Player Matchup

Hun Batz
Hun Batz
Deaquino2
Hun Batz
Level 100
God Stats
1W - 0L
1,678 SR
Queue Stats
27W - 38L
1,360 Elo+
Party 1
Hou Yi
Hou Yi
IntelIegit
Hou Yi
Level 67
God Stats
7W - 2L
1,693 SR
Queue Stats
54W - 53L
1,473 Elo+
Party 2
Merlin
Merlin
Mikao1
Merlin
Level 104
God Stats
2W - 2L
1,537 SR
Queue Stats
25W - 30L
1,478 Elo+
Party 1
Osiris
Osiris
TEC_Glaceon
Osiris
Level 85
God Stats
3W - 4L
1,453 SR
Queue Stats
146W - 139L
1,471 Elo+
Party 2
Ganesha
Ganesha
chocoboadict
Ganesha
Level 128
God Stats
2W - 2L
1,612 SR
Queue Stats
51W - 55L
1,499 Elo+
Party 1
Team Averages
Level 97
1,595 SR
1,456 Elo+

VS

Team Averages
Level 100
1,500 SR
1,448 Elo+
Olorun
Olorun
Clockwork9937
Olorun
Level 127
God Stats
3W - 5L
1,467 SR
Queue Stats
499W - 514L
1,501 Elo+
Party 3
Arachne
Arachne
KiNGxCAUSTiC
Arachne
Level 89
God Stats
73W - 61L
1,580 SR
Queue Stats
264W - 298L
1,485 Elo+
Party 3
Ares
Ares
Quazer02
Ares
Level 69
God Stats
1W - 2L
1,286 SR
Queue Stats
134W - 133L
1,456 Elo+
Party 4
Mulan
Mulan
SwoleMelanin
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,390 Elo+
Party 4
Jing Wei
Jing Wei
TheDonkivizXD
Jing Wei
Level 124
God Stats
6W - 6L
1,669 SR
Queue Stats
305W - 327L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deaquino2
Hun Batz
16
4 / 6 / 2
10,037
717
5,096
12,731
6,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
IntelIegit
Hou Yi
20
8 / 0 / 10
12,146
868
14,877
6,359
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Mikao1
Merlin
18
3 / 2 / 12
10,896
778
17,415
7,172
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
19
6 / 0 / 11
12,785
913
10,893
14,068
18,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
chocoboadict
Ganesha
17
0 / 3 / 17
11,026
788
11,514
13,087
12,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,810
701
8,127
12,091
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
KiNGxCAUSTiC
Arachne
17
2 / 6 / 5
10,068
719
12,856
15,668
6,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
16
3 / 5 / 3
10,265
733
7,664
16,730
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 5
9,240
660
7,169
13,156
8,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
TheDonkivizXD
Jing Wei
16
1 / 3 / 4
9,396
671
6,153
13,668
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
21
Kills
11
11
Deaths
21
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Hun Batz
Deaquino2
Hun Batz
4
6
2
0.83
W
Hou Yi
IntelIegit
Hou Yi
8
0
10
13
L
Arachne
KiNGxCAUSTiC
Arachne
2
6
5
0.75
W
Merlin
Mikao1
Merlin
3
2
12
4.5
L
Ares
3
5
3
0.9
L
2
3
5
1.5
W
Osiris
6
0
11
11.5
L
Jing Wei
TheDonkivizXD
Jing Wei
1
3
4
1
W
Ganesha
chocoboadict
Ganesha
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,795
Damage
41,969
53,417
Taken
71,313
44,335
Mitigated
42,865
5,472
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,127
3,325
1,311
2,857
12,091
6,090
1
4,369
7,545
29,456
1,710
W
Hun Batz
Deaquino2
Hun Batz
5,096
975
0
0
12,731
6,236
756
2,864
9,867
0
24,746
W
Hou Yi
IntelIegit
Hou Yi
14,877
6,266
0
633
6,359
3,367
524
2,001
4,358
0
49,912
L
Arachne
KiNGxCAUSTiC
Arachne
12,856
8,916
0
3,583
15,668
6,658
0
5,169
10,395
0
43,341
W
Merlin
Mikao1
Merlin
17,415
455
0
1,390
7,172
3,625
625
2,634
4,538
54,864
0
L
Ares
7,664
304
0
892
16,730
16,384
0
7,611
8,688
23,385
0
L
7,169
607
0
2,457
13,156
8,156
0
6,175
6,738
0
21,797
W
Osiris
10,893
2,302
0
3,129
14,068
18,182
217
4,817
9,251
0
40,267
L
Jing Wei
TheDonkivizXD
Jing Wei
6,153
4,791
0
261
13,668
5,577
180
4,738
8,724
0
34,923
W
Ganesha
chocoboadict
Ganesha
11,514
274
0
320
13,087
12,925
0
3,403
9,684
23,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,890
Gold Earned
48,779
357
Minions Killed
297
8
Camps Cleared
8
1,356,360
Distance Traveled
1,262,439
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,810
701
61
4
4
225,745
0
W
Hun Batz
10,037
717
57
4
2
238,374
1
W
Hou Yi
12,146
868
110
8
1
276,031
1
L
Arachne
10,068
719
80
6
1
294,346
2
W
Merlin
10,896
778
114
8
3
266,707
0
L
Ares
10,265
733
39
3
1
249,632
0
L
Mulan
9,240
660
39
3
2
229,476
0
W
Osiris
12,785
913
67
5
2
315,847
3
L
Jing Wei
9,396
671
78
6
0
263,240
0
W
Ganesha
11,026
788
9
1
0
259,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role