Player Matchup

Kali
Kali
Backo22
Kali
Level 25
God Stats
24W - 17L
1,547 SR
Queue Stats
185W - 176L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
DidgeriDub
Cthulhu
Level 124
God Stats
1W - 0L
1,799 SR
Queue Stats
44W - 39L
1,530 Elo+
Party 1
Anubis
Anubis
Jay123234
Anubis
Level 27
God Stats
7W - 8L
1,463 SR
Queue Stats
81W - 92L
1,393 Elo+
Solo
Neith
Neith
MITZ36
Neith
Level 17
God Stats
24W - 22L
1,526 SR
Queue Stats
34W - 34L
1,492 Elo+
Party 1
Thor
Thor
Volterist
Thor
Level 15
God Stats
5W - 2L
1,480 SR
Queue Stats
5W - 3L
1,332 Elo+
Party 1
Team Averages
Level 42
1,563 SR
1,443 Elo+

VS

Team Averages
Level 22
1,503 SR
1,404 Elo+
Geb
Geb
Deepcave
Geb
Level 18
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 27L
1,299 Elo+
Solo
Discordia
Discordia
Diabla1
Discordia
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,516 Elo+
Solo
Danzaburou
Danzaburou
JamZizRagerz
Danzaburou
Level 28
God Stats
19W - 16L
1,580 SR
Queue Stats
132W - 144L
1,444 Elo+
Solo
Merlin
Merlin
JorgeBrad
Merlin
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
15W - 22L
1,371 Elo+
Solo
Skadi
Skadi
KeyleeShepard
Skadi
Level 20
God Stats
47W - 46L
1,454 SR
Queue Stats
58W - 65L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Backo22
Kali
19
12 / 2 / 10
13,766
1,251
15,678
13,343
5,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DidgeriDub
Cthulhu
19
3 / 1 / 20
11,905
1,082
10,876
14,860
18,868
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Jay123234
Anubis
18
6 / 5 / 15
11,413
1,038
11,146
15,175
7,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
MITZ36
Neith
19
11 / 1 / 12
12,645
1,150
16,950
11,831
5,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
19
11 / 7 / 14
13,562
1,233
20,833
14,119
6,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 12
10,532
957
12,750
20,443
24,010
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Diabla1
Discordia
17
1 / 8 / 10
10,690
972
10,052
14,477
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JamZizRagerz
Danzaburou
18
8 / 9 / 6
13,213
1,201
24,360
20,045
8,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JorgeBrad
Merlin
17
5 / 13 / 7
12,088
1,099
9,639
18,893
7,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 3
9,505
864
3,889
7,136
2,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
54
43
Kills
16
16
Deaths
43
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kali
Backo22
Kali
12
2
10
8.5
L
0
8
12
0.75
L
Discordia
Diabla1
Discordia
1
8
10
0.75
W
Cthulhu
DidgeriDub
Cthulhu
3
1
20
13
L
Danzaburou
JamZizRagerz
Danzaburou
8
9
6
1.22
W
Anubis
Jay123234
Anubis
6
5
15
2.7
L
Merlin
JorgeBrad
Merlin
5
13
7
0.65
L
2
5
3
0.7
W
Neith
MITZ36
Neith
11
1
12
17
W
Thor
11
7
14
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,483
Damage
60,690
69,328
Taken
80,994
44,457
Mitigated
47,175
11,842
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Backo22
Kali
15,678
10,312
0
5,389
13,343
5,813
0
5,620
7,529
0
35,588
L
12,750
1,275
66
857
20,443
24,010
0
5,053
15,390
29,807
0
L
Discordia
Diabla1
Discordia
10,052
926
0
0
14,477
4,631
0
4,259
10,218
18,107
0
W
Cthulhu
DidgeriDub
Cthulhu
10,876
756
0
0
14,860
18,868
0
7,917
6,628
25,403
0
L
Danzaburou
JamZizRagerz
Danzaburou
24,360
12,153
0
1,762
20,045
8,292
0
5,605
14,440
0
45,207
W
Anubis
Jay123234
Anubis
11,146
952
410
4,965
15,175
7,957
0
5,728
9,201
26,258
0
L
Merlin
JorgeBrad
Merlin
9,639
476
0
0
18,893
7,504
0
4,544
14,349
32,631
0
L
3,889
1,447
111
301
7,136
2,738
0
2,561
4,575
0
8,355
W
Neith
MITZ36
Neith
16,950
12,246
0
1,078
11,831
5,563
0
6,104
5,589
0
35,849
W
Thor
20,833
7,054
0
0
14,119
6,256
0
6,067
7,940
0
37,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,291
Gold Earned
56,028
197
Minions Killed
160
14
Camps Cleared
3
1,028,441
Distance Traveled
767,970
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,766
1,251
23
2
8
233,962
0
L
Geb
10,532
957
35
3
1
202,168
1
L
Discordia
10,690
972
16
1
1
179,197
0
W
Cthulhu
11,905
1,082
43
4
0
219,835
3
L
Danzaburou
13,213
1,201
47
4
0
168,414
0
W
Anubis
11,413
1,038
30
3
3
171,936
3
L
Merlin
12,088
1,099
54
5
0
148,923
0
L
Skadi
9,505
864
8
1
1
69,268
2
W
Neith
12,645
1,150
58
5
1
207,667
0
W
Thor
13,562
1,233
43
4
2
195,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role