Player Matchup

Neith
Neith
DakoBlayze
Neith
Level 29
God Stats
7W - 6L
1,412 SR
Queue Stats
23W - 25L
1,253 Elo+
Solo
Bastet
Bastet
HellsAngelEx
Bastet
Level 11
God Stats
4W - 1L
1,680 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Sol
Sol
NoahsNoah_TTV
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,643 Elo+
Party 2
Izanami
Izanami
gutierrezcxrlos
Izanami
Level 27
God Stats
6W - 3L
1,515 SR
Queue Stats
55W - 39L
1,507 Elo+
Party 2
Skadi
Skadi
srderpalot
Skadi
Level 28
God Stats
3W - 1L
1,585 SR
Queue Stats
122W - 105L
1,436 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,468 Elo+

VS

Team Averages
Level 20
1,537 SR
1,414 Elo+
Scylla
Scylla
HarleyKatya
Scylla
Level 18
God Stats
6W - 5L
1,517 SR
Queue Stats
32W - 42L
1,319 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Libra5414031
Ah Muzen Cab
Level 22
God Stats
8W - 10L
1,466 SR
Queue Stats
40W - 41L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
blaxmyth
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,479 Elo+
Solo
Danzaburou
Danzaburou
celticphoenix88
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,539 Elo+
Solo
Izanami
Izanami
iMechoShock
Izanami
Level 21
God Stats
12W - 9L
1,703 SR
Queue Stats
44W - 57L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 3 / 8
12,009
572
5,193
10,025
3,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
19
14 / 5 / 3
12,843
612
18,488
15,190
6,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 5 / 3
10,671
508
5,637
10,371
3,534
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 5 / 8
12,041
573
17,157
18,795
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
19
10 / 2 / 4
13,136
626
13,649
12,895
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 8 / 5
9,600
457
8,979
14,842
3,852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Libra5414031
Ah Muzen Cab
11
1 / 1 / 1
8,259
393
4,739
7,231
2,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
blaxmyth
Gilgamesh
12
0 / 14 / 1
7,947
378
5,006
20,309
9,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
celticphoenix88
Danzaburou
16
9 / 13 / 1
11,533
549
10,642
20,222
7,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
iMechoShock
Izanami
13
3 / 6 / 2
8,729
416
6,854
12,805
3,420
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
42
Kills
18
20
Deaths
42
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
7
3
8
3.67
L
Scylla
5
8
5
0.94
W
Bastet
14
5
3
3.1
L
Ah Muzen Cab
Libra5414031
Ah Muzen Cab
1
1
1
1.5
W
4
5
3
1.1
L
Gilgamesh
blaxmyth
Gilgamesh
0
14
1
0.04
L
Danzaburou
celticphoenix88
Danzaburou
9
13
1
0.73
W
7
5
8
2.2
L
Izanami
iMechoShock
Izanami
3
6
2
0.67
W
Skadi
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,124
Damage
36,220
67,276
Taken
75,409
27,545
Mitigated
26,768
18,121
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,193
2,323
0
650
10,025
3,863
5,709
569
9,456
0
51,044
L
Scylla
8,979
859
624
1,883
14,842
3,852
462
2,163
12,679
38,362
0
W
Bastet
18,488
7,134
0
0
15,190
6,128
1,227
0
13,876
0
74,289
L
Ah Muzen Cab
Libra5414031
Ah Muzen Cab
4,739
1,316
99
2,620
7,231
2,459
772
0
7,231
0
37,880
W
5,637
2,685
0
1,920
10,371
3,534
1,836
3,056
7,315
42,535
0
L
Gilgamesh
blaxmyth
Gilgamesh
5,006
1,003
0
230
20,309
9,884
270
958
19,351
0
28,909
L
Danzaburou
celticphoenix88
Danzaburou
10,642
5,747
0
1,505
20,222
7,153
749
532
19,690
0
52,324
W
17,157
11,361
1,050
9,690
18,795
7,425
3,767
5,354
13,441
0
83,342
L
Izanami
iMechoShock
Izanami
6,854
4,107
0
106
12,805
3,420
736
1,984
10,821
0
47,910
W
Skadi
13,649
6,433
147
4,664
12,895
6,595
5,470
0
12,895
0
83,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
46,068
550
Minions Killed
372
0
Camps Cleared
0
1,852,059
Distance Traveled
1,603,144
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,009
572
97
5
0
308,809
0
L
Scylla
9,600
457
63
3
0
330,684
0
W
Bastet
12,843
612
94
4
0
450,841
0
L
Ah Muzen Cab
8,259
393
74
4
0
280,978
2
W
Sol
10,671
508
64
3
0
353,212
0
L
Gilgamesh
7,947
378
55
3
0
360,692
1
L
Danzaburou
11,533
549
95
5
0
303,990
0
W
Izanami
12,041
573
137
7
0
373,411
1
L
Izanami
8,729
416
85
4
0
326,800
0
W
Skadi
13,136
626
158
8
0
365,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role