Player Matchup

Poseidon
Poseidon
Silver III
BraveLT766
Poseidon
Silver III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,379 MMR
Solo
Chernobog
Chernobog
Gold V
DemeterNft90
Chernobog
Gold V
Level 105
God Stats
0W - 1L
1,894 SR
Queue Stats
72W - 84L
1,370 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Espybrave
Zhong Kui
Gold IV
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 64L
1,380 MMR
Solo
Athena
Athena
Silver I
Juke5kyWalker
Athena
Silver I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,380 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
darkrider454
Ne Zha
Bronze IV
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 183L
1,394 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,579 SR
1,381 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,440 SR
1,401 MMR
Hercules
Hercules
Bronze III
CatharticGaming
Hercules
Bronze III
Level 104
God Stats
2W - 2L
1,269 SR
Queue Stats
24W - 48L
1,400 MMR
Solo
Ares
Ares
Gold V
NotOptimal21
Ares
Gold V
Level 147
God Stats
1W - 1L
1,290 SR
Queue Stats
95W - 92L
1,387 MMR
Solo
Thor
Thor
Gold IV
OctoOwen
Thor
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
metaloasis
Janus
Gold IV
Level 143
God Stats
2W - 1L
1,643 SR
Queue Stats
8W - 9L
1,401 MMR
Solo
Chiron
Chiron
Silver IV
sebasth
Chiron
Silver IV
Level 146
God Stats
5W - 9L
1,500 SR
Queue Stats
33W - 41L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BraveLT766
Poseidon
17
4 / 8 / 5
11,055
442
13,588
15,265
6,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
DemeterNft90
Chernobog
16
0 / 5 / 4
9,982
399
4,267
15,168
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Espybrave
Zhong Kui
18
4 / 6 / 7
12,155
486
20,265
25,758
30,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 3
10,198
408
5,114
19,763
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
16
3 / 6 / 5
10,597
424
7,406
21,395
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
TiamatTsukuyomiSetSobekDanzaburou

VS

Bans
ScyllaSun WukongYemojaKhepriAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
2 / 6 / 5
12,474
499
7,886
21,145
19,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 15
14,159
566
9,133
21,108
23,227
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
19
8 / 6 / 7
13,334
533
11,447
21,551
8,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
20
6 / 0 / 17
14,210
568
22,325
8,268
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
sebasth
Chiron
20
11 / 0 / 9
17,580
703
18,149
17,158
8,360
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
13
Kills
31
31
Deaths
13
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BraveLT766
Poseidon
4
8
5
0.81
W
Hercules
2
6
5
0.75
L
Chernobog
DemeterNft90
Chernobog
0
5
4
0.4
L
Zhong Kui
Espybrave
Zhong Kui
4
6
7
1.25
L
2
6
3
0.58
W
4
1
15
11.5
W
Thor
8
6
7
1.92
L
Ne Zha
3
6
5
0.92
W
Janus
6
0
17
14.5
W
Chiron
sebasth
Chiron
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,640
Damage
68,940
97,349
Taken
89,230
69,364
Mitigated
62,666
28,096
Healing
37,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BraveLT766
Poseidon
13,588
1,194
0
881
15,265
6,157
306
6,549
8,716
77,569
0
W
Hercules
7,886
2,549
0
6,489
21,145
19,230
3,916
13,783
7,207
0
57,396
L
Chernobog
DemeterNft90
Chernobog
4,267
2,811
0
3,680
15,168
6,122
0
6,305
8,863
0
62,784
L
Zhong Kui
Espybrave
Zhong Kui
20,265
3,805
0
12,704
25,758
30,451
340
8,371
17,387
85,907
0
L
5,114
1,501
0
3,325
19,763
17,800
0
6,112
13,651
26,634
0
W
9,133
694
0
6,081
21,108
23,227
525
7,610
13,170
37,665
0
W
Thor
11,447
3,007
0
5,634
21,551
8,769
989
9,440
11,818
0
81,792
L
Ne Zha
7,406
1,507
0
7,506
21,395
8,834
66
7,925
13,470
0
78,101
W
Janus
22,325
642
372
3,240
8,268
3,080
3,179
4,722
3,408
102,837
0
W
Chiron
sebasth
Chiron
18,149
12,818
1,236
14,678
17,158
8,360
7,948
4,604
12,480
0
162,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,987
Gold Earned
71,757
620
Minions Killed
645
0
Camps Cleared
0
2,175,508
Distance Traveled
2,419,589
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,055
442
168
7
0
442,786
1
W
Hercules
12,474
499
106
4
0
421,025
3
L
Chernobog
9,982
399
107
4
0
339,768
4
L
Zhong Kui
12,155
486
173
7
0
399,041
7
L
Athena
10,198
408
42
2
0
515,561
11
W
Ares
14,159
566
35
1
0
509,807
7
W
Thor
13,334
533
117
5
0
444,534
9
L
Ne Zha
10,597
424
130
5
0
478,352
7
W
Janus
14,210
568
160
6
0
568,336
11
W
Chiron
17,580
703
227
9
0
475,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role