Player Matchup

Neith
Neith
CDJason520
Neith
Level 160
God Stats
23W - 22L
1,504 SR
Queue Stats
921W - 918L
1,468 Elo+
Solo
Hades
Hades
Sativa_Psyborg
Hades
Level 101
God Stats
3W - 5L
1,448 SR
Queue Stats
636W - 583L
1,474 Elo+
Solo
Discordia
Discordia
TesraKumo
Discordia
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,449 Elo+
Party 2
Terra
Terra
Windeviate
Terra
Level 129
God Stats
1W - 2L
1,723 SR
Queue Stats
9W - 17L
1,493 Elo+
Party 2
Da Ji
Da Ji
chaos_killer1977
Da Ji
Level 86
God Stats
5W - 6L
1,517 SR
Queue Stats
53W - 53L
1,495 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,476 Elo+

VS

Team Averages
Level 107
1,565 SR
1,487 Elo+
Osiris
Osiris
Anita Dumpy
Osiris
Level 78
God Stats
3W - 6L
1,562 SR
Queue Stats
10W - 16L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Biomechanicaltoy
Ah Muzen Cab
Level 109
God Stats
4W - 0L
1,303 SR
Queue Stats
388W - 387L
1,436 Elo+
Solo
Chang'e
Chang'e
Jpez_E
Chang'e
Level 115
God Stats
28W - 16L
1,808 SR
Queue Stats
1,056W - 1,024L
1,474 Elo+
Solo
Ganesha
Ganesha
MakaSoWavy
Ganesha
Level 128
God Stats
14W - 13L
1,596 SR
Queue Stats
115W - 92L
1,508 Elo+
Party 1
Pele
Pele
TRICKSTOJESUS
Pele
Level 103
God Stats
3W - 2L
1,554 SR
Queue Stats
38W - 37L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 3 / 3
10,861
434
8,882
10,711
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 3
10,778
431
12,069
28,622
14,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
TesraKumo
Discordia
17
2 / 5 / 4
11,437
457
13,511
12,556
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
16
2 / 1 / 7
10,942
438
10,487
18,115
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 6 / 5
13,214
529
17,769
21,263
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 5 / 9
10,867
435
7,099
17,263
14,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Biomechanicaltoy
Ah Muzen Cab
20
5 / 3 / 4
14,145
566
10,604
16,682
6,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Jpez_E
Chang'e
19
5 / 3 / 11
13,283
531
19,925
19,292
7,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
MakaSoWavy
Ganesha
16
0 / 3 / 12
11,798
472
7,973
21,792
24,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
13 / 2 / 5
16,038
642
20,010
23,515
10,639
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
16
Kills
24
24
Deaths
16
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
5
9
1.1
W
Ah Muzen Cab
Biomechanicaltoy
Ah Muzen Cab
5
3
4
2.33
L
Neith
2
3
3
1.17
W
Chang'e
Jpez_E
Chang'e
5
3
11
3.5
W
Ganesha
MakaSoWavy
Ganesha
0
3
12
2
L
2
9
3
0.39
W
13
2
5
7.75
L
Discordia
TesraKumo
Discordia
2
5
4
0.8
L
Terra
2
1
7
5.5
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,718
Damage
65,611
91,267
Taken
98,544
48,532
Mitigated
62,562
31,626
Healing
39,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,099
3,417
0
4,880
17,263
14,032
1,270
7,667
9,596
0
37,026
W
Ah Muzen Cab
Biomechanicaltoy
Ah Muzen Cab
10,604
2,365
0
5,147
16,682
6,189
7,436
3,247
13,435
0
111,986
L
Neith
8,882
2,454
609
4,899
10,711
3,700
552
1,756
8,893
0
78,548
W
Chang'e
Jpez_E
Chang'e
19,925
1,680
4,956
8,409
19,292
7,554
60
7,794
11,498
75,336
0
W
Ganesha
MakaSoWavy
Ganesha
7,973
984
1,606
4,272
21,792
24,148
416
9,657
12,135
32,403
0
L
12,069
1,066
379
10,349
28,622
14,544
0
9,635
18,160
79,444
0
W
20,010
5,200
0
10,222
23,515
10,639
1,050
7,702
15,813
0
158,015
L
Discordia
TesraKumo
Discordia
13,511
763
0
2,832
12,556
4,217
796
1,714
10,764
71,745
0
L
Terra
10,487
1,142
2,619
4,811
18,115
17,482
350
4,874
12,939
32,407
0
L
17,769
5,419
0
5,128
21,263
8,589
0
8,731
12,205
0
93,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
66,131
620
Minions Killed
636
0
Camps Cleared
0
2,225,178
Distance Traveled
2,382,793
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,867
435
73
3
0
439,411
1
W
Ah Muzen Cab
14,145
566
205
8
0
485,174
7
L
Neith
10,861
434
162
6
0
395,805
4
W
Chang'e
13,283
531
136
5
0
468,248
4
W
Ganesha
11,798
472
7
0
0
477,855
1
L
Hades
10,778
431
122
5
0
406,529
9
W
Pele
16,038
642
215
9
0
512,105
1
L
Discordia
11,437
457
144
6
0
429,284
1
L
Terra
10,942
438
38
2
0
490,239
2
L
Da Ji
13,214
529
154
6
0
503,321
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role