Player Matchup

Scylla
Scylla
BraCee14
Scylla
Level 80
God Stats
21W - 13L
1,484 SR
Queue Stats
181W - 164L
1,438 Elo+
Party 2
Fenrir
Fenrir
ElChakasGiovanni
Fenrir
Level 29
God Stats
7W - 4L
1,631 SR
Queue Stats
81W - 89L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
El_matad0rLFC
Danzaburou
Level 63
God Stats
7W - 2L
1,753 SR
Queue Stats
144W - 127L
1,423 Elo+
Party 2
Ymir
Ymir
Ronaldolo8423
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,259 Elo+
Party 2
Nike
Nike
Saint-Laurent-J
Nike
Level 26
God Stats
4W - 1L
1,487 SR
Queue Stats
38W - 53L
1,335 Elo+
Party 2
Team Averages
Level 41
1,571 SR
1,369 Elo+

VS

Team Averages
Level 55
1,574 SR
1,511 Elo+
Janus
Janus
Gajjjy2
Janus
Level 29
God Stats
11W - 8L
1,559 SR
Queue Stats
131W - 106L
1,533 Elo+
Party 3
Hades
Hades
Hateful Roar
Hades
Level 125
God Stats
14W - 10L
1,921 SR
Queue Stats
397W - 384L
1,605 Elo+
Party 1
Cerberus
Cerberus
Past Closure
Cerberus
Level 44
God Stats
1W - 2L
1,435 SR
Queue Stats
5W - 5L
1,545 Elo+
Party 1
Bakasura
Bakasura
Plata_Angel
Bakasura
Level 41
God Stats
5W - 10L
1,362 SR
Queue Stats
148W - 151L
1,470 Elo+
Party 3
Neith
Neith
nessy1214
Neith
Level 37
God Stats
20W - 14L
1,592 SR
Queue Stats
171W - 169L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BraCee14
Scylla
20
16 / 2 / 4
18,055
669
36,905
16,372
6,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 7 / 10
12,512
463
7,813
27,727
23,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
El_matad0rLFC
Danzaburou
20
8 / 5 / 5
14,795
548
18,316
21,685
8,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 5 / 6
11,999
444
5,571
20,222
18,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 3
11,512
426
9,528
22,770
19,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gajjjy2
Janus
16
0 / 7 / 9
11,481
425
8,409
13,088
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 4 / 1
13,759
510
14,876
20,858
28,866
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Cerberus
Past Closure
Cerberus
18
3 / 4 / 12
12,454
461
9,267
29,198
35,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Plata_Angel
Bakasura
20
12 / 4 / 4
15,336
568
21,493
25,410
12,318
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
nessy1214
Neith
20
4 / 7 / 3
13,739
509
11,327
22,362
9,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
26
Kills
24
24
Deaths
26
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
BraCee14
Scylla
16
2
4
9
W
0
7
10
0.71
W
Danzaburou
El_matad0rLFC
Danzaburou
8
5
5
2.1
L
Janus
Gajjjy2
Janus
0
7
9
0.64
L
5
4
1
1.38
L
Cerberus
Past Closure
Cerberus
3
4
12
2.25
L
Bakasura
Plata_Angel
Bakasura
12
4
4
3.5
W
1
5
6
0.8
W
1
5
3
0.5
L
Neith
nessy1214
Neith
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,133
Damage
65,372
108,776
Taken
110,916
77,464
Mitigated
90,052
37,577
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BraCee14
Scylla
36,905
2,203
1,361
7,385
16,372
6,764
1,210
3,777
11,970
155,342
0
W
7,813
2,461
0
11,151
27,727
23,879
935
7,797
19,687
0
91,958
W
Danzaburou
El_matad0rLFC
Danzaburou
18,316
8,690
0
10,019
21,685
8,689
5,369
5,212
16,403
0
101,127
L
Janus
Gajjjy2
Janus
8,409
290
0
1,194
13,088
3,902
147
8,521
4,567
64,214
0
L
14,876
1,857
94
5,120
20,858
28,866
1,568
4,219
15,325
83,691
0
L
Cerberus
Past Closure
Cerberus
9,267
357
0
5,516
29,198
35,922
0
10,716
18,332
54,979
0
L
Bakasura
Plata_Angel
Bakasura
21,493
14,931
0
4,975
25,410
12,318
0
11,509
13,841
0
135,399
W
5,571
995
0
4,598
20,222
18,361
0
5,895
14,138
58,685
0
W
9,528
2,244
0
3,063
22,770
19,771
434
11,123
11,360
12,979
42,257
L
Neith
nessy1214
Neith
11,327
4,027
0
7,081
22,362
9,044
3,212
9,630
12,732
0
93,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,873
Gold Earned
66,769
630
Minions Killed
751
0
Camps Cleared
0
2,439,694
Distance Traveled
2,389,152
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,055
669
205
8
0
517,257
4
W
Fenrir
12,512
463
124
5
0
495,805
1
W
Danzaburou
14,795
548
130
5
0
466,492
3
L
Janus
11,481
425
116
4
0
489,830
5
L
Hades
13,759
510
152
6
0
406,878
4
L
Cerberus
12,454
461
104
4
0
456,701
5
L
Bakasura
15,336
568
199
7
0
606,037
1
W
Ymir
11,999
444
89
3
0
481,565
0
W
Nike
11,512
426
82
3
0
478,575
0
L
Neith
13,739
509
180
7
0
429,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role