Player Matchup

Hades
Hades
BLACK_PANDA_0980
Hades
Level 16
God Stats
1W - 5L
1,204 SR
Queue Stats
2W - 9L
1,189 Elo+
Party 1
Sun Wukong
Sun Wukong
CrestyBeats
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Chernobog
Chernobog
OGKING_darkblood
Chernobog
Level 19
God Stats
8W - 13L
1,460 SR
Queue Stats
55W - 78L
1,208 Elo+
Party 1
Ares
Ares
Slender99977
Ares
Level 59
God Stats
4W - 16L
1,389 SR
Queue Stats
242W - 312L
1,332 Elo+
Party 1
Thanatos
Thanatos
Takeov3rShot
Thanatos
Level 22
God Stats
12W - 8L
1,778 SR
Queue Stats
316W - 334L
1,317 Elo+
Solo
Team Averages
Level 26
1,466 SR
1,309 Elo+

VS

Team Averages
Level 15
1,523 SR
1,296 Elo+
Yemoja
Yemoja
Alicia Leona598
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kali
Kali
Darkar326
Kali
Level 28
God Stats
25W - 15L
1,551 SR
Queue Stats
85W - 98L
1,262 Elo+
Party 2
Janus
Janus
FINDMUCK
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
959 Elo+
Solo
Hades
Hades
Waifus3D
Hades
Level 27
God Stats
28W - 19L
1,563 SR
Queue Stats
77W - 94L
1,261 Elo+
Party 2
Apollo
Apollo
jacki_dasilva
Apollo
Level 3
God Stats
8W - 7L
1,500 SR
Queue Stats
103W - 95L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 4
10,734
447
9,036
20,594
17,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
CrestyBeats
Sun Wukong
16
1 / 5 / 1
10,026
418
3,383
13,545
11,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
15
2 / 12 / 4
9,796
408
7,474
17,235
5,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 8 / 3
11,418
476
11,441
27,981
30,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Takeov3rShot
Thanatos
19
6 / 2 / 2
12,121
505
8,845
15,969
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
7,221
301
84
2,140
627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
20
11 / 4 / 14
13,507
563
16,898
17,296
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
FINDMUCK
Janus
20
10 / 4 / 6
13,207
550
17,081
15,598
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Waifus3D
Hades
19
8 / 5 / 21
12,452
519
19,484
17,500
9,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 3 / 6
14,361
598
10,923
13,276
4,868
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
17
Kills
35
35
Deaths
18
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
2
8
4
0.5
L
Sun Wukong
CrestyBeats
Sun Wukong
1
5
1
0.3
W
Kali
11
4
14
4.5
W
Janus
FINDMUCK
Janus
10
4
6
3.25
L
Chernobog
2
12
4
0.33
L
6
8
3
0.94
L
Thanatos
Takeov3rShot
Thanatos
6
2
2
3.5
W
Hades
Waifus3D
Hades
8
5
21
3.7
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
64,470
95,324
Taken
65,810
72,341
Mitigated
28,480
25,673
Healing
27,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
84
31
0
310
2,140
627
0
64
2,076
1,367
0
L
9,036
896
125
2,761
20,594
17,475
461
10,646
9,452
44,798
0
L
Sun Wukong
CrestyBeats
Sun Wukong
3,383
642
0
502
13,545
11,195
260
3,987
9,474
0
44,498
W
Kali
16,898
7,444
0
6,658
17,296
7,472
2,778
4,516
12,780
0
64,551
W
Janus
FINDMUCK
Janus
17,081
4,027
185
6,160
15,598
5,839
436
7,297
8,301
93,422
0
L
Chernobog
7,474
3,418
0
873
17,235
5,675
253
8,046
9,153
0
47,395
L
11,441
959
0
3,813
27,981
30,958
331
11,150
16,751
45,326
0
L
Thanatos
Takeov3rShot
Thanatos
8,845
3,181
0
17,599
15,969
7,038
607
2,106
13,845
0
101,686
W
Hades
Waifus3D
Hades
19,484
1,881
1,737
7,199
17,500
9,674
1,645
7,220
10,280
62,064
0
W
10,923
5,885
0
5,113
13,276
4,868
5,323
1,380
11,896
0
109,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,095
Gold Earned
60,748
488
Minions Killed
524
0
Camps Cleared
0
1,923,522
Distance Traveled
1,834,995
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,221
301
1
0
0
99,506
0
L
Hades
10,734
447
88
4
0
366,657
5
L
Sun Wukong
10,026
418
77
3
0
319,094
2
W
Kali
13,507
563
91
4
0
432,642
0
W
Janus
13,207
550
155
6
0
425,742
3
L
Chernobog
9,796
408
98
4
0
399,362
0
L
Ares
11,418
476
57
2
0
392,338
0
L
Thanatos
12,121
505
168
7
0
446,071
6
W
Hades
12,452
519
92
4
0
411,360
0
W
Apollo
14,361
598
185
8
0
465,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role