359
2,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Nonestimor
Anubis
20
19 / 1 / 15
16,419
1,368
31,671
12,243
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
OctoDraG
Sun Wukong
19
6 / 2 / 14
12,834
1,070
15,474
11,475
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
smitap
Bellona
14
0 / 2 / 1
9,354
780
361
1,864
914
20
11 / 1 / 18
13,987
1,166
16,611
13,933
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
9
Kills
39
39
Deaths
9
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
3
18
4
L
0
7
4
0.29
L
0
5
4
0.4
W
Anubis
Nonestimor
Anubis
19
1
15
26.5
W
Sun Wukong
OctoDraG
Sun Wukong
6
2
14
6.5
L
3
11
4
0.45
L
3
12
1
0.29
L
3
4
3
1.13
W
Bellona
smitap
Bellona
0
2
1
0.25
W
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,522
Damage
73,025
86,181
Taken
46,874
55,551
Mitigated
21,612
2,080
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,908
5,396
0
0
7,359
2,838
0
2,168
5,191
0
17,633
L
1,942
718
0
0
8,062
2,333
0
4,448
3,614
0
8,174
L
2,700
754
0
0
4,882
1,346
0
1,847
3,035
8,346
0
W
Anubis
Nonestimor
Anubis
31,671
1,576
495
7,874
12,243
6,581
0
2,771
9,472
68,351
0
W
Sun Wukong
OctoDraG
Sun Wukong
15,474
7,265
0
1,496
11,475
6,001
0
2,565
8,910
0
33,890
L
9,408
2,752
0
24
14,476
3,301
0
11,083
3,393
0
16,891
L
14,767
7,838
0
1,258
26,376
6,908
0
15,508
10,868
0
33,764
L
11,705
1,736
137
661
32,385
41,663
0
15,396
16,989
57,994
0
W
Bellona
smitap
Bellona
361
361
0
0
1,864
914
0
786
1,078
0
1,582
W
16,611
3,413
1,854
3,598
13,933
5,278
0
6,115
7,818
33,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,192
Gold Earned
64,951
149
Minions Killed
207
4
Camps Cleared
7
740,444
Distance Traveled
844,894
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,357
1,030
13
1
2
183,910
0
L
Loki
9,833
819
8
1
0
68,784
1
L
Ra
9,999
833
10
1
0
72,112
1
W
Anubis
16,419
1,368
113
9
1
191,089
0
W
Sun Wukong
12,834
1,070
41
3
4
235,024
0
L
Da Ji
10,982
915
12
1
1
128,083
1
L
Mercury
11,586
966
37
3
2
246,130
0
L
Cthulhu
12,792
1,066
82
7
1
225,335
0
W
Bellona
9,354
780
1
0
0
26,535
0
W
Chang'e
13,987
1,166
39
3
0
208,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role