Player Matchup

Anhur
Anhur
Aorr
Anhur
Level 7
God Stats
3W - 1L
1,787 SR
Queue Stats
19W - 10L
1,687 Elo+
Solo
Tyr
Tyr
CohkAddict
Tyr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 14L
1,852 Elo+
Solo
Hercules
Hercules
Directify
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,374 Elo+
Solo
Zeus
Zeus
MuninDLS
Zeus
Level 18
God Stats
6W - 5L
1,481 SR
Queue Stats
121W - 114L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
Skittkurze
Erlang Shen
Level 6
God Stats
1W - 3L
1,287 SR
Queue Stats
20W - 24L
1,521 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,590 Elo+

VS

Team Averages
Level 29
1,618 SR
1,656 Elo+
Chaac
Chaac
CSparksGamingYT
Chaac
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 178L
1,591 Elo+
Solo
Anhur
Anhur
ImpetuousCat
Anhur
Level 14
God Stats
5W - 2L
1,887 SR
Queue Stats
12W - 7L
1,808 Elo+
Solo
Ymir
Ymir
The Nemion Lion
Ymir
Level 102
God Stats
15W - 9L
1,500 SR
Queue Stats
218W - 215L
1,576 Elo+
Party 1
Artemis
Artemis
YuhAyeOkayYuh
Artemis
Level 5
God Stats
6W - 2L
1,701 SR
Queue Stats
123W - 76L
1,674 Elo+
Party 1
Merlin
Merlin
Zxhneo
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aorr
Anhur
18
8 / 4 / 1
11,759
588
13,553
15,500
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 6 / 5
9,370
469
13,049
16,727
12,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Directify
Hercules
15
2 / 2 / 2
9,393
470
7,585
12,088
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
15
5 / 8 / 2
10,882
544
11,159
13,456
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Skittkurze
Erlang Shen
16
2 / 5 / 4
9,713
486
3,858
17,677
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,016
501
9,678
14,006
17,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 2 / 5
12,478
624
18,076
16,370
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 6 / 6
10,037
502
4,294
12,826
7,437
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
15
6 / 6 / 3
10,234
512
13,208
15,409
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Zxhneo
Merlin
15
0 / 7 / 6
9,126
456
4,052
11,279
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
23
Kills
24
25
Deaths
23
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aorr
Anhur
8
4
1
2.13
W
2
2
4
2
L
6
6
5
1.42
L
Hercules
Directify
Hercules
2
2
2
1.5
W
12
2
5
7.25
L
Zeus
5
8
2
0.75
L
Erlang Shen
Skittkurze
Erlang Shen
2
5
4
0.8
W
4
6
6
1.17
W
Artemis
6
6
3
1.25
W
Merlin
Zxhneo
Merlin
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,204
Damage
49,308
75,448
Taken
69,890
38,039
Mitigated
39,933
21,584
Healing
21,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aorr
Anhur
13,553
6,409
0
7,026
15,500
5,474
0
851
14,649
0
88,242
W
9,678
4,502
0
7,238
14,006
17,252
292
494
12,742
99
51,391
L
13,049
2,461
0
3,809
16,727
12,494
95
3,462
13,265
0
46,922
L
Hercules
Directify
Hercules
7,585
3,612
178
5,100
12,088
9,325
39
310
11,778
0
32,193
W
18,076
11,688
0
7,670
16,370
6,492
2,037
6,456
9,606
0
87,714
L
Zeus
11,159
1,766
0
649
13,456
3,749
507
2,323
11,133
47,941
0
L
Erlang Shen
Skittkurze
Erlang Shen
3,858
1,636
0
4,822
17,677
6,997
0
1,466
16,211
0
62,525
W
4,294
714
0
885
12,826
7,437
184
1,938
10,757
35,206
0
W
Artemis
13,208
8,584
0
4,554
15,409
4,032
738
186
15,183
0
60,293
W
Merlin
Zxhneo
Merlin
4,052
101
0
1,120
11,279
4,720
548
1,394
9,663
46,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
51,891
477
Minions Killed
476
0
Camps Cleared
0
1,697,908
Distance Traveled
1,628,180
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,759
588
136
7
0
317,630
3
W
Chaac
10,016
501
89
4
0
302,795
5
L
Tyr
9,370
469
63
3
0
378,072
4
L
Hercules
9,393
470
62
3
0
352,477
4
W
Anhur
12,478
624
147
7
0
329,609
1
L
Zeus
10,882
544
102
5
0
329,491
4
L
Erlang Shen
9,713
486
114
6
0
320,238
4
W
Ymir
10,037
502
59
3
0
340,853
3
W
Artemis
10,234
512
92
5
0
325,181
3
W
Merlin
9,126
456
89
4
0
329,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role