Player Matchup

Pele
Pele
IDivineTyrantI
Pele
Level 157
God Stats
4W - 1L
1,787 SR
Queue Stats
1,159W - 1,043L
1,693 Elo+
Solo
Raijin
Raijin
LocusTlvl100
Raijin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
Mexjcan
Gilgamesh
Level 151
God Stats
2W - 0L
1,753 SR
Queue Stats
49W - 33L
1,620 Elo+
Party 1
Team Averages
Level 154
1,680 SR
1,658 Elo+

VS

Team Averages
Level 127
1,651 SR
1,690 Elo+
King Arthur
King Arthur
CalebStrange
King Arthur
Level 146
God Stats
8W - 6L
1,645 SR
Queue Stats
127W - 94L
1,702 Elo+
Party 2
Cerberus
Cerberus
Mcdepression
Cerberus
Level 107
God Stats
13W - 11L
1,669 SR
Queue Stats
287W - 158L
1,750 Elo+
Solo
Chang'e
Chang'e
ThatGuy75
Chang'e
Level 128
God Stats
11W - 7L
1,638 SR
Queue Stats
259W - 229L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 8
19,174
548
24,012
30,951
11,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
20
6 / 8 / 12
21,796
623
38,441
31,231
15,970
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Mexjcan
Gilgamesh
20
11 / 4 / 8
25,666
733
55,177
71,714
62,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CalebStrange
King Arthur
20
7 / 10 / 8
21,662
619
38,913
54,507
74,544
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Mcdepression
Cerberus
20
7 / 2 / 10
23,694
677
36,180
51,579
79,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
ThatGuy75
Chang'e
20
7 / 7 / 4
21,084
602
33,635
38,563
18,705
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
19
Kills
21
22
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CalebStrange
King Arthur
7
10
8
1.1
W
2
10
8
0.6
W
Raijin
6
8
12
1.5
L
Cerberus
Mcdepression
Cerberus
7
2
10
6
W
Gilgamesh
Mexjcan
Gilgamesh
11
4
8
3.75
L
Chang'e
ThatGuy75
Chang'e
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,630
Damage
108,728
133,896
Taken
144,649
89,182
Mitigated
172,760
32,302
Healing
52,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CalebStrange
King Arthur
38,913
2,955
0
10,578
54,507
74,544
1,082
21,032
33,475
0
129,354
W
24,012
1,591
0
1,200
30,951
11,188
1,530
15,394
15,320
0
123,179
W
Raijin
38,441
3,379
444
7,746
31,231
15,970
829
16,441
14,790
174,797
0
L
Cerberus
Mcdepression
Cerberus
36,180
3,124
0
12,008
51,579
79,511
1,587
13,925
37,654
139,330
0
W
Gilgamesh
Mexjcan
Gilgamesh
55,177
16,360
0
22,912
71,714
62,024
2,489
36,744
33,247
25,608
136,379
L
Chang'e
ThatGuy75
Chang'e
33,635
1,741
14,231
15,244
38,563
18,705
1,866
12,358
26,205
142,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,636
Gold Earned
66,440
418
Minions Killed
402
0
Camps Cleared
0
1,805,109
Distance Traveled
1,958,425
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
21,662
619
103
3
0
622,473
13
W
Pele
19,174
548
93
3
0
585,625
2
W
Raijin
21,796
623
206
6
0
528,872
4
L
Cerberus
23,694
677
95
3
0
690,281
8
W
Gilgamesh
25,666
733
119
3
0
690,612
0
L
Chang'e
21,084
602
204
6
0
645,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role