Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
GEOGA
Xbalanque
Level 148
God Stats
1W - 0L
1,430 SR
Queue Stats
9W - 8L
1,750 Elo+
Solo
Sobek
Sobek
Sarbe20
Sobek
Level 122
God Stats
19W - 15L
1,647 SR
Queue Stats
446W - 413L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
sinister_zhedan
Gilgamesh
Level 109
God Stats
23W - 16L
1,608 SR
Queue Stats
57W - 55L
1,517 Elo+
Party 1
Team Averages
Level 121
1,537 SR
1,564 Elo+

VS

Team Averages
Level 126
1,398 SR
1,506 Elo+
Cerberus
Cerberus
Arcaelus
Cerberus
Level 112
God Stats
2W - 1L
1,751 SR
Queue Stats
46W - 39L
1,456 Elo+
Party 2
Ravana
Ravana
BLUNTxSMOKER214
Ravana
Level 147
God Stats
0W - 6L
1,163 SR
Queue Stats
417W - 475L
1,493 Elo+
Solo
Mulan
Mulan
F1aming Dice
Mulan
Level 158
God Stats
17W - 15L
1,496 SR
Queue Stats
226W - 196L
1,580 Elo+
Solo
Raijin
Raijin
Ryuowa
Raijin
Level 129
God Stats
0W - 1L
1,081 SR
Queue Stats
100W - 118L
1,541 Elo+
Solo
Izanami
Izanami
StonedEagle
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 4 / 19
13,797
812
17,905
15,160
7,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
17
0 / 3 / 16
10,892
641
9,857
8,812
3,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
GEOGA
Xbalanque
20
9 / 4 / 10
15,238
896
22,772
14,441
7,684
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Sarbe20
Sobek
18
3 / 2 / 19
13,001
765
9,955
22,973
27,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
sinister_zhedan
Gilgamesh
20
13 / 1 / 14
15,066
886
20,422
17,639
19,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arcaelus
Cerberus
17
2 / 7 / 4
11,746
691
9,039
27,368
28,981
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 10 / 5
11,416
672
9,736
18,992
16,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
4 / 3 / 3
10,940
644
12,106
19,332
19,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Ryuowa
Raijin
17
0 / 7 / 7
10,354
609
12,005
14,380
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StonedEagle
Izanami
20
4 / 4 / 3
13,210
777
11,266
13,005
7,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
36
31
Kills
14
14
Deaths
31
78
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
4
19
3.88
W
Discordia
 
Discordia
0
3
16
2.67
L
Cerberus
Arcaelus
Cerberus
2
7
4
0.57
L
4
10
5
0.65
L
4
3
3
1.83
W
Xbalanque
GEOGA
Xbalanque
9
4
10
3.5
L
Raijin
Ryuowa
Raijin
0
7
7
0.5
W
Sobek
Sarbe20
Sobek
3
2
19
6.25
L
Izanami
StonedEagle
Izanami
4
4
3
1.38
W
Gilgamesh
sinister_zhedan
Gilgamesh
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,911
Damage
54,152
79,025
Taken
93,077
66,309
Mitigated
78,209
13,183
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,905
8,671
0
1,592
15,160
7,815
2,126
6,501
8,411
0
52,485
W
Discordia
 
Discordia
9,857
1,246
0
1,205
8,812
3,590
445
2,071
6,571
33,225
0
L
Cerberus
Arcaelus
Cerberus
9,039
270
0
3,560
27,368
28,981
0
3,985
23,127
26,755
0
L
9,736
2,390
0
1,486
18,992
16,038
0
5,934
12,968
0
30,861
L
12,106
1,546
0
3,612
19,332
19,377
0
4,885
14,315
0
24,696
W
Xbalanque
GEOGA
Xbalanque
22,772
14,869
0
723
14,441
7,684
3,013
2,847
11,574
0
66,565
L
Raijin
Ryuowa
Raijin
12,005
619
571
1,048
14,380
6,510
1
3,475
10,824
41,873
0
W
Sobek
Sarbe20
Sobek
9,955
901
1,264
7,789
22,973
27,304
141
5,374
17,183
24,708
0
L
Izanami
StonedEagle
Izanami
11,266
7,742
0
2,332
13,005
7,303
107
1,479
11,526
0
60,688
W
Gilgamesh
sinister_zhedan
Gilgamesh
20,422
8,469
0
610
17,639
19,916
67
4,850
12,545
0
69,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,994
Gold Earned
57,666
396
Minions Killed
354
12
Camps Cleared
5
1,558,596
Distance Traveled
1,459,160
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,797
812
65
4
4
288,365
2
W
Discordia
10,892
641
61
4
0
271,679
5
L
Cerberus
11,746
691
58
3
0
299,560
1
L
Ravana
11,416
672
46
3
4
283,559
3
L
Mulan
10,940
644
35
2
0
320,706
0
W
Xbalanque
15,238
896
131
8
4
297,747
1
L
Raijin
10,354
609
72
4
0
265,626
0
W
Sobek
13,001
765
28
2
0
347,765
4
L
Izanami
13,210
777
143
8
1
289,709
2
W
Gilgamesh
15,066
886
111
7
4
353,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role