Player Matchup

Scylla
Scylla
detectivejake005
Scylla
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 53L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
xATGx011
Sylvanus
Level 79
God Stats
2W - 4L
1,341 SR
Queue Stats
23W - 59L
1,345 Elo+
Party 2
Serqet
Serqet
zacthatsgay
Serqet
Level 127
God Stats
0W - 3L
1,110 SR
Queue Stats
23W - 61L
1,331 Elo+
Party 2
Team Averages
Level 105
1,317 SR
1,336 Elo+

VS

Team Averages
Level 78
1,500 SR
1,430 Elo+
Chaac
Chaac
FratHouseJesus
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 34L
1,081 Elo+
Solo
Awilix
Awilix
MAJAWO
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Minasuske
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
11,731
617
13,365
14,064
6,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xATGx011
Sylvanus
14
0 / 3 / 5
11,552
608
7,265
16,518
19,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
16
4 / 7 / 3
12,577
662
7,499
15,087
7,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
11,773
620
9,209
11,767
9,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
MAJAWO
Awilix
16
6 / 3 / 6
13,018
685
11,199
18,929
8,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

16
6 / 3 / 7
13,294
700
14,964
12,089
7,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
14
14
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Awilix
MAJAWO
Awilix
6
3
6
3
W
6
3
7
3.17
L
3
4
4
1.25
L
Sylvanus
xATGx011
Sylvanus
0
3
5
0.83
L
Serqet
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
35,372
45,669
Taken
42,785
32,721
Mitigated
25,279
15,605
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,209
820
0
4,087
11,767
9,602
541
6,145
5,199
0
33,492
W
Awilix
MAJAWO
Awilix
11,199
4,833
0
2,882
18,929
8,346
1,594
9,766
8,499
0
84,160
W
14,964
1,159
5,015
6,553
12,089
7,331
1,233
5,790
5,875
69,802
0
L
13,365
866
0
3,270
14,064
6,296
0
3,187
10,735
68,723
0
L
Sylvanus
xATGx011
Sylvanus
7,265
1,233
3,948
5,695
16,518
19,196
0
5,723
10,332
25,843
0
L
Serqet
7,499
1,650
267
2,425
15,087
7,229
0
5,298
9,537
0
45,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
38,085
196
Minions Killed
245
0
Camps Cleared
0
983,547
Distance Traveled
1,128,241
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,773
620
42
2
0
379,553
0
W
Awilix
13,018
685
99
5
0
382,710
8
W
Ra
13,294
700
104
5
0
365,978
1
L
Scylla
11,731
617
87
5
0
319,054
0
L
Sylvanus
11,552
608
46
2
0
311,749
6
L
Serqet
12,577
662
63
3
0
352,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role