Player Matchup

Sun Wukong
Sun Wukong
AfroRuffy2
Sun Wukong
Level 135
God Stats
12W - 5L
1,445 SR
Queue Stats
550W - 559L
1,609 Elo+
Solo
Chernobog
Chernobog
ShockyWarrior
Chernobog
Level 130
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 9L
1,425 Elo+
Solo
Khepri
Khepri
shedim
Khepri
Level 126
God Stats
8W - 2L
1,523 SR
Queue Stats
736W - 713L
1,587 Elo+
Solo
Merlin
Merlin
Архей
Merlin
Level 149
God Stats
26W - 36L
1,424 SR
Queue Stats
1,209W - 1,208L
1,427 Elo+
Party 1
Apollo
Apollo
СлaдкаяВишенкa
Apollo
Level 158
God Stats
22W - 13L
1,608 SR
Queue Stats
1,328W - 1,327L
1,423 Elo+
Party 1
Team Averages
Level 140
1,460 SR
1,494 Elo+

VS

Team Averages
Level 132
1,622 SR
1,582 Elo+
Izanami
Izanami
Bagessa
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Belzebueb
Zhong Kui
Level 160
God Stats
19W - 15L
1,561 SR
Queue Stats
1,328W - 1,373L
1,475 Elo+
Solo
Tiamat
Tiamat
GeilerKeiler88
Tiamat
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
153W - 127L
1,610 Elo+
Solo
Xbalanque
Xbalanque
Kidders2572
Xbalanque
Level 124
God Stats
0W - 1L
1,689 SR
Queue Stats
64W - 81L
1,801 Elo+
Solo
Poseidon
Poseidon
LauraWinklhofer
Poseidon
Level 104
God Stats
2W - 1L
1,863 SR
Queue Stats
100W - 101L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AfroRuffy2
Sun Wukong
20
12 / 3 / 10
12,239
874
18,490
28,723
24,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
ShockyWarrior
Chernobog
18
5 / 2 / 17
11,247
803
16,614
15,525
8,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
shedim
Khepri
17
3 / 1 / 15
11,277
806
7,785
15,648
15,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Архей
Merlin
17
4 / 3 / 13
10,804
772
16,615
12,611
7,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 15
11,395
814
5,509
16,026
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bagessa
Izanami
16
1 / 5 / 5
9,224
659
15,724
13,683
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Belzebueb
Zhong Kui
15
2 / 7 / 5
9,071
648
13,141
16,022
12,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 2
10,582
756
16,271
13,822
9,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Kidders2572
Xbalanque
15
0 / 5 / 8
8,569
612
10,291
11,177
4,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
15
1 / 9 / 6
8,394
600
5,457
13,197
4,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
31
Kills
12
12
Deaths
31
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AfroRuffy2
Sun Wukong
12
3
10
5.67
L
Izanami
Bagessa
Izanami
1
5
5
0.7
L
Zhong Kui
Belzebueb
Zhong Kui
2
7
5
0.64
L
8
5
2
1.8
L
Xbalanque
Kidders2572
Xbalanque
0
5
8
0.8
L
Poseidon
1
9
6
0.44
W
Chernobog
ShockyWarrior
Chernobog
5
2
17
6.75
W
Khepri
shedim
Khepri
3
1
15
10.5
W
Merlin
Архей
Merlin
4
3
13
3.5
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,013
Damage
60,884
88,533
Taken
67,901
64,311
Mitigated
35,499
46,302
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AfroRuffy2
Sun Wukong
18,490
2,110
3,581
12,482
28,723
24,737
535
9,774
18,949
0
27,706
L
Izanami
Bagessa
Izanami
15,724
9,574
727
2,687
13,683
5,285
0
5,238
8,171
0
38,470
L
Zhong Kui
Belzebueb
Zhong Kui
13,141
444
851
3,814
16,022
12,184
0
5,097
10,375
22,883
0
L
16,271
521
3,465
3,691
13,822
9,759
0
4,225
9,206
32,081
0
L
Xbalanque
Kidders2572
Xbalanque
10,291
4,608
1,755
2,221
11,177
4,144
0
3,649
7,112
0
20,106
L
Poseidon
5,457
162
1,138
1,411
13,197
4,127
0
5,345
7,554
12,564
0
W
Chernobog
ShockyWarrior
Chernobog
16,614
9,523
4,240
3,537
15,525
8,675
1,707
6,726
8,799
0
31,869
W
Khepri
shedim
Khepri
7,785
161
4,683
4,077
15,648
15,335
320
4,597
11,051
12,796
0
W
Merlin
Архей
Merlin
16,615
296
3,827
2,507
12,611
7,026
562
5,758
6,853
40,984
0
W
5,509
3,030
2,570
4,798
16,026
8,538
2,613
8,014
8,012
0
22,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,962
Gold Earned
45,840
152
Minions Killed
142
0
Camps Cleared
0
1,231,484
Distance Traveled
1,062,763
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,239
874
22
2
0
251,903
0
L
Izanami
9,224
659
45
3
0
167,745
0
L
Zhong Kui
9,071
648
25
2
0
220,596
3
L
Tiamat
10,582
756
25
2
0
225,933
0
L
Xbalanque
8,569
612
32
2
0
230,168
2
L
Poseidon
8,394
600
15
1
0
218,321
1
W
Chernobog
11,247
803
36
3
0
242,482
1
W
Khepri
11,277
806
3
0
0
272,769
0
W
Merlin
10,804
772
58
4
0
233,997
4
W
Apollo
11,395
814
33
2
0
230,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role