Player Matchup

Thor
Thor
AthenasTaint
Thor
Level 27
God Stats
1W - 1L
1,806 SR
Queue Stats
39W - 30L
1,560 Elo+
Party 2
Mercury
Mercury
Bunz21
Mercury
Level 109
God Stats
21W - 5L
1,746 SR
Queue Stats
233W - 218L
1,584 Elo+
Party 2
Fenrir
Fenrir
CHKNnoodlCHARLY
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thatsnotmygravy
Tsukuyomi
Level 82
God Stats
5W - 5L
1,774 SR
Queue Stats
83W - 92L
1,542 Elo+
Party 2
Pele
Pele
iiCrimz
Pele
Level 142
God Stats
3W - 3L
1,709 SR
Queue Stats
547W - 487L
1,557 Elo+
Party 2
Team Averages
Level 78
1,707 SR
1,551 Elo+

VS

Team Averages
Level 82
1,571 SR
1,470 Elo+
Neith
Neith
Amelia_Frost
Neith
Level 85
God Stats
23W - 27L
1,485 SR
Queue Stats
412W - 448L
1,461 Elo+
Party 1
Bacchus
Bacchus
Scott_Da_Bot
Bacchus
Level 113
God Stats
19W - 19L
1,649 SR
Queue Stats
1,068W - 1,075L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tayvex
Tsukuyomi
Level 33
God Stats
17W - 12L
1,563 SR
Queue Stats
27W - 29L
1,329 Elo+
Party 1
Gilgamesh
Gilgamesh
UvitaJuice
Gilgamesh
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 246L
1,542 Elo+
Party 1
Persephone
Persephone
curvydog
Persephone
Level 118
God Stats
19W - 17L
1,661 SR
Queue Stats
964W - 938L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 1
11,337
436
3,868
19,780
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Bunz21
Mercury
19
4 / 5 / 4
12,625
486
7,021
17,194
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 6
12,421
478
7,626
22,639
17,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Thatsnotmygravy
Tsukuyomi
18
6 / 10 / 3
12,799
492
16,762
23,913
8,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
iiCrimz
Pele
20
7 / 6 / 1
14,740
567
16,797
26,557
16,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 8
12,086
465
7,185
15,192
7,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Scott_Da_Bot
Bacchus
18
1 / 1 / 17
12,137
467
6,511
17,097
32,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Tayvex
Tsukuyomi
19
2 / 4 / 11
11,445
440
8,810
13,237
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
UvitaJuice
Gilgamesh
20
14 / 4 / 15
15,675
603
23,233
20,127
12,564
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
curvydog
Persephone
20
17 / 3 / 12
16,494
634
28,616
14,472
6,176
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
19
Kills
37
37
Deaths
19
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
7
8
1
L
1
8
1
0.19
L
Mercury
Bunz21
Mercury
4
5
4
1.2
L
1
8
6
0.5
W
Bacchus
Scott_Da_Bot
Bacchus
1
1
17
9.5
W
Tsukuyomi
Tayvex
Tsukuyomi
2
4
11
1.88
L
Tsukuyomi
Thatsnotmygravy
Tsukuyomi
6
10
3
0.75
W
Gilgamesh
UvitaJuice
Gilgamesh
14
4
15
5.38
W
Persephone
curvydog
Persephone
17
3
12
7.67
L
Pele
iiCrimz
Pele
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,074
Damage
74,355
110,083
Taken
80,125
62,027
Mitigated
69,435
24,535
Healing
21,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,185
3,527
0
3,787
15,192
7,016
876
0
15,192
0
81,012
L
3,868
756
0
2,560
19,780
11,375
0
8,264
11,346
0
72,785
L
Mercury
Bunz21
Mercury
7,021
2,960
0
5,911
17,194
7,818
0
2,050
14,984
0
81,168
L
7,626
1,257
0
2,723
22,639
17,282
195
8,297
14,282
0
53,656
W
Bacchus
Scott_Da_Bot
Bacchus
6,511
575
0
3,828
17,097
32,519
291
0
17,016
25,094
0
W
Tsukuyomi
Tayvex
Tsukuyomi
8,810
2,961
0
1,264
13,237
11,160
586
0
13,237
0
55,475
L
Tsukuyomi
Thatsnotmygravy
Tsukuyomi
16,762
5,068
0
4,816
23,913
8,669
1,849
7,549
16,194
0
83,263
W
Gilgamesh
UvitaJuice
Gilgamesh
23,233
7,552
0
6,067
20,127
12,564
2,351
0
20,037
0
108,548
W
Persephone
curvydog
Persephone
28,616
911
1,248
5,771
14,472
6,176
3,296
0
14,289
126,414
0
L
Pele
iiCrimz
Pele
16,797
2,789
0
8,525
26,557
16,883
286
8,967
16,990
0
108,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,922
Gold Earned
67,837
663
Minions Killed
652
0
Camps Cleared
0
2,277,008
Distance Traveled
2,386,757
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,086
465
143
6
0
399,188
0
L
Thor
11,337
436
138
5
0
448,428
3
L
Mercury
12,625
486
138
5
0
569,416
5
L
Fenrir
12,421
478
85
3
0
429,787
1
W
Bacchus
12,137
467
25
1
0
384,159
1
W
Tsukuyomi
11,445
440
108
4
0
516,442
0
L
Tsukuyomi
12,799
492
117
5
0
413,121
2
W
Gilgamesh
15,675
603
171
7
0
567,675
2
W
Persephone
16,494
634
205
8
0
519,293
2
L
Pele
14,740
567
185
7
0
416,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role