Player Matchup

Olorun
Olorun
EpiCXxXNiNJaS
Olorun
Level 46
God Stats
4W - 5L
1,242 SR
Queue Stats
205W - 250L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
Sagitare
Gilgamesh
Level 46
God Stats
24W - 15L
1,540 SR
Queue Stats
129W - 138L
1,376 Elo+
Solo
Kali
Kali
TheInfamousJAG
Kali
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 213L
1,335 Elo+
Party 1
Geb
Geb
Unknown-Zpider
Geb
Level 76
God Stats
6W - 30L
1,205 SR
Queue Stats
257W - 353L
1,274 Elo+
Party 2
Izanami
Izanami
wongfuu
Izanami
Level 34
God Stats
40W - 44L
1,507 SR
Queue Stats
80W - 101L
1,330 Elo+
Party 2
Team Averages
Level 54
1,399 SR
1,332 Elo+

VS

Team Averages
Level 56
1,252 SR
1,141 Elo+
Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Chopstixx02
Artio
Level 63
God Stats
2W - 21L
1,176 SR
Queue Stats
158W - 543L
1,025 Elo+
Party 3
Hercules
Hercules
DARKAKUMA777448
Hercules
Level 86
God Stats
31W - 75L
1,169 SR
Queue Stats
561W - 1,066L
1,175 Elo+
Party 3
Hachiman
Hachiman
Factor4life
Hachiman
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 16L
1,026 Elo+
Party 3
Sol
Sol
Shadow King8171
Sol
Level 32
God Stats
13W - 65L
917 SR
Queue Stats
146W - 484L
978 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
11,626
612
14,424
12,863
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Sagitare
Gilgamesh
17
7 / 3 / 3
11,247
592
9,531
18,548
12,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
9 / 1 / 6
11,894
626
6,693
20,063
7,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 3 / 14
10,428
549
13,991
15,041
10,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
wongfuu
Izanami
18
9 / 1 / 5
12,175
641
13,234
10,921
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 8 / 2
9,385
494
8,744
15,784
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 12 / 4
7,303
384
2,978
19,829
14,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
13
1 / 10 / 4
8,519
448
8,933
22,709
11,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Factor4life
Hachiman
6
0 / 1 / 3
6,066
319
445
2,566
630
14
1 / 7 / 3
8,037
423
6,840
16,895
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
38
Kills
8
8
Deaths
38
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
8
2
0.75
L
1
12
4
0.25
L
Hercules
1
10
4
0.3
W
6
0
9
10.5
L
Hachiman
Factor4life
Hachiman
0
1
3
1.5
W
Gilgamesh
Sagitare
Gilgamesh
7
3
3
2.83
L
1
7
3
0.36
W
9
1
6
12
W
7
3
14
4.67
W
Izanami
wongfuu
Izanami
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,873
Damage
27,940
77,436
Taken
77,783
39,963
Mitigated
39,927
34,680
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,744
3,484
183
2,589
15,784
4,781
0
5,546
10,238
0
35,806
L
2,978
845
150
908
19,829
14,361
0
8,337
11,492
13,463
0
L
Hercules
8,933
4,939
0
6,048
22,709
11,640
275
5,334
17,375
124
48,820
W
14,424
9,496
0
9,623
12,863
5,314
2,818
2,868
9,575
69,462
0
L
Hachiman
Factor4life
Hachiman
445
329
0
0
2,566
630
0
947
1,619
0
4,122
W
Gilgamesh
Sagitare
Gilgamesh
9,531
2,168
0
3,460
18,548
12,021
1,202
1,295
15,349
12,184
60,105
L
6,840
1,663
0
4,288
16,895
8,515
0
8,684
8,211
41,360
0
W
6,693
3,763
0
13,068
20,063
7,967
0
1,015
18,928
0
68,606
W
13,991
3,775
1,076
1,608
15,041
10,893
1,661
2,341
12,282
38,420
2,541
W
Izanami
wongfuu
Izanami
13,234
10,337
377
5,468
10,921
3,768
6,379
1,583
9,218
0
99,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,370
Gold Earned
39,310
534
Minions Killed
218
0
Camps Cleared
0
1,738,858
Distance Traveled
1,026,215
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,385
494
57
3
0
264,933
0
L
Artio
7,303
384
17
1
0
211,819
0
L
Hercules
8,519
448
82
4
0
257,483
0
W
Olorun
11,626
612
104
5
0
303,682
0
L
Hachiman
6,066
319
12
1
0
71,141
0
W
Gilgamesh
11,247
592
127
7
0
337,141
0
L
Sol
8,037
423
50
3
0
220,839
5
W
Kali
11,894
626
103
5
0
397,225
1
W
Geb
10,428
549
55
3
0
369,585
1
W
Izanami
12,175
641
145
8
0
331,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role