Player Matchup

Freya
Freya
GangstaSloth
Freya
Level 105
God Stats
1W - 2L
1,318 SR
Queue Stats
90W - 72L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
KiritoTheHearted
Baron Samedi
Level 41
God Stats
3W - 2L
1,726 SR
Queue Stats
207W - 138L
1,682 Elo+
Party 4
Achilles
Achilles
NativeClutch
Achilles
Level 63
God Stats
11W - 21L
1,648 SR
Queue Stats
331W - 273L
1,653 Elo+
Party 1
Erlang Shen
Erlang Shen
Prodigy803
Erlang Shen
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 144L
1,715 Elo+
Party 4
Thor
Thor
PudgeThePug
Thor
Level 17
God Stats
5W - 1L
1,683 SR
Queue Stats
21W - 7L
1,830 Elo+
Party 1
Team Averages
Level 50
1,575 SR
1,705 Elo+

VS

Team Averages
Level 61
1,480 SR
1,562 Elo+
Fafnir
Fafnir
HamburgerRandy
Fafnir
Level 8
God Stats
0W - 2L
1,360 SR
Queue Stats
19W - 14L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
MrRyuu
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 338L
1,578 Elo+
Party 2
Neith
Neith
Peybach
Neith
Level 47
God Stats
30W - 25L
1,439 SR
Queue Stats
414W - 391L
1,513 Elo+
Party 2
Zeus
Zeus
Premiumskills00
Zeus
Level 27
God Stats
76W - 38L
1,600 SR
Queue Stats
247W - 134L
1,604 Elo+
Party 3
Serqet
Serqet
traceified
Serqet
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 205L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
9,703
571
8,190
10,716
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
KiritoTheHearted
Baron Samedi
16
7 / 2 / 3
9,668
569
8,583
12,300
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
NativeClutch
Achilles
14
2 / 2 / 4
8,237
485
4,896
10,949
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Prodigy803
Erlang Shen
15
5 / 4 / 8
9,364
551
8,873
14,848
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 1
10,623
625
11,285
13,954
8,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,802
459
5,445
10,316
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
MrRyuu
Ah Puch
15
2 / 7 / 1
8,736
514
8,208
14,614
5,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Peybach
Neith
14
1 / 4 / 1
8,630
508
7,013
8,966
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 1
9,583
564
13,328
9,296
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
traceified
Serqet
13
2 / 4 / 5
7,886
464
5,419
13,290
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
23
Kills
11
11
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
1
2
2
1
W
Baron Samedi
KiritoTheHearted
Baron Samedi
7
2
3
4.25
L
Ah Puch
MrRyuu
Ah Puch
2
7
1
0.36
W
Achilles
NativeClutch
Achilles
2
2
4
2
L
Neith
Peybach
Neith
1
4
1
0.38
L
5
6
1
0.92
W
Erlang Shen
Prodigy803
Erlang Shen
5
4
8
2.25
W
5
1
1
5.5
L
Serqet
traceified
Serqet
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,827
Damage
39,413
62,767
Taken
56,482
34,432
Mitigated
23,208
20,613
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,190
2,454
0
4,764
10,716
4,107
436
2,172
8,544
72,098
0
L
5,445
1,256
0
3,130
10,316
7,597
0
4,260
5,070
15,776
0
W
Baron Samedi
KiritoTheHearted
Baron Samedi
8,583
673
452
4,675
12,300
6,337
272
7,197
4,887
65,469
0
L
Ah Puch
MrRyuu
Ah Puch
8,208
1,154
0
4,716
14,614
5,657
102
0
14,614
53,761
0
W
Achilles
NativeClutch
Achilles
4,896
382
0
1,792
10,949
8,547
0
5,365
5,278
0
17,365
L
Neith
Peybach
Neith
7,013
3,855
0
2,695
8,966
2,803
0
5,966
2,938
0
55,127
L
13,328
843
0
1,309
9,296
3,209
0
4,287
5,009
66,275
0
W
Erlang Shen
Prodigy803
Erlang Shen
8,873
4,694
0
4,827
14,848
6,600
374
5,601
8,675
0
50,663
W
11,285
3,119
0
4,103
13,954
8,841
1,438
6,646
6,987
0
83,947
L
Serqet
traceified
Serqet
5,419
1,359
0
4,026
13,290
3,942
0
2,260
11,030
0
32,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
42,637
539
Minions Killed
418
0
Camps Cleared
0
1,612,616
Distance Traveled
1,466,028
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,703
571
136
8
0
317,283
6
L
Fafnir
7,802
459
19
1
0
323,155
6
W
Baron Samedi
9,668
569
111
7
0
305,599
2
L
Ah Puch
8,736
514
106
6
0
265,271
2
W
Achilles
8,237
485
32
2
0
341,933
2
L
Neith
8,630
508
120
7
0
269,980
3
L
Zeus
9,583
564
108
6
0
277,444
3
W
Erlang Shen
9,364
551
93
5
0
344,568
0
W
Thor
10,623
625
167
10
0
303,233
1
L
Serqet
7,886
464
65
4
0
330,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role