Player Matchup

Scylla
Scylla
Gold I
FexxyBoo
Scylla
Gold I
Level 107
God Stats
14W - 11L
1,825 SR
Queue Stats
40W - 32L
1,853 MMR
Solo
Khepri
Khepri
Platinum V
Firel0rdAzula
Khepri
Platinum V
Level 160
God Stats
3W - 4L
1,527 SR
Queue Stats
158W - 135L
1,748 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
MuaLordOfCinder
Cu Chulainn
Platinum III
Level 156
God Stats
6W - 1L
1,510 SR
Queue Stats
298W - 298L
1,882 MMR
Party 1
Jing Wei
Jing Wei
Gold II
Zetaro
Jing Wei
Gold II
Level 124
God Stats
4W - 5L
1,617 SR
Queue Stats
279W - 261L
1,646 MMR
Party 1
Thor
Thor
Platinum III
perrocornio
Thor
Platinum III
Level 159
God Stats
2W - 3L
1,576 SR
Queue Stats
360W - 372L
1,809 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,611 SR
1,787 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,677 SR
1,974 MMR
Heimdallr
Heimdallr
Gold I
Enllz
Heimdallr
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
GettingLoose
Hel
Gold II
Level 56
God Stats
4W - 5L
1,559 SR
Queue Stats
393W - 389L
1,623 MMR
Solo
Ymir
Ymir
Gold II
Katze404
Ymir
Gold II
Level 148
God Stats
3W - 4L
1,762 SR
Queue Stats
226W - 224L
1,617 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Lunerfish
Tsukuyomi
Gold I
Level 98
God Stats
16W - 17L
1,571 SR
Queue Stats
627W - 629L
1,630 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
PandaCatsSοn
Ah Muzen Cab
Grandmaster
Level 62
God Stats
47W - 9L
1,990 SR
Queue Stats
93W - 26L
3,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FexxyBoo
Scylla
17
4 / 4 / 2
10,741
467
9,364
11,956
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 4
9,433
410
6,030
17,708
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
MuaLordOfCinder
Cu Chulainn
15
0 / 11 / 0
9,176
399
6,849
34,324
24,967
Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Zetaro
Jing Wei
18
2 / 6 / 4
11,548
502
12,045
17,513
7,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 7 / 3
9,532
414
8,889
18,318
10,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaTiamatSetJanus

VS

Bans
GilgameshFenrirSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Enllz
Heimdallr
20
5 / 2 / 4
14,552
633
12,484
11,546
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 11
12,994
565
13,356
17,782
9,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
4 / 3 / 13
12,311
535
7,464
24,244
28,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Lunerfish
Tsukuyomi
19
3 / 1 / 11
12,822
557
14,536
14,580
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
PandaCatsSοn
Ah Muzen Cab
20
16 / 0 / 1
16,612
722
38,328
22,950
19,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
10
Kills
31
31
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Enllz
Heimdallr
5
2
4
3.5
L
Scylla
FexxyBoo
Scylla
4
4
2
1.25
L
0
3
4
0.67
W
3
4
11
2.13
W
Ymir
4
3
13
3.5
W
Tsukuyomi
Lunerfish
Tsukuyomi
3
1
11
8.5
L
Cu Chulainn
MuaLordOfCinder
Cu Chulainn
0
11
0
0
W
Ah Muzen Cab
PandaCatsSοn
Ah Muzen Cab
16
0
1
16.5
L
Jing Wei
Zetaro
Jing Wei
2
6
4
0.67
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,177
Damage
86,168
99,819
Taken
91,102
63,624
Mitigated
69,659
11,452
Healing
46,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Enllz
Heimdallr
12,484
7,969
0
6,823
11,546
5,158
4,733
2,034
9,512
0
112,383
L
Scylla
FexxyBoo
Scylla
9,364
1,170
0
330
11,956
5,182
0
3,929
7,837
76,662
0
L
6,030
141
0
3,979
17,708
15,338
93
4,910
12,642
32,051
0
W
13,356
535
11,849
11,029
17,782
9,501
1,765
3,477
14,099
86,640
0
W
Ymir
7,464
1,312
0
3,021
24,244
28,885
248
6,479
17,527
35,625
0
W
Tsukuyomi
Lunerfish
Tsukuyomi
14,536
4,662
0
5,323
14,580
6,169
2,184
2,126
12,340
0
95,058
L
Cu Chulainn
MuaLordOfCinder
Cu Chulainn
6,849
1,182
0
2,712
34,324
24,967
266
3,971
30,171
0
48,514
W
Ah Muzen Cab
PandaCatsSοn
Ah Muzen Cab
38,328
24,657
0
8,737
22,950
19,946
8,666
1,081
21,865
0
163,116
L
Jing Wei
Zetaro
Jing Wei
12,045
9,487
0
4,431
17,513
7,342
613
2,532
14,979
0
90,242
L
8,889
1,764
0
0
18,318
10,795
0
4,733
13,370
0
43,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
69,291
553
Minions Killed
788
0
Camps Cleared
0
2,114,541
Distance Traveled
2,216,736
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,552
633
198
9
0
403,514
10
L
Scylla
10,741
467
139
6
0
434,247
2
L
Khepri
9,433
410
31
1
0
471,643
7
W
Hel
12,994
565
170
7
0
433,300
6
W
Ymir
12,311
535
36
2
0
399,825
2
W
Tsukuyomi
12,822
557
153
7
0
488,091
6
L
Cu Chulainn
9,176
399
130
6
0
402,964
3
W
Ah Muzen Cab
16,612
722
231
10
0
492,006
0
L
Jing Wei
11,548
502
166
7
0
421,539
5
L
Thor
9,532
414
87
4
0
384,148
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role