Player Matchup

Ravana
Ravana
Moincty
Ravana
Level 32
God Stats
1W - 0L
1,611 SR
Queue Stats
26W - 19L
1,621 Elo+
Solo
Thor
Thor
PapiPayasito
Thor
Level 21
God Stats
41W - 16L
1,812 SR
Queue Stats
197W - 119L
1,650 Elo+
Party 3
Pele
Pele
TheJynx23
Pele
Level 32
God Stats
14W - 17L
1,478 SR
Queue Stats
62W - 71L
1,400 Elo+
Solo
Ymir
Ymir
morejos
Ymir
Level 87
God Stats
11W - 4L
1,927 SR
Queue Stats
138W - 56L
1,764 Elo+
Party 3
Ra
Ra
wildchasm
Ra
Level 150
God Stats
4W - 2L
1,759 SR
Queue Stats
276W - 147L
1,694 Elo+
Party 3
Team Averages
Level 64
1,717 SR
1,626 Elo+

VS

Team Averages
Level 63
1,606 SR
1,501 Elo+
Scylla
Scylla
DroopSnootn
Scylla
Level 46
God Stats
7W - 5L
1,856 SR
Queue Stats
21W - 19L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
ForkNGarou
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 137L
1,592 Elo+
Party 2
Thanatos
Thanatos
OGYoungRyu
Thanatos
Level 36
God Stats
14W - 15L
1,455 SR
Queue Stats
84W - 125L
1,400 Elo+
Party 1
Persephone
Persephone
Puriparadiso
Persephone
Level 49
God Stats
6W - 4L
1,671 SR
Queue Stats
314W - 328L
1,487 Elo+
Party 1
Pele
Pele
WhatUpCuhh
Pele
Level 29
God Stats
11W - 11L
1,545 SR
Queue Stats
136W - 167L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Moincty
Ravana
17
5 / 2 / 15
10,441
1,044
13,885
9,648
5,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 15
10,798
1,080
8,426
8,100
3,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
17
6 / 2 / 14
11,111
1,111
8,053
10,706
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
morejos
Ymir
17
2 / 2 / 23
11,266
1,127
9,818
15,161
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
13 / 1 / 16
12,692
1,269
21,670
7,417
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

283

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 4 / 6
9,209
921
8,946
9,923
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ForkNGarou
Jormungandr
15
3 / 7 / 2
9,853
985
7,048
19,205
21,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
OGYoungRyu
Thanatos
15
1 / 7 / 3
8,844
884
4,910
11,412
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Puriparadiso
Persephone
16
2 / 3 / 4
10,155
1,016
13,763
11,588
4,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 11 / 3
9,702
970
9,352
15,965
7,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
27
32
Kills
9
9
Deaths
32
83
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
6
0.75
L
Jormungandr
ForkNGarou
Jormungandr
3
7
2
0.57
W
Ravana
Moincty
Ravana
5
2
15
6.25
L
Thanatos
OGYoungRyu
Thanatos
1
7
3
0.36
W
6
2
15
6.75
L
Persephone
Puriparadiso
Persephone
2
3
4
1.33
W
Pele
6
2
14
6.5
L
3
11
3
0.41
W
Ymir
morejos
Ymir
2
2
23
6.75
W
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,852
Damage
44,019
51,032
Taken
68,093
39,269
Mitigated
42,000
9,107
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,946
346
0
0
9,923
3,566
0
5,263
4,578
33,260
0
L
Jormungandr
ForkNGarou
Jormungandr
7,048
508
0
0
19,205
21,256
0
10,103
8,583
20,429
0
W
Ravana
Moincty
Ravana
13,885
3,638
501
1,346
9,648
5,173
0
5,518
4,130
0
20,707
L
Thanatos
OGYoungRyu
Thanatos
4,910
697
0
3,669
11,412
5,308
0
5,073
6,169
0
14,740
W
8,426
372
0
0
8,100
3,677
0
6,077
2,023
0
18,205
L
Persephone
Puriparadiso
Persephone
13,763
364
709
1,419
11,588
4,357
0
3,832
7,617
27,772
0
W
Pele
8,053
931
0
673
10,706
7,706
0
5,320
5,386
48
25,955
L
9,352
3,637
0
404
15,965
7,513
0
6,196
9,607
0
23,330
W
Ymir
morejos
Ymir
9,818
1,555
0
1,844
15,161
19,376
0
8,063
7,098
22,756
0
W
21,670
1,734
2,338
2,405
7,417
3,337
0
4,779
2,638
51,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
47,763
192
Minions Killed
155
7
Camps Cleared
5
943,680
Distance Traveled
914,005
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,209
921
71
7
1
199,395
0
L
Jormungandr
9,853
985
19
2
0
151,427
0
W
Ravana
10,441
1,044
13
1
1
194,770
0
L
Thanatos
8,844
884
17
2
1
189,487
0
W
Thor
10,798
1,080
29
3
0
174,537
1
L
Persephone
10,155
1,016
26
3
1
187,762
1
W
Pele
11,111
1,111
35
4
5
211,843
0
L
Pele
9,702
970
22
2
2
185,934
1
W
Ymir
11,266
1,127
33
3
0
163,611
0
W
Ra
12,692
1,269
82
8
1
198,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role