Player Matchup

Anubis
Anubis
Flamyboi98
Anubis
Level 24
God Stats
27W - 32L
1,487 SR
Queue Stats
48W - 67L
1,361 Elo+
Party 3
Ares
Ares
IcyBoi12
Ares
Level 24
God Stats
6W - 6L
1,509 SR
Queue Stats
45W - 63L
1,363 Elo+
Party 3
Arachne
Arachne
Xoriiio
Arachne
Level 12
God Stats
4W - 4L
1,204 SR
Queue Stats
46W - 53L
1,313 Elo+
Party 2
Chernobog
Chernobog
ceasarsalad04
Chernobog
Level 33
God Stats
16W - 21L
1,469 SR
Queue Stats
113W - 143L
1,362 Elo+
Party 3
Baron Samedi
Baron Samedi
rusciiz
Baron Samedi
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 2
Team Averages
Level 20
1,394 SR
1,360 Elo+

VS

Team Averages
Level 40
1,592 SR
1,426 Elo+
Chernobog
Chernobog
Jaei
Chernobog
Level 102
God Stats
2W - 0L
1,788 SR
Queue Stats
7W - 11L
1,261 Elo+
Party 1
Aphrodite
Aphrodite
Mimoko
Aphrodite
Level 25
God Stats
2W - 0L
1,788 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
Naesayer
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 1
Susano
Susano
Papiichuloo98
Susano
Level 18
God Stats
1W - 2L
1,381 SR
Queue Stats
5W - 12L
1,261 Elo+
Party 1
Sobek
Sobek
PioneerZERO
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flamyboi98
Anubis
15
4 / 9 / 1
9,528
476
8,636
17,527
10,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
1 / 8 / 3
8,534
427
4,504
20,477
20,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Xoriiio
Arachne
14
5 / 6 / 4
9,298
465
10,571
14,849
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
ceasarsalad04
Chernobog
13
1 / 10 / 4
7,783
389
7,256
15,666
6,036
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
rusciiz
Baron Samedi
13
1 / 5 / 2
8,334
417
8,250
9,493
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jaei
Chernobog
20
23 / 1 / 6
13,452
673
31,318
19,068
6,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Mimoko
Aphrodite
16
5 / 2 / 19
11,249
562
7,620
17,041
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Naesayer
Discordia
17
5 / 0 / 10
11,556
578
8,973
3,796
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 7 / 8
9,372
469
4,364
15,548
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 4
10,424
521
6,535
19,031
22,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
12
Kills
38
38
Deaths
13
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
Flamyboi98
Anubis
4
9
1
0.5
L
Ares
1
8
3
0.31
W
Chernobog
Jaei
Chernobog
23
1
6
26
W
Aphrodite
Mimoko
Aphrodite
5
2
19
7.25
W
Discordia
Naesayer
Discordia
5
0
10
10
W
1
7
8
0.71
W
4
3
4
2
L
Arachne
Xoriiio
Arachne
5
6
4
1.17
L
Chernobog
ceasarsalad04
Chernobog
1
10
4
0.3
L
Baron Samedi
rusciiz
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
58,810
78,012
Taken
74,484
48,899
Mitigated
45,501
13,816
Healing
38,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Flamyboi98
Anubis
8,636
150
0
6,080
17,527
10,714
0
5,588
11,486
64,682
0
L
Ares
4,504
144
0
575
20,477
20,478
224
5,015
15,282
24,648
0
W
Chernobog
Jaei
Chernobog
31,318
22,154
0
9,711
19,068
6,931
3,559
6,898
12,126
0
111,383
W
Aphrodite
Mimoko
Aphrodite
7,620
2,418
4,712
11,273
17,041
9,972
707
5,466
11,521
39,989
0
W
Discordia
Naesayer
Discordia
8,973
602
0
748
3,796
1,150
977
1,649
2,147
61,200
0
W
4,364
628
0
3,879
15,548
4,970
597
2,624
12,890
0
47,811
W
6,535
529
0
8,148
19,031
22,478
0
6,504
12,044
50,216
0
L
Arachne
Xoriiio
Arachne
10,571
7,658
0
3,801
14,849
7,488
0
4,461
10,344
0
58,644
L
Chernobog
ceasarsalad04
Chernobog
7,256
4,121
0
1,928
15,666
6,036
259
2,787
12,857
0
39,355
L
Baron Samedi
rusciiz
Baron Samedi
8,250
1,287
285
1,147
9,493
4,183
0
4,498
4,915
31,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
56,053
340
Minions Killed
467
0
Camps Cleared
0
1,694,436
Distance Traveled
1,858,803
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,528
476
106
5
0
295,444
0
L
Ares
8,534
427
28
1
0
341,188
3
W
Chernobog
13,452
673
133
7
0
362,297
6
W
Aphrodite
11,249
562
45
2
0
358,380
2
W
Discordia
11,556
578
126
6
0
438,170
3
W
Susano
9,372
469
79
4
0
350,306
0
W
Sobek
10,424
521
84
4
0
349,650
2
L
Arachne
9,298
465
94
5
0
361,386
1
L
Chernobog
7,783
389
61
3
0
337,453
6
L
Baron Samedi
8,334
417
51
3
0
358,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role