Player Matchup

Nu Wa
Nu Wa
Benji_113
Nu Wa
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
345W - 345L
1,428 Elo+
Party 3
Apollo
Apollo
K_20_20_K
Apollo
Level 49
God Stats
12W - 16L
1,544 SR
Queue Stats
399W - 382L
1,527 Elo+
Party 3
Bakasura
Bakasura
LowHangingNuts12
Bakasura
Level 49
God Stats
13W - 10L
1,500 SR
Queue Stats
309W - 290L
1,464 Elo+
Party 2
King Arthur
King Arthur
OldManJenk1ns
King Arthur
Level 88
God Stats
7W - 5L
1,723 SR
Queue Stats
562W - 575L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
The_seal_tamer
Sylvanus
Level 89
God Stats
9W - 6L
1,580 SR
Queue Stats
361W - 364L
1,418 Elo+
Party 3
Team Averages
Level 67
1,569 SR
1,458 Elo+

VS

Team Averages
Level 50
1,537 SR
1,446 Elo+
Medusa
Medusa
Fapsturbation
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,435 Elo+
Party 1
Merlin
Merlin
GubaFTW
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,435 Elo+
Party 1
Ymir
Ymir
NeedAZoot
Ymir
Level 45
God Stats
4W - 2L
1,498 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
palidan19
Tsukuyomi
Level 37
God Stats
2W - 2L
1,747 SR
Queue Stats
11W - 6L
1,561 Elo+
Party 1
Achilles
Achilles
vxsomaa
Achilles
Level 35
God Stats
11W - 10L
1,437 SR
Queue Stats
150W - 176L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Benji_113
Nu Wa
20
11 / 0 / 5
12,739
607
22,724
9,808
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
K_20_20_K
Apollo
18
5 / 3 / 3
11,158
531
9,316
16,549
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 5 / 4
12,552
598
10,894
19,323
10,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
OldManJenk1ns
King Arthur
16
1 / 8 / 15
10,001
476
10,011
18,862
18,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
16
4 / 3 / 10
10,824
515
8,777
18,980
22,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,654
460
12,107
13,637
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
GubaFTW
Merlin
14
1 / 7 / 4
8,932
425
8,997
14,034
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
3 / 4 / 4
9,049
431
7,857
18,250
15,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
palidan19
Tsukuyomi
16
7 / 6 / 3
10,365
494
15,256
18,002
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
vxsomaa
Achilles
15
5 / 5 / 3
9,846
469
8,100
16,445
9,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
28
Kills
19
19
Deaths
28
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Benji_113
Nu Wa
11
0
5
13.5
L
3
6
2
0.67
L
Merlin
GubaFTW
Merlin
1
7
4
0.43
W
Apollo
K_20_20_K
Apollo
5
3
3
2.17
W
7
5
4
1.8
L
Ymir
3
4
4
1.25
W
King Arthur
OldManJenk1ns
King Arthur
1
8
15
1.06
W
Sylvanus
4
3
10
3
L
Tsukuyomi
palidan19
Tsukuyomi
7
6
3
1.42
L
Achilles
vxsomaa
Achilles
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,722
Damage
52,317
83,522
Taken
80,368
62,902
Mitigated
39,624
30,814
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Benji_113
Nu Wa
22,724
6,460
187
3,343
9,808
3,861
1,814
2,825
6,607
91,545
0
L
12,107
6,725
0
480
13,637
4,617
985
4,624
8,983
0
65,303
L
Merlin
GubaFTW
Merlin
8,997
911
852
2,884
14,034
4,106
343
7,878
5,786
51,584
0
W
Apollo
K_20_20_K
Apollo
9,316
4,434
0
7,566
16,549
7,350
946
2,578
13,971
0
93,827
W
10,894
8,170
0
7,742
19,323
10,311
756
1,681
17,506
0
85,330
L
Ymir
7,857
1,271
440
976
18,250
15,459
184
8,730
9,520
35,439
0
W
King Arthur
OldManJenk1ns
King Arthur
10,011
1,091
0
2,013
18,862
18,541
484
3,009
15,603
0
33,349
W
Sylvanus
8,777
2,324
2,944
7,019
18,980
22,839
503
5,875
12,981
31,288
0
L
Tsukuyomi
palidan19
Tsukuyomi
15,256
3,583
0
4,143
18,002
5,602
69
6,120
11,487
0
70,087
L
Achilles
vxsomaa
Achilles
8,100
2,353
0
3,506
16,445
9,840
1,036
4,149
11,381
0
46,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,274
Gold Earned
47,846
557
Minions Killed
477
0
Camps Cleared
0
1,857,678
Distance Traveled
1,721,243
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,739
607
143
7
0
377,324
2
L
Medusa
9,654
460
117
6
0
378,223
4
L
Merlin
8,932
425
105
5
0
332,760
0
W
Apollo
11,158
531
145
7
0
381,084
3
W
Bakasura
12,552
598
172
8
0
397,892
1
L
Ymir
9,049
431
59
3
0
361,061
3
W
King Arthur
10,001
476
48
2
0
376,943
1
W
Sylvanus
10,824
515
49
2
0
324,435
14
L
Tsukuyomi
10,365
494
101
5
0
336,856
4
L
Achilles
9,846
469
95
5
0
312,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role