Player Matchup

Thor
Thor
Crank90s
Thor
Level 5
God Stats
3W - 0L
1,712 SR
Queue Stats
21W - 1L
1,915 Elo+
Solo
Skadi
Skadi
Mindsetmadness
Skadi
Level 17
God Stats
8W - 13L
1,523 SR
Queue Stats
108W - 104L
1,550 Elo+
Solo
Raijin
Raijin
RossLocke
Raijin
Level 26
God Stats
1W - 1L
1,617 SR
Queue Stats
17W - 20L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
TacoShavings
Kuzenbo
Level 29
God Stats
2W - 0L
1,658 SR
Queue Stats
486W - 492L
1,597 Elo+
Solo
Susano
Susano
bearmnan
Susano
Level 28
God Stats
1W - 0L
1,891 SR
Queue Stats
39W - 14L
1,632 Elo+
Solo
Team Averages
Level 21
1,680 SR
1,629 Elo+

VS

Team Averages
Level 18
1,538 SR
1,596 Elo+
Cthulhu
Cthulhu
Darth_Shires
Cthulhu
Level 24
God Stats
4W - 5L
1,603 SR
Queue Stats
37W - 36L
1,452 Elo+
Solo
Susano
Susano
Ehklipse
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
Gilla-Heisenberg
Gilgamesh
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 107L
1,604 Elo+
Solo
Neith
Neith
ScrubPotatoKing
Neith
Level 27
God Stats
10W - 11L
1,589 SR
Queue Stats
477W - 442L
1,619 Elo+
Solo
Amaterasu
Amaterasu
nuayh
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
13 / 1 / 2
13,287
738
14,692
12,974
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 5 / 3
10,541
586
12,311
9,750
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
RossLocke
Raijin
18
6 / 1 / 5
11,535
641
11,147
12,024
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
TacoShavings
Kuzenbo
14
2 / 6 / 7
9,730
541
7,418
17,446
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
bearmnan
Susano
15
1 / 3 / 7
9,322
518
3,181
13,549
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth_Shires
Cthulhu
15
2 / 1 / 8
9,426
524
9,818
11,972
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Ehklipse
Susano
13
3 / 8 / 4
8,362
465
4,519
13,722
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
15
6 / 3 / 8
9,564
531
13,440
17,146
9,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 7 / 1
10,598
589
7,560
12,463
4,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
nuayh
Amaterasu
11
1 / 10 / 1
7,443
414
3,217
13,878
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
28
Kills
16
16
Deaths
29
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
13
1
2
14
L
Cthulhu
Darth_Shires
Cthulhu
2
1
8
6
L
Susano
Ehklipse
Susano
3
8
4
0.63
L
Gilgamesh
6
3
8
3.33
W
6
5
3
1.5
W
Raijin
RossLocke
Raijin
6
1
5
8.5
L
4
7
1
0.64
W
Kuzenbo
TacoShavings
Kuzenbo
2
6
7
0.92
W
Susano
bearmnan
Susano
1
3
7
1.5
L
Amaterasu
nuayh
Amaterasu
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,749
Damage
38,554
65,743
Taken
69,181
35,549
Mitigated
36,531
13,609
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
14,692
6,549
0
3,875
12,974
6,256
916
333
12,641
0
108,669
L
Cthulhu
Darth_Shires
Cthulhu
9,818
716
233
2,081
11,972
10,449
280
2,844
9,128
58,231
0
L
Susano
Ehklipse
Susano
4,519
796
0
1,710
13,722
4,563
0
3,318
10,404
0
36,274
L
Gilgamesh
13,440
3,563
0
3,771
17,146
9,142
0
4,522
12,624
234
60,423
W
12,311
6,562
0
1,091
9,750
3,517
996
3,484
6,266
0
61,776
W
Raijin
RossLocke
Raijin
11,147
1,302
0
3,538
12,024
5,576
0
360
11,664
90,874
0
L
7,560
2,900
0
1,357
12,463
4,955
564
5,158
7,305
0
66,569
W
Kuzenbo
TacoShavings
Kuzenbo
7,418
2,413
243
1,889
17,446
15,730
507
5,088
12,358
26,900
0
W
Susano
bearmnan
Susano
3,181
1,326
0
2,973
13,549
4,470
198
787
12,762
0
53,434
L
Amaterasu
nuayh
Amaterasu
3,217
2,030
0
813
13,878
7,422
0
2,723
11,155
0
25,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
45,393
593
Minions Killed
456
0
Camps Cleared
0
1,733,806
Distance Traveled
1,690,296
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,287
738
190
11
0
349,747
0
L
Cthulhu
9,426
524
98
5
0
346,337
2
L
Susano
8,362
465
67
4
0
369,541
0
L
Gilgamesh
9,564
531
116
6
0
343,161
3
W
Skadi
10,541
586
123
7
0
315,973
1
W
Raijin
11,535
641
165
9
0
324,130
17
L
Neith
10,598
589
120
7
0
301,591
3
W
Kuzenbo
9,730
541
32
2
0
353,837
0
W
Susano
9,322
518
83
5
0
390,119
2
L
Amaterasu
7,443
414
55
3
0
329,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role