Player Matchup

Janus
Janus
Gurvirx
Janus
Level 17
God Stats
40W - 24L
1,506 SR
Queue Stats
54W - 42L
1,500 Elo+
Party 2
Thanatos
Thanatos
Hedgehog752
Thanatos
Level 28
God Stats
5W - 8L
1,388 SR
Queue Stats
103W - 112L
1,458 Elo+
Solo
Bellona
Bellona
itsnotevenkush
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,403 Elo+
Party 2
Sobek
Sobek
spir0s
Sobek
Level 114
God Stats
6W - 4L
1,655 SR
Queue Stats
49W - 41L
1,500 Elo+
Party 2
Skadi
Skadi
watereddownwater
Skadi
Level 26
God Stats
18W - 17L
1,499 SR
Queue Stats
137W - 137L
1,465 Elo+
Solo
Team Averages
Level 40
1,510 SR
1,465 Elo+

VS

Team Averages
Level 5
1,448 SR
1,250 Elo+
Bastet
Bastet
ANNK3
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Nemesis
Nemesis
joaquinobp
Nemesis
Level 5
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Hercules
Hercules
pachecitogamer
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Artemis
Artemis
samunufloppa
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Ra
Ra
yukioken
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gurvirx
Janus
13
12 / 0 / 6
8,425
602
9,588
5,206
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Hedgehog752
Thanatos
11
5 / 1 / 9
7,375
527
6,042
7,157
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 3
8,391
599
4,090
5,813
4,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
spir0s
Sobek
12
3 / 0 / 14
8,209
586
4,140
9,814
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 0 / 4
8,578
613
6,526
4,762
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ANNK3
Bastet
8
1 / 5 / 0
5,488
392
3,956
10,744
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
joaquinobp
Nemesis
6
0 / 3 / 0
5,109
365
123
5,379
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
7
0 / 8 / 0
5,191
371
1,193
9,348
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
samunufloppa
Artemis
7
0 / 10 / 1
5,025
359
1,123
8,860
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 0
5,344
382
2,407
6,077
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
32
Kills
1
1
Deaths
32
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
ANNK3
Bastet
1
5
0
0.2
W
Janus
Gurvirx
Janus
12
0
6
15
W
Thanatos
Hedgehog752
Thanatos
5
1
9
9.5
W
4
0
3
5.5
L
Nemesis
joaquinobp
Nemesis
0
3
0
0
L
Hercules
0
8
0
0
L
Artemis
samunufloppa
Artemis
0
10
1
0.05
W
Sobek
spir0s
Sobek
3
0
14
10
W
8
0
4
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
8,802
32,752
Taken
40,408
17,094
Mitigated
13,387
16,239
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ANNK3
Bastet
3,956
1,656
0
1,143
10,744
2,294
0
3,953
6,791
0
19,265
W
Janus
Gurvirx
Janus
9,588
1,069
0
1,844
5,206
1,551
901
509
4,583
44,278
0
W
Thanatos
Hedgehog752
Thanatos
6,042
1,474
0
7,316
7,157
2,210
835
367
6,690
0
29,001
W
4,090
1,718
0
952
5,813
4,461
2,503
325
5,348
0
44,413
L
Nemesis
joaquinobp
Nemesis
123
0
0
1,025
5,379
1,217
0
1,422
3,957
0
11,236
L
Hercules
1,193
577
0
240
9,348
5,663
0
2,911
6,437
0
17,125
L
Artemis
samunufloppa
Artemis
1,123
537
0
0
8,860
2,497
0
2,686
6,174
0
9,869
W
Sobek
spir0s
Sobek
4,140
553
0
5,377
9,814
7,237
786
886
8,752
19,171
0
W
6,526
3,032
0
750
4,762
1,635
1,616
0
4,732
0
55,054
L
2,407
204
38
160
6,077
1,716
26
2,756
3,321
12,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
26,157
346
Minions Killed
144
0
Camps Cleared
0
1,377,656
Distance Traveled
1,236,162
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,488
392
34
2
0
280,502
0
W
Janus
8,425
602
84
6
0
295,601
10
W
Thanatos
7,375
527
48
3
0
243,576
2
W
Bellona
8,391
599
92
7
0
293,403
0
L
Nemesis
5,109
365
38
3
0
217,673
1
L
Hercules
5,191
371
21
2
0
249,182
1
L
Artemis
5,025
359
22
2
0
247,455
1
W
Sobek
8,209
586
36
3
0
279,264
1
W
Skadi
8,578
613
86
6
0
265,812
2
L
Ra
5,344
382
29
2
0
241,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role