Player Matchup

Fafnir
Fafnir
AlikeWolf
Fafnir
Level 87
God Stats
0W - 1L
1,355 SR
Queue Stats
22W - 24L
1,479 Elo+
Party 2
Apollo
Apollo
BenjiVibes
Apollo
Level 154
God Stats
12W - 14L
1,623 SR
Queue Stats
253W - 272L
1,438 Elo+
Party 3
Ne Zha
Ne Zha
NASTY JUICES
Ne Zha
Level 144
God Stats
3W - 2L
1,757 SR
Queue Stats
77W - 84L
1,498 Elo+
Party 3
Poseidon
Poseidon
SoDa_ReloaD
Poseidon
Level 115
God Stats
4W - 4L
1,708 SR
Queue Stats
124W - 107L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
Tuetonictank
Cthulhu
Level 117
God Stats
30W - 25L
1,606 SR
Queue Stats
190W - 174L
1,542 Elo+
Party 2
Team Averages
Level 123
1,610 SR
1,508 Elo+

VS

Team Averages
Level 81
1,568 SR
1,582 Elo+
Ymir
Ymir
EPGL
Ymir
Level 81
God Stats
16W - 7L
1,642 SR
Queue Stats
180W - 169L
1,546 Elo+
Solo
Fenrir
Fenrir
MaKExOpTiCz
Fenrir
Level 100
God Stats
26W - 25L
1,503 SR
Queue Stats
415W - 402L
1,574 Elo+
Party 1
Set
Set
Virerss
Set
Level 96
God Stats
3W - 2L
1,797 SR
Queue Stats
313W - 285L
1,630 Elo+
Party 1
Tyr
Tyr
mole935
Tyr
Level 80
God Stats
1W - 3L
1,108 SR
Queue Stats
219W - 182L
1,509 Elo+
Party 1
Anhur
Anhur
whisperless
Anhur
Level 49
God Stats
94W - 49L
1,790 SR
Queue Stats
170W - 136L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlikeWolf
Fafnir
8
0 / 5 / 0
5,735
382
2,482
11,827
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
BenjiVibes
Apollo
11
0 / 7 / 0
6,318
421
1,961
8,956
1,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
13
0 / 5 / 0
7,020
468
5,266
11,616
3,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SoDa_ReloaD
Poseidon
12
3 / 7 / 0
7,203
480
6,502
9,624
3,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tuetonictank
Cthulhu
13
0 / 2 / 0
7,061
471
6,663
10,050
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EPGL
Ymir
14
4 / 1 / 8
8,365
558
8,639
8,789
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
11
3 / 1 / 8
7,868
525
4,241
11,108
6,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
14
5 / 2 / 5
9,096
606
9,093
10,329
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
14
1 / 0 / 5
7,946
530
4,059
9,105
4,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
13 / 0 / 4
10,445
696
13,276
8,317
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
3
Kills
26
26
Deaths
4
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AlikeWolf
Fafnir
0
5
0
0
L
Apollo
BenjiVibes
Apollo
0
7
0
0
W
Ymir
EPGL
Ymir
4
1
8
8
W
Fenrir
3
1
8
7
L
Ne Zha
0
5
0
0
L
Poseidon
SoDa_ReloaD
Poseidon
3
7
0
0.43
L
Cthulhu
Tuetonictank
Cthulhu
0
2
0
0
W
Set
5
2
5
3.75
W
Tyr
1
0
5
3.5
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
39,308
52,073
Taken
47,648
25,272
Mitigated
21,759
10,351
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AlikeWolf
Fafnir
2,482
618
0
2,051
11,827
7,874
0
1,285
10,542
8,855
0
L
Apollo
BenjiVibes
Apollo
1,961
1,572
0
1,705
8,956
1,758
0
235
8,721
0
35,632
W
Ymir
EPGL
Ymir
8,639
1,986
0
2,862
8,789
3,689
0
3,056
5,623
47,222
0
W
Fenrir
4,241
1,054
0
1,711
11,108
6,137
0
2,142
8,906
0
19,557
L
Ne Zha
5,266
1,587
0
1,175
11,616
3,996
0
955
10,661
0
54,959
L
Poseidon
SoDa_ReloaD
Poseidon
6,502
1,053
0
1,800
9,624
3,175
0
2,041
7,583
45,401
0
L
Cthulhu
Tuetonictank
Cthulhu
6,663
294
0
3,620
10,050
8,469
360
4,123
5,927
42,478
0
W
Set
9,093
5,206
0
826
10,329
4,073
0
3,633
6,696
0
63,251
W
Tyr
4,059
426
0
2,297
9,105
4,596
612
3,807
4,788
0
43,196
W
13,276
7,008
0
4,316
8,317
3,264
189
2,329
5,988
0
83,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
43,720
368
Minions Killed
462
0
Camps Cleared
0
1,335,374
Distance Traveled
1,439,189
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,735
382
20
1
0
277,746
5
L
Apollo
6,318
421
76
5
0
255,429
2
W
Ymir
8,365
558
78
5
0
285,071
0
W
Fenrir
7,868
525
35
2
0
302,028
6
L
Ne Zha
7,020
468
105
7
0
288,955
0
L
Poseidon
7,203
480
94
6
0
248,441
3
L
Cthulhu
7,061
471
73
5
0
264,803
1
W
Set
9,096
606
120
8
0
321,145
4
W
Tyr
7,946
530
88
6
0
281,968
1
W
Anhur
10,445
696
141
9
0
248,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role