Player Matchup

Ganesha
Ganesha
Devkip
Ganesha
Level 133
God Stats
10W - 4L
1,614 SR
Queue Stats
285W - 234L
1,688 Elo+
Party 2
Sun Wukong
Sun Wukong
Pαіn
Sun Wukong
Level 128
God Stats
7W - 3L
1,812 SR
Queue Stats
462W - 456L
1,685 Elo+
Solo
Jing Wei
Jing Wei
Smalleagle
Jing Wei
Level 139
God Stats
13W - 10L
1,656 SR
Queue Stats
215W - 170L
1,691 Elo+
Party 2
Hera
Hera
Snowzar
Hera
Level 157
God Stats
2W - 2L
1,226 SR
Queue Stats
269W - 257L
1,690 Elo+
Solo
Persephone
Persephone
TooTasty
Persephone
Level 157
God Stats
13W - 7L
1,669 SR
Queue Stats
16W - 8L
1,741 Elo+
Solo
Team Averages
Level 143
1,595 SR
1,699 Elo+

VS

Team Averages
Level 152
1,598 SR
1,598 Elo+
Persephone
Persephone
FallenSwoldier
Persephone
Level 153
God Stats
1W - 2L
1,287 SR
Queue Stats
109W - 110L
1,523 Elo+
Party 1
Neith
Neith
Firel0rdAzula
Neith
Level 160
God Stats
51W - 59L
1,598 SR
Queue Stats
1,234W - 1,181L
1,738 Elo+
Solo
Sylvanus
Sylvanus
ItsAzTc-
Sylvanus
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 57L
1,519 Elo+
Party 1
Chang'e
Chang'e
ReactionStorm
Chang'e
Level 158
God Stats
0W - 1L
1,868 SR
Queue Stats
323W - 254L
1,692 Elo+
Solo
Hun Batz
Hun Batz
freemanfam6
Hun Batz
Level 147
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 15L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Devkip
Ganesha
18
0 / 4 / 16
13,337
580
7,658
25,594
30,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Pαіn
Sun Wukong
20
4 / 1 / 6
13,693
595
13,842
18,899
18,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Smalleagle
Jing Wei
19
0 / 3 / 5
13,179
573
4,455
18,263
6,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Snowzar
Hera
20
10 / 2 / 4
13,644
593
18,926
9,565
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
TooTasty
Persephone
20
13 / 0 / 6
16,739
728
25,959
16,704
8,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FallenSwoldier
Persephone
16
5 / 5 / 0
11,485
499
15,104
17,407
6,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 0
11,931
519
15,999
17,709
6,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ItsAzTc-
Sylvanus
15
0 / 5 / 5
9,670
420
5,638
18,243
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
19
2 / 5 / 1
11,954
520
14,862
21,695
14,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
freemanfam6
Hun Batz
16
0 / 7 / 4
9,666
420
3,087
20,496
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
27
Kills
10
10
Deaths
27
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Devkip
Ganesha
0
4
16
2
L
Persephone
FallenSwoldier
Persephone
5
5
0
1
L
3
5
0
0.6
L
Sylvanus
ItsAzTc-
Sylvanus
0
5
5
0.5
W
Sun Wukong
Pαіn
Sun Wukong
4
1
6
7
L
Chang'e
2
5
1
0.5
W
Jing Wei
Smalleagle
Jing Wei
0
3
5
0.83
W
Hera
Snowzar
Hera
10
2
4
6
W
Persephone
TooTasty
Persephone
13
0
6
16
L
Hun Batz
freemanfam6
Hun Batz
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,840
Damage
54,690
89,025
Taken
95,550
68,243
Mitigated
54,246
24,273
Healing
29,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Devkip
Ganesha
7,658
653
0
4,047
25,594
30,953
440
11,240
13,960
34,041
0
L
Persephone
FallenSwoldier
Persephone
15,104
1,131
0
3,959
17,407
6,847
342
10,533
6,869
75,693
0
L
15,999
8,911
0
5,184
17,709
6,660
658
9,787
7,922
0
105,217
L
Sylvanus
ItsAzTc-
Sylvanus
5,638
1,308
3,063
4,085
18,243
18,624
28
12,764
5,479
27,934
0
W
Sun Wukong
Pαіn
Sun Wukong
13,842
2,650
0
5,940
18,899
18,246
587
10,905
7,711
0
86,652
L
Chang'e
14,862
725
993
6,698
21,695
14,090
0
9,054
12,641
91,285
0
W
Jing Wei
Smalleagle
Jing Wei
4,455
3,431
0
6,557
18,263
6,894
8,335
3,348
14,849
0
103,062
W
Hera
Snowzar
Hera
18,926
5,678
0
1,958
9,565
3,996
3,601
5,013
4,374
101,073
0
W
Persephone
TooTasty
Persephone
25,959
1,275
192
5,579
16,704
8,154
2,139
5,936
10,702
142,446
0
L
Hun Batz
freemanfam6
Hun Batz
3,087
620
0
5,177
20,496
8,025
772
10,400
10,096
0
77,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,592
Gold Earned
54,706
725
Minions Killed
670
0
Camps Cleared
0
2,433,685
Distance Traveled
2,075,028
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,337
580
24
1
0
478,541
6
L
Persephone
11,485
499
152
7
0
436,424
3
L
Neith
11,931
519
178
8
0
384,916
7
L
Sylvanus
9,670
420
47
2
0
366,990
2
W
Sun Wukong
13,693
595
165
7
0
496,295
9
L
Chang'e
11,954
520
166
7
0
438,151
2
W
Jing Wei
13,179
573
165
7
0
499,769
4
W
Hera
13,644
593
169
7
0
450,678
11
W
Persephone
16,739
728
202
9
0
508,402
0
L
Hun Batz
9,666
420
127
6
0
448,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role