Player Matchup

Nemesis
Nemesis
KaraSevDaLe
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ahilak471
Izanami
Level 28
God Stats
36W - 25L
1,534 SR
Queue Stats
299W - 331L
1,442 Elo+
Solo
Ullr
Ullr
rivaldealer
Ullr
Level 3
God Stats
5W - 11L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Solo
Tiamat
Tiamat
wayen12
Tiamat
Level 29
God Stats
57W - 68L
1,481 SR
Queue Stats
57W - 76L
1,335 Elo+
Solo
Chang'e
Chang'e
梵音紫莫
Chang'e
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,455 Elo+

VS

Team Averages
Level 32
1,507 SR
1,394 Elo+
Hades
Hades
Ed974
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
FHAWH-h450
Sun Wukong
Level 78
God Stats
7W - 4L
1,500 SR
Queue Stats
286W - 289L
1,470 Elo+
Party 1
Artemis
Artemis
Leonih
Artemis
Level 29
God Stats
7W - 16L
1,536 SR
Queue Stats
29W - 65L
1,294 Elo+
Solo
Chaac
Chaac
aaawp
Chaac
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 50L
1,450 Elo+
Solo
Thor
Thor
omjdshf
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KaraSevDaLe
Nemesis
14
1 / 2 / 3
8,882
493
4,681
7,192
3,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
ahilak471
Izanami
19
15 / 0 / 5
12,504
695
19,373
14,630
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 1 / 5
11,722
651
15,312
11,986
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
wayen12
Tiamat
16
3 / 1 / 5
10,460
581
8,948
10,001
8,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
梵音紫莫
Chang'e
13
3 / 3 / 8
8,790
488
7,962
11,000
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ed974
Hades
13
2 / 9 / 1
7,987
444
8,170
19,755
9,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FHAWH-h450
Sun Wukong
15
2 / 5 / 0
8,831
491
11,374
17,803
15,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Leonih
Artemis
10
0 / 8 / 1
6,376
354
1,195
9,059
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
aaawp
Chaac
12
3 / 5 / 0
7,676
426
10,709
18,424
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
omjdshf
Thor
9
0 / 6 / 1
6,372
354
1,553
12,063
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
32
Kills
7
7
Deaths
33
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
Ed974
Hades
2
9
1
0.28
L
Sun Wukong
FHAWH-h450
Sun Wukong
2
5
0
0.4
W
Nemesis
KaraSevDaLe
Nemesis
1
2
3
1.25
L
Artemis
Leonih
Artemis
0
8
1
0.06
L
Chaac
aaawp
Chaac
3
5
0
0.6
W
Izanami
ahilak471
Izanami
15
0
5
17.5
L
Thor
omjdshf
Thor
0
6
1
0.08
W
10
1
5
12.5
W
Tiamat
wayen12
Tiamat
3
1
5
5.5
W
Chang'e
梵音紫莫
Chang'e
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,276
Damage
33,001
54,809
Taken
77,104
30,218
Mitigated
42,284
27,648
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ed974
Hades
8,170
1,596
457
6,521
19,755
9,042
0
4,382
15,261
52,590
0
L
Sun Wukong
FHAWH-h450
Sun Wukong
11,374
1,759
364
3,629
17,803
15,556
0
2,503
15,136
0
65,301
W
Nemesis
KaraSevDaLe
Nemesis
4,681
1,383
0
1,822
7,192
3,113
666
665
6,527
0
23,855
L
Artemis
Leonih
Artemis
1,195
606
0
0
9,059
3,679
0
695
8,352
0
15,925
L
Chaac
aaawp
Chaac
10,709
1,206
207
5,236
18,424
9,903
0
5,099
12,910
0
38,345
W
Izanami
ahilak471
Izanami
19,373
14,256
0
8,868
14,630
6,923
4,397
1,540
13,090
0
105,996
L
Thor
omjdshf
Thor
1,553
628
0
975
12,063
4,104
0
3,476
8,535
0
17,506
W
15,312
6,506
0
4,449
11,986
4,706
6,572
882
11,104
0
94,973
W
Tiamat
wayen12
Tiamat
8,948
623
397
4,734
10,001
8,794
2,414
2,276
7,725
57,670
0
W
Chang'e
梵音紫莫
Chang'e
7,962
453
3,877
3,501
11,000
6,682
791
2,807
8,193
25,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,358
Gold Earned
37,242
516
Minions Killed
327
0
Camps Cleared
0
1,655,842
Distance Traveled
1,433,967
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,987
444
78
4
0
263,978
1
L
Sun Wukong
8,831
491
138
8
0
333,948
1
W
Nemesis
8,882
493
48
3
0
329,428
1
L
Artemis
6,376
354
26
1
0
195,028
2
L
Chaac
7,676
426
48
3
0
356,159
1
W
Izanami
12,504
695
179
10
0
316,028
0
L
Thor
6,372
354
37
2
0
284,854
0
W
Ullr
11,722
651
153
9
0
309,298
7
W
Tiamat
10,460
581
107
6
0
334,065
0
W
Chang'e
8,790
488
29
2
0
367,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role