Player Matchup

Agni
Agni
IPvPeedMyself
Agni
Level 26
God Stats
1W - 4L
1,544 SR
Queue Stats
434W - 401L
1,631 Elo+
Solo
Loki
Loki
Llamas_Limbo
Loki
Level 24
God Stats
4W - 4L
1,458 SR
Queue Stats
6W - 8L
1,281 Elo+
Solo
Mulan
Mulan
SiNiiStERs
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 139L
1,294 Elo+
Party 1
Ymir
Ymir
W0lf Kill3r9491
Ymir
Level 10
God Stats
9W - 7L
1,765 SR
Queue Stats
25W - 34L
1,353 Elo+
Party 1
Tsukuyomi
Tsukuyomi
redwinarmando
Tsukuyomi
Level 7
God Stats
13W - 8L
1,746 SR
Queue Stats
23W - 33L
1,298 Elo+
Solo
Team Averages
Level 17
1,603 SR
1,371 Elo+

VS

Team Averages
Level 14
1,507 SR
1,358 Elo+
Jormungandr
Jormungandr
Datebanne
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 76L
1,100 Elo+
Solo
Tiamat
Tiamat
IrmanBurr
Tiamat
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,353 Elo+
Solo
Skadi
Skadi
KAtheWIND
Skadi
Level 26
God Stats
3W - 3L
1,501 SR
Queue Stats
38W - 46L
1,481 Elo+
Solo
Bakasura
Bakasura
Poopigay
Bakasura
Level 18
God Stats
10W - 6L
1,535 SR
Queue Stats
44W - 36L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Yomosss97
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,362
454
7,211
9,334
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
6,349
454
3,005
5,720
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
10
0 / 6 / 1
5,905
422
5,703
9,605
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 1
5,206
372
951
3,700
3,144
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
redwinarmando
Tsukuyomi
10
2 / 4 / 0
6,320
451
2,220
7,157
2,153
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Datebanne
Jormungandr
12
4 / 0 / 8
8,337
596
4,564
5,493
4,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
IrmanBurr
Tiamat
11
2 / 3 / 1
6,630
474
2,295
6,863
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
KAtheWIND
Skadi
12
3 / 1 / 0
7,256
518
4,731
5,368
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Poopigay
Bakasura
14
8 / 1 / 3
8,461
604
6,025
9,078
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Yomosss97
Gilgamesh
13
3 / 1 / 5
7,385
528
5,307
9,410
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
20
20
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Datebanne
Jormungandr
4
0
8
8
L
2
5
2
0.6
W
Tiamat
IrmanBurr
Tiamat
2
3
1
0.83
W
Skadi
KAtheWIND
Skadi
3
1
0
3
L
1
2
0
0.5
W
Bakasura
Poopigay
Bakasura
8
1
3
9.5
L
Mulan
0
6
1
0.08
L
0
3
1
0.17
W
Gilgamesh
Yomosss97
Gilgamesh
3
1
5
5.5
L
Tsukuyomi
redwinarmando
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,090
Damage
22,922
35,516
Taken
36,212
16,110
Mitigated
17,864
4,907
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Datebanne
Jormungandr
4,564
805
0
1,412
5,493
4,573
641
1,486
3,947
31,813
0
L
7,211
452
0
2,961
9,334
2,627
0
2,122
6,729
32,243
0
W
Tiamat
IrmanBurr
Tiamat
2,295
622
0
998
6,863
3,094
0
2,962
3,901
18,199
0
W
Skadi
KAtheWIND
Skadi
4,731
2,293
0
1,230
5,368
1,634
639
496
4,842
0
36,763
L
3,005
1,123
0
999
5,720
1,605
0
1,048
4,377
0
32,053
W
Bakasura
Poopigay
Bakasura
6,025
3,897
0
2,977
9,078
4,239
129
1,493
7,585
0
44,517
L
Mulan
5,703
621
0
729
9,605
6,581
560
1,676
7,649
0
29,460
L
951
341
0
0
3,700
3,144
250
1,009
2,691
10,105
0
W
Gilgamesh
Yomosss97
Gilgamesh
5,307
1,197
0
2,124
9,410
4,324
220
1,725
7,355
0
37,236
L
Tsukuyomi
redwinarmando
Tsukuyomi
2,220
663
0
218
7,157
2,153
146
676
6,056
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
38,069
245
Minions Killed
340
0
Camps Cleared
0
1,152,014
Distance Traveled
1,306,752
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,337
596
61
4
0
263,631
5
L
Agni
6,362
454
45
3
0
231,595
0
W
Tiamat
6,630
474
34
2
0
230,030
0
W
Skadi
7,256
518
65
5
0
241,248
1
L
Loki
6,349
454
75
5
0
282,199
0
W
Bakasura
8,461
604
112
8
0
308,654
4
L
Mulan
5,905
422
51
4
0
208,833
6
L
Ymir
5,206
372
20
1
0
175,480
1
W
Gilgamesh
7,385
528
68
5
0
263,189
7
L
Tsukuyomi
6,320
451
54
4
0
253,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role