Player Matchup

Ganesha
Ganesha
ChangoSniper
Ganesha
Level 113
God Stats
5W - 6L
1,523 SR
Queue Stats
168W - 148L
1,522 Elo+
Party 2
Neith
Neith
Chicagolate
Neith
Level 89
God Stats
103W - 118L
1,464 SR
Queue Stats
497W - 548L
1,410 Elo+
Solo
Horus
Horus
DSauce91
Horus
Level 86
God Stats
3W - 8L
1,474 SR
Queue Stats
175W - 170L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Kurrocko
Nu Wa
Level 156
God Stats
2W - 1L
1,286 SR
Queue Stats
83W - 68L
1,516 Elo+
Party 2
Mercury
Mercury
PostScript
Mercury
Level 160
God Stats
8W - 4L
1,749 SR
Queue Stats
308W - 279L
1,519 Elo+
Party 2
Team Averages
Level 121
1,499 SR
1,499 Elo+

VS

Team Averages
Level 108
1,572 SR
1,501 Elo+
Anhur
Anhur
CoffinFlu
Anhur
Level 90
God Stats
1W - 8L
1,212 SR
Queue Stats
444W - 427L
1,518 Elo+
Party 3
Sylvanus
Sylvanus
DoomBringer1201
Sylvanus
Level 153
God Stats
92W - 92L
1,521 SR
Queue Stats
426W - 440L
1,481 Elo+
Party 1
Arachne
Arachne
ElloFlufferz
Arachne
Level 150
God Stats
8W - 7L
1,831 SR
Queue Stats
196W - 226L
1,490 Elo+
Solo
Ares
Ares
IsHeLaughin
Ares
Level 82
God Stats
16W - 14L
1,517 SR
Queue Stats
421W - 375L
1,519 Elo+
Party 3
Anubis
Anubis
KnightofReSpEcT
Anubis
Level 66
God Stats
1W - 1L
1,780 SR
Queue Stats
34W - 31L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChangoSniper
Ganesha
16
0 / 5 / 12
9,347
445
7,718
14,157
9,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 8
10,223
487
13,617
12,774
3,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
DSauce91
Horus
14
0 / 7 / 6
9,862
470
2,537
18,986
18,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Kurrocko
Nu Wa
20
13 / 6 / 5
13,064
622
30,090
13,792
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
PostScript
Mercury
19
6 / 3 / 10
11,748
559
9,860
15,895
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CoffinFlu
Anhur
18
7 / 3 / 4
11,161
531
12,719
15,796
5,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
4 / 5 / 6
11,033
525
14,431
23,678
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ElloFlufferz
Arachne
18
6 / 4 / 2
10,866
517
4,581
16,930
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 2 / 9
10,348
493
9,500
15,630
12,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 8 / 1
10,777
513
9,482
15,691
6,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
22
Kills
25
26
Deaths
22
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ChangoSniper
Ganesha
0
5
12
1.2
W
3
5
8
1.4
L
Anhur
CoffinFlu
Anhur
7
3
4
3
W
Horus
DSauce91
Horus
0
7
6
0.43
L
Sylvanus
4
5
6
1.4
L
Arachne
ElloFlufferz
Arachne
6
4
2
1.75
L
5
2
9
4.75
L
3
8
1
0.44
W
Nu Wa
Kurrocko
Nu Wa
13
6
5
2.58
W
Mercury
PostScript
Mercury
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,822
Damage
50,713
75,604
Taken
87,725
43,880
Mitigated
40,858
13,889
Healing
39,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ChangoSniper
Ganesha
7,718
309
0
955
14,157
9,864
211
8,951
5,206
39,377
0
W
13,617
6,942
0
3,979
12,774
3,618
3,160
2,878
9,896
0
64,570
L
Anhur
CoffinFlu
Anhur
12,719
8,148
0
8,006
15,796
5,959
2,080
3,080
12,696
0
83,779
W
Horus
DSauce91
Horus
2,537
1,088
1,607
3,499
18,986
18,062
327
5,109
13,877
0
19,140
L
Sylvanus
14,431
3,228
2,353
10,484
23,678
9,487
96
15,224
8,414
76,857
0
L
Arachne
ElloFlufferz
Arachne
4,581
3,507
0
8,051
16,930
6,339
22
5,164
11,707
0
69,382
L
9,500
778
628
5,181
15,630
12,550
0
5,281
10,305
33,361
0
L
9,482
200
0
4,971
15,691
6,523
482
8,496
6,795
65,220
0
W
Nu Wa
Kurrocko
Nu Wa
30,090
6,592
0
1,462
13,792
5,260
2,376
10,007
3,785
94,654
0
W
Mercury
PostScript
Mercury
9,860
3,830
0
2,387
15,895
7,076
2,387
6,468
9,427
0
83,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,244
Gold Earned
54,185
480
Minions Killed
590
0
Camps Cleared
0
1,827,663
Distance Traveled
1,596,483
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,347
445
53
3
0
346,622
13
W
Neith
10,223
487
101
5
0
342,634
6
L
Anhur
11,161
531
153
7
0
327,320
6
W
Horus
9,862
470
34
2
0
326,985
2
L
Sylvanus
11,033
525
143
7
0
263,471
1
L
Arachne
10,866
517
128
6
0
369,219
2
L
Ares
10,348
493
23
1
0
342,748
3
L
Anubis
10,777
513
143
7
0
293,725
3
W
Nu Wa
13,064
622
141
7
0
345,990
3
W
Mercury
11,748
559
151
7
0
465,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role