Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BUTT_B0Y_
Ah Puch
Level 14
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 1L
1,901 Elo+
Solo
Izanami
Izanami
DarK_Skies0320
Izanami
Level 8
God Stats
2W - 1L
1,815 SR
Queue Stats
4W - 3L
1,836 Elo+
Party 1
Kukulkan
Kukulkan
SiDMySTaGRaVeS
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Raijin
Raijin
amateurlife
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,551 Elo+
Solo
Team Averages
Level 11
1,503 SR
1,657 Elo+

VS

Team Averages
Level 14
1,675 SR
1,577 Elo+
Merlin
Merlin
ElbergonL22
Merlin
Level 17
God Stats
7W - 2L
1,808 SR
Queue Stats
41W - 14L
1,656 Elo+
Solo
Loki
Loki
HerGuardian27
Loki
Level 5
God Stats
2W - 1L
1,691 SR
Queue Stats
31W - 29L
1,631 Elo+
Solo
Chiron
Chiron
Sweet aLHy0
Chiron
Level 29
God Stats
4W - 2L
1,874 SR
Queue Stats
75W - 60L
1,512 Elo+
Solo
Chaac
Chaac
Trip l JonSnow
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vanesa7139
Cthulhu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 183L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 1 / 0
5,209
474
2,471
7,924
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
BUTT_B0Y_
Ah Puch
7
0 / 4 / 1
4,851
441
1,619
4,031
909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,051
368
1,539
4,839
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
7
0 / 3 / 0
4,544
413
192
3,847
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
11
5 / 1 / 0
6,751
614
5,306
5,504
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 2 / 0
6,415
583
3,219
5,193
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 4 / 0
5,748
523
923
3,828
889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
10
1 / 0 / 4
5,551
505
5,483
4,279
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 3
6,727
612
5,298
5,077
2,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Vanesa7139
Cthulhu
9
4 / 0 / 1
5,972
543
4,257
5,213
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
13
13
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
L
Ah Puch
BUTT_B0Y_
Ah Puch
0
4
1
0.13
L
0
4
0
0
W
Merlin
2
2
0
1
W
3
4
0
0.75
L
Kukulkan
0
3
0
0
W
Chiron
1
0
4
3
W
3
0
3
4.5
W
Cthulhu
Vanesa7139
Cthulhu
4
0
1
4.5
L
Raijin
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,127
Damage
19,180
26,145
Taken
23,590
10,481
Mitigated
8,397
7,452
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,471
667
164
3,287
7,924
5,739
0
2,219
5,705
18,358
0
L
Ah Puch
BUTT_B0Y_
Ah Puch
1,619
411
0
706
4,031
909
0
197
3,772
11,577
0
L
1,539
1,539
0
738
4,839
1,072
0
1,600
3,239
0
12,904
W
Merlin
3,219
352
0
1,192
5,193
1,639
0
3,305
1,686
38,841
0
W
923
87
0
0
3,828
889
0
1,034
2,643
0
11,947
L
Kukulkan
192
96
0
0
3,847
1,076
168
700
3,081
12,947
0
W
Chiron
5,483
2,982
365
2,554
4,279
1,140
781
1,674
2,561
0
31,077
W
5,298
295
0
2,191
5,077
2,586
85
1,439
3,594
0
34,937
W
Cthulhu
Vanesa7139
Cthulhu
4,257
811
85
1,683
5,213
2,143
100
1,652
3,518
13,767
0
L
Raijin
5,306
505
0
2,557
5,504
1,685
0
2,412
2,872
40,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
30,413
209
Minions Killed
267
0
Camps Cleared
0
888,714
Distance Traveled
936,183
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,209
474
27
2
0
183,553
0
L
Ah Puch
4,851
441
31
3
0
165,933
1
L
Izanami
4,051
368
24
2
0
170,391
0
W
Merlin
6,415
583
87
8
0
188,899
2
W
Loki
5,748
523
24
2
0
189,673
0
L
Kukulkan
4,544
413
35
3
0
180,289
0
W
Chiron
5,551
505
60
5
0
179,474
0
W
Chaac
6,727
612
76
7
0
215,932
0
W
Cthulhu
5,972
543
20
2
0
162,205
0
L
Raijin
6,751
614
92
8
0
188,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role