Player Matchup

Scylla
Scylla
Aperos91
Scylla
Level 75
God Stats
3W - 4L
1,540 SR
Queue Stats
46W - 43L
1,412 Elo+
Party 2
Geb
Geb
DarkFlameWolf93
Geb
Level 124
God Stats
0W - 3L
1,568 SR
Queue Stats
29W - 21L
1,380 Elo+
Party 2
Ne Zha
Ne Zha
DarkHorse5992
Ne Zha
Level 64
God Stats
0W - 2L
1,345 SR
Queue Stats
9W - 13L
1,417 Elo+
Solo
Izanami
Izanami
Ribelle
Izanami
Level 131
God Stats
4W - 3L
1,940 SR
Queue Stats
89W - 79L
1,556 Elo+
Party 2
Tiamat
Tiamat
angeleytor25
Tiamat
Level 121
God Stats
17W - 14L
1,459 SR
Queue Stats
542W - 535L
1,472 Elo+
Solo
Team Averages
Level 103
1,571 SR
1,448 Elo+

VS

Team Averages
Level 97
1,630 SR
1,762 Elo+
Da Ji
Da Ji
Dento9
Da Ji
Level 126
God Stats
22W - 10L
1,585 SR
Queue Stats
749W - 445L
1,808 Elo+
Party 1
Ymir
Ymir
HalseyXIII
Ymir
Level 28
God Stats
17W - 9L
1,585 SR
Queue Stats
693W - 488L
1,866 Elo+
Party 1
Ra
Ra
Radzôr
Ra
Level 154
God Stats
6W - 2L
1,929 SR
Queue Stats
259W - 156L
1,828 Elo+
Party 1
Ullr
Ullr
UpgradeOnly
Ullr
Level 47
God Stats
27W - 22L
1,595 SR
Queue Stats
548W - 325L
1,878 Elo+
Party 1
Gilgamesh
Gilgamesh
bloodragee
Gilgamesh
Level 129
God Stats
7W - 8L
1,458 SR
Queue Stats
272W - 273L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aperos91
Scylla
10
0 / 0 / 0
5,019
502
824
1,970
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 4 / 1
4,822
482
2,004
7,375
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
4,328
433
1,505
7,073
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Ribelle
Izanami
8
1 / 7 / 0
5,070
507
4,647
7,696
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
0 / 4 / 2
4,943
494
2,776
5,407
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dento9
Da Ji
11
5 / 1 / 4
6,676
668
4,354
4,991
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 0 / 7
5,756
576
3,407
6,303
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 1 / 4
6,784
678
5,806
6,127
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 1 / 3
6,964
696
6,640
5,437
1,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
bloodragee
Gilgamesh
11
0 / 0 / 0
6,366
637
685
3,255
1,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
20
20
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aperos91
Scylla
0
0
0
0
L
1
4
1
0.38
L
0
5
0
0
W
Da Ji
Dento9
Da Ji
5
1
4
7
W
2
0
7
5.5
W
6
1
4
8
L
Izanami
Ribelle
Izanami
1
7
0
0.14
W
7
1
3
8.5
L
Tiamat
0
4
2
0.25
W
Gilgamesh
bloodragee
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,756
Damage
20,892
29,521
Taken
26,113
11,266
Mitigated
10,346
4,096
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aperos91
Scylla
824
0
0
564
1,970
453
0
0
1,970
21,839
0
L
2,004
65
0
274
7,375
4,345
0
1,733
5,630
11,355
0
L
1,505
637
0
889
7,073
1,819
0
2,041
4,932
0
18,324
W
Da Ji
Dento9
Da Ji
4,354
1,456
0
234
4,991
1,705
0
571
4,362
0
35,406
W
3,407
1,637
0
3,051
6,303
3,665
0
807
5,428
21,536
3,193
W
5,806
1,527
1,417
2,170
6,127
2,098
0
1,982
3,913
40,654
0
L
Izanami
Ribelle
Izanami
4,647
2,094
111
1,004
7,696
1,928
21
2,035
5,619
0
25,016
W
6,640
3,744
0
395
5,437
1,647
0
1,022
4,375
0
36,355
L
Tiamat
2,776
0
0
1,254
5,407
2,721
0
2,856
2,403
21,127
0
W
Gilgamesh
bloodragee
Gilgamesh
685
0
0
521
3,255
1,231
200
664
2,431
0
36,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
32,546
211
Minions Killed
357
0
Camps Cleared
0
874,194
Distance Traveled
977,357
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,019
502
59
6
0
167,889
2
L
Geb
4,822
482
11
1
0
196,113
4
L
Ne Zha
4,328
433
45
5
0
172,465
3
W
Da Ji
6,676
668
71
7
0
204,446
1
W
Ymir
5,756
576
36
4
0
180,261
2
W
Ra
6,784
678
92
9
0
210,233
1
L
Izanami
5,070
507
45
5
0
158,696
4
W
Ullr
6,964
696
72
7
0
175,538
2
L
Tiamat
4,943
494
51
5
0
179,031
2
W
Gilgamesh
6,366
637
86
9
0
206,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role