Player Matchup

Chronos
Chronos
Gold III
Aaokii
Chronos
Gold III
Level 128
God Stats
19W - 24L
1,439 SR
Queue Stats
579W - 588L
1,444 MMR
Solo
Izanami
Izanami
Gold IV
GODs_Posseidon
Izanami
Gold IV
Level 137
God Stats
13W - 15L
1,454 SR
Queue Stats
183W - 183L
1,388 MMR
Solo
Tyr
Tyr
Gold IV
Star Lord7500
Tyr
Gold IV
Level 89
God Stats
19W - 27L
1,500 SR
Queue Stats
258W - 267L
1,441 MMR
Solo
Aphrodite
Aphrodite
Silver III
gwencavani
Aphrodite
Silver III
Level 69
God Stats
43W - 44L
1,515 SR
Queue Stats
86W - 105L
751 MMR
Solo
Fenrir
Fenrir
Silver IV
x 7mmaTToooo x
Fenrir
Silver IV
Level 48
God Stats
2W - 3L
1,414 SR
Queue Stats
6W - 21L
848 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,465 SR
1,175 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,637 SR
1,172 MMR
Anhur
Anhur
Bronze II
DavidGoulden
Anhur
Bronze II
Level 72
God Stats
9W - 9L
1,493 SR
Queue Stats
113W - 123L
185 MMR
Solo
Chaac
Chaac
Gold V
Flaow-con
Chaac
Gold V
Level 128
God Stats
21W - 19L
1,572 SR
Queue Stats
691W - 694L
1,265 MMR
Party 1
Freya
Freya
Gold IV
H2o_Assassinn
Freya
Gold IV
Level 109
God Stats
96W - 91L
1,551 SR
Queue Stats
111W - 120L
1,382 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Harakini86
Cabrakan
Bronze III
Level 60
God Stats
1W - 0L
1,864 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Shaiiiz
Merlin
Silver II
Level 137
God Stats
14W - 15L
1,703 SR
Queue Stats
84W - 76L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aaokii
Chronos
20
10 / 6 / 15
20,847
535
21,248
69,285
58,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
14 / 11 / 12
21,640
555
66,533
41,201
18,649
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 11
20,666
530
27,690
52,442
64,704
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
gwencavani
Aphrodite
20
7 / 10 / 15
19,197
492
26,380
42,986
24,012
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 12 / 13
16,159
414
14,073
40,512
18,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AthenaKumbhakarnaApolloGilgameshTiamat

VS

Bans
BakasuraSobekDanzaburouCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 13
21,264
545
23,672
32,276
14,690
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Flaow-con
Chaac
20
9 / 2 / 18
20,631
529
50,431
58,930
78,887
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
22 / 7 / 12
24,077
617
55,203
36,518
20,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Harakini86
Cabrakan
20
2 / 10 / 22
17,822
457
17,194
43,471
74,508
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Shaiiiz
Merlin
20
5 / 11 / 29
19,122
490
42,499
32,501
15,356
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
140
38
Kills
46
47
Deaths
39
66
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aaokii
Chronos
10
6
15
2.92
W
8
9
13
1.61
W
Chaac
Flaow-con
Chaac
9
2
18
9
L
14
11
12
1.82
W
22
7
12
4
W
Cabrakan
Harakini86
Cabrakan
2
10
22
1.3
W
Merlin
Shaiiiz
Merlin
5
11
29
1.77
L
3
8
11
1.06
L
Aphrodite
gwencavani
Aphrodite
7
10
15
1.45
L
4
12
13
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,924
Damage
188,999
246,426
Taken
203,696
184,309
Mitigated
203,832
97,129
Healing
69,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aaokii
Chronos
21,248
3,160
0
20,429
69,285
58,651
763
26,999
41,738
60,367
0
W
23,672
14,665
0
10,205
32,276
14,690
3,376
6,583
25,693
0
151,821
W
Chaac
Flaow-con
Chaac
50,431
11,035
0
32,350
58,930
78,887
1,751
13,156
45,774
0
132,257
L
66,533
53,843
0
11,005
41,201
18,649
6,450
16,803
24,230
0
218,284
W
55,203
16,011
0
13,397
36,518
20,391
1,894
10,975
25,543
213,257
0
W
Cabrakan
Harakini86
Cabrakan
17,194
1,022
0
3,940
43,471
74,508
573
12,621
30,850
41,362
0
W
Merlin
Shaiiiz
Merlin
42,499
1,616
1,547
8,242
32,501
15,356
2,593
10,205
22,296
147,273
0
L
27,690
2,832
0
13,780
52,442
64,704
1,846
25,548
26,628
0
143,539
L
Aphrodite
gwencavani
Aphrodite
26,380
3,781
20,813
24,727
42,986
24,012
4,186
21,866
20,458
145,912
0
L
14,073
2,214
0
6,375
40,512
18,293
1,607
23,724
16,082
0
100,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,509
Gold Earned
102,916
854
Minions Killed
754
0
Camps Cleared
0
3,333,033
Distance Traveled
3,445,649
11
Wards Purchased
69
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
20,847
535
60
2
0
831,606
7
W
Anhur
21,264
545
205
5
0
620,861
11
W
Chaac
20,631
529
147
4
0
796,294
8
L
Izanami
21,640
555
231
6
0
530,211
0
W
Freya
24,077
617
189
5
0
705,332
3
W
Cabrakan
17,822
457
44
1
0
663,791
35
W
Merlin
19,122
490
169
4
0
659,371
12
L
Tyr
20,666
530
243
6
0
688,457
3
L
Aphrodite
19,197
492
210
5
0
649,342
1
L
Fenrir
16,159
414
110
3
0
633,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role