Player Matchup

Tiamat
Tiamat
Darien_f93
Tiamat
Level 117
God Stats
21W - 25L
1,547 SR
Queue Stats
856W - 805L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
FATELCrow
Gilgamesh
Level 100
God Stats
6W - 5L
1,486 SR
Queue Stats
82W - 62L
1,557 Elo+
Party 3
Izanami
Izanami
Nestore04
Izanami
Level 123
God Stats
1W - 3L
1,770 SR
Queue Stats
469W - 460L
1,574 Elo+
Party 1
Mercury
Mercury
adrian2flyy
Mercury
Level 97
God Stats
12W - 9L
1,648 SR
Queue Stats
157W - 168L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
herpderp1
Kuzenbo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,570 Elo+
Party 3
Team Averages
Level 99
1,590 SR
1,554 Elo+

VS

Team Averages
Level 118
1,643 SR
1,538 Elo+
Ares
Ares
Ichigo245
Ares
Level 102
God Stats
12W - 4L
1,775 SR
Queue Stats
89W - 71L
1,548 Elo+
Solo
Apollo
Apollo
Killercheesepuf
Apollo
Level 120
God Stats
5W - 4L
1,727 SR
Queue Stats
37W - 33L
1,573 Elo+
Party 2
Hades
Hades
TacticalBlankie
Hades
Level 89
God Stats
15W - 10L
1,499 SR
Queue Stats
225W - 200L
1,506 Elo+
Party 2
King Arthur
King Arthur
WHODATRUDAT
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ZKros
Fenrir
Level 156
God Stats
15W - 12L
1,714 SR
Queue Stats
532W - 512L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darien_f93
Tiamat
15
4 / 6 / 3
9,497
528
8,008
13,008
8,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
FATELCrow
Gilgamesh
16
4 / 7 / 2
9,542
530
9,947
16,016
10,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Nestore04
Izanami
14
5 / 7 / 3
9,038
502
10,843
14,220
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
adrian2flyy
Mercury
16
3 / 6 / 4
9,571
532
8,488
15,156
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
herpderp1
Kuzenbo
12
0 / 5 / 4
7,390
411
6,386
13,426
13,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 1 / 12
10,542
586
11,809
13,468
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 4 / 6
11,294
627
11,551
15,982
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 7
10,909
606
9,789
13,388
8,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
WHODATRUDAT
King Arthur
18
7 / 3 / 7
11,420
634
11,273
16,749
17,166
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ZKros
Fenrir
15
5 / 6 / 11
10,057
559
10,563
14,756
8,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
16
Kills
31
31
Deaths
16
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Darien_f93
Tiamat
4
6
3
0.92
L
Gilgamesh
FATELCrow
Gilgamesh
4
7
2
0.71
W
Ares
5
1
12
11
W
8
4
6
2.75
L
Izanami
Nestore04
Izanami
5
7
3
0.93
W
6
2
7
4.75
W
King Arthur
WHODATRUDAT
King Arthur
7
3
7
3.5
W
Fenrir
ZKros
Fenrir
5
6
11
1.75
L
Mercury
adrian2flyy
Mercury
3
6
4
0.83
L
Kuzenbo
herpderp1
Kuzenbo
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,672
Damage
54,985
71,826
Taken
74,343
45,422
Mitigated
50,194
9,060
Healing
21,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Darien_f93
Tiamat
8,008
424
0
2,190
13,008
8,521
191
7,103
5,905
64,032
0
L
Gilgamesh
FATELCrow
Gilgamesh
9,947
3,155
0
1,830
16,016
10,934
0
1,954
14,062
0
55,249
W
Ares
11,809
442
489
3,485
13,468
11,196
135
3,223
10,245
26,013
0
W
11,551
7,684
0
5,642
15,982
5,251
1,778
2,823
13,159
0
82,996
L
Izanami
Nestore04
Izanami
10,843
6,580
0
2,905
14,220
5,816
0
3,944
10,276
0
60,691
W
9,789
1,188
850
4,705
13,388
8,110
1,902
5,065
8,323
63,636
0
W
King Arthur
WHODATRUDAT
King Arthur
11,273
1,344
0
4,331
16,749
17,166
197
1,238
15,511
26
61,591
W
Fenrir
ZKros
Fenrir
10,563
2,200
0
2,307
14,756
8,471
94
2,045
12,711
0
60,232
L
Mercury
adrian2flyy
Mercury
8,488
5,907
0
500
15,156
6,865
0
3,636
11,520
0
64,494
L
Kuzenbo
herpderp1
Kuzenbo
6,386
3,542
0
1,635
13,426
13,286
10
4,987
8,439
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,038
Gold Earned
54,222
467
Minions Killed
490
0
Camps Cleared
0
1,616,905
Distance Traveled
1,726,550
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,497
528
123
7
0
288,120
1
L
Gilgamesh
9,542
530
115
6
0
347,266
3
W
Ares
10,542
586
22
1
0
366,447
6
W
Apollo
11,294
627
128
7
0
361,213
4
L
Izanami
9,038
502
97
5
0
305,489
0
W
Hades
10,909
606
124
7
0
336,520
2
W
King Arthur
11,420
634
112
6
0
332,657
3
W
Fenrir
10,057
559
104
6
0
329,713
7
L
Mercury
9,571
532
112
6
0
350,615
1
L
Kuzenbo
7,390
411
20
1
0
325,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role