Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
D-Man2798
Chaac
Level 125
God Stats
8W - 5L
1,518 SR
Queue Stats
228W - 214L
1,496 Elo+
Party 3
Xing Tian
Xing Tian
M39_Cross
Xing Tian
Level 40
God Stats
16W - 16L
1,497 SR
Queue Stats
68W - 71L
1,411 Elo+
Party 2
Cabrakan
Cabrakan
manstunna
Cabrakan
Level 16
God Stats
5W - 5L
1,635 SR
Queue Stats
18W - 22L
1,431 Elo+
Party 3
Hades
Hades
nekonic
Hades
Level 128
God Stats
9W - 2L
1,767 SR
Queue Stats
250W - 241L
1,466 Elo+
Party 2
Team Averages
Level 87
1,584 SR
1,461 Elo+

VS

Team Averages
Level 54
1,490 SR
1,451 Elo+
Janus
Janus
AndrésLovesMomo
Janus
Level 85
God Stats
2W - 8L
1,401 SR
Queue Stats
363W - 419L
1,464 Elo+
Party 1
Fenrir
Fenrir
BonBiBonker
Fenrir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DjThickWiener
Tiamat
Level 41
God Stats
21W - 21L
1,567 SR
Queue Stats
219W - 247L
1,408 Elo+
Solo
Izanami
Izanami
KoshyNin
Izanami
Level 28
God Stats
12W - 9L
1,639 SR
Queue Stats
163W - 165L
1,468 Elo+
Party 1
Nemesis
Nemesis
MunchyLasagna
Nemesis
Level 47
God Stats
7W - 9L
1,341 SR
Queue Stats
76W - 80L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 1 / 2
8,300
638
4,783
6,063
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
D-Man2798
Chaac
12
2 / 1 / 3
7,072
544
8,124
12,366
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
M39_Cross
Xing Tian
10
1 / 2 / 2
6,289
484
889
8,921
4,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
manstunna
Cabrakan
13
6 / 1 / 4
8,185
630
7,452
7,587
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
nekonic
Hades
13
3 / 0 / 4
7,782
599
8,580
6,800
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,801
523
5,606
7,280
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
0 / 3 / 4
6,225
479
4,024
10,701
4,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,232
479
7,017
9,175
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
KoshyNin
Izanami
13
1 / 3 / 1
7,460
574
2,460
7,394
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
11
1 / 3 / 2
6,147
473
4,637
9,291
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
5
5
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
2
5
L
3
3
0
1
L
Fenrir
0
3
4
0.67
W
Chaac
D-Man2798
Chaac
2
1
3
3.5
L
0
4
1
0.13
L
Izanami
KoshyNin
Izanami
1
3
1
0.5
W
Xing Tian
M39_Cross
Xing Tian
1
2
2
1
L
Nemesis
1
3
2
0.67
W
Cabrakan
manstunna
Cabrakan
6
1
4
8
W
Hades
nekonic
Hades
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
23,744
41,737
Taken
43,841
21,419
Mitigated
17,591
19,421
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,783
2,459
0
2,670
6,063
1,903
0
1,294
4,709
0
46,329
L
5,606
730
0
886
7,280
2,166
0
4,511
2,679
42,981
0
L
Fenrir
4,024
1,108
0
2,504
10,701
4,765
60
4,265
6,346
0
18,930
W
Chaac
D-Man2798
Chaac
8,124
1,093
0
8,082
12,366
7,337
42
4,093
7,767
0
38,082
L
7,017
1,423
0
2,630
9,175
5,025
278
3,006
5,623
32,166
0
L
Izanami
KoshyNin
Izanami
2,460
1,545
0
2,419
7,394
2,179
0
1,618
5,776
0
52,485
W
Xing Tian
M39_Cross
Xing Tian
889
240
0
1,630
8,921
4,657
0
2,902
6,019
13,175
0
L
Nemesis
4,637
2,526
0
1,129
9,291
3,456
0
3,521
5,650
0
35,903
W
Cabrakan
manstunna
Cabrakan
7,452
1,079
0
1,733
7,587
4,731
480
786
6,717
45,011
0
W
Hades
nekonic
Hades
8,580
1,970
679
4,627
6,800
2,791
213
2,838
3,902
54,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
32,865
413
Minions Killed
340
0
Camps Cleared
0
1,288,244
Distance Traveled
1,247,812
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,300
638
102
8
0
237,554
5
L
Janus
6,801
523
80
6
0
251,857
1
L
Fenrir
6,225
479
30
2
0
272,474
4
W
Chaac
7,072
544
76
6
0
271,608
1
L
Tiamat
6,232
479
58
4
0
233,567
0
L
Izanami
7,460
574
103
8
0
232,028
4
W
Xing Tian
6,289
484
27
2
0
282,957
3
L
Nemesis
6,147
473
69
5
0
257,886
5
W
Cabrakan
8,185
630
98
8
0
243,547
2
W
Hades
7,782
599
110
8
0
252,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role