Player Matchup

Janus
Janus
Eter_bahamut
Janus
Level 156
God Stats
0W - 2L
1,672 SR
Queue Stats
78W - 72L
1,545 Elo+
Party 1
Sobek
Sobek
Hiroakii-
Sobek
Level 153
God Stats
4W - 3L
1,512 SR
Queue Stats
188W - 211L
1,519 Elo+
Party 1
Raijin
Raijin
NoVaStRyKeR15
Raijin
Level 156
God Stats
1W - 1L
1,302 SR
Queue Stats
22W - 27L
1,601 Elo+
Party 3
Bacchus
Bacchus
TeNCaN2
Bacchus
Level 126
God Stats
0W - 3L
1,322 SR
Queue Stats
83W - 77L
1,612 Elo+
Party 3
Hou Yi
Hou Yi
duvisk
Hou Yi
Level 160
God Stats
0W - 3L
1,340 SR
Queue Stats
98W - 91L
1,519 Elo+
Party 1
Team Averages
Level 150
1,430 SR
1,559 Elo+

VS

Team Averages
Level 110
1,564 SR
1,473 Elo+
Bellona
Bellona
Fabrizio0810
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Hercules
Hercules
HarryFenix159
Hercules
Level 89
God Stats
2W - 0L
1,578 SR
Queue Stats
62W - 55L
1,619 Elo+
Solo
Sobek
Sobek
KersyAT09
Sobek
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,284 Elo+
Party 2
Medusa
Medusa
luchitoo0099
Medusa
Level 118
God Stats
5W - 4L
1,742 SR
Queue Stats
361W - 405L
1,529 Elo+
Party 2
Anhur
Anhur
tlrPROdigy
Anhur
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 13
11,271
751
17,706
12,441
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Hiroakii-
Sobek
18
4 / 5 / 13
11,059
737
10,774
18,617
30,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 5 / 13
11,674
778
19,646
13,535
7,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TeNCaN2
Bacchus
18
3 / 5 / 17
10,855
724
10,342
17,427
30,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
duvisk
Hou Yi
16
7 / 5 / 10
10,385
692
14,258
12,984
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fabrizio0810
Bellona
20
6 / 5 / 15
14,172
945
10,810
17,320
21,758
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
HarryFenix159
Hercules
18
7 / 7 / 14
12,641
843
11,885
22,260
24,921
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
KersyAT09
Sobek
19
1 / 5 / 19
12,605
840
13,538
24,377
33,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
20
9 / 6 / 9
12,578
839
19,040
13,218
6,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
17
2 / 5 / 14
10,747
716
10,305
13,520
6,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
96
27
Kills
25
26
Deaths
28
66
Assists
71
Player
Kills
Deaths
Assists
KDA
L
8
6
13
2.42
W
Bellona
Fabrizio0810
Bellona
6
5
15
2.7
W
Hercules
HarryFenix159
Hercules
7
7
14
2
L
Sobek
Hiroakii-
Sobek
4
5
13
2.1
W
Sobek
KersyAT09
Sobek
1
5
19
2.1
L
5
5
13
2.3
L
Bacchus
TeNCaN2
Bacchus
3
5
17
2.3
L
Hou Yi
duvisk
Hou Yi
7
5
10
2.4
W
Medusa
9
6
9
2.25
W
Anhur
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,726
Damage
65,578
75,004
Taken
90,695
81,142
Mitigated
93,079
23,129
Healing
28,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,706
264
1,588
1,215
12,441
5,985
160
2,031
10,302
33,390
0
W
Bellona
Fabrizio0810
Bellona
10,810
1,277
1,328
2,263
17,320
21,758
450
11,588
5,732
4,342
22,337
W
Hercules
HarryFenix159
Hercules
11,885
3,484
2,856
7,844
22,260
24,921
0
14,086
8,174
0
18,640
L
Sobek
Hiroakii-
Sobek
10,774
583
2,611
6,102
18,617
30,733
93
3,484
15,133
24,738
0
W
Sobek
KersyAT09
Sobek
13,538
475
2,198
6,311
24,377
33,255
36
12,505
11,872
27,566
0
L
19,646
1,102
109
3,554
13,535
7,204
307
3,098
10,437
43,528
0
L
Bacchus
TeNCaN2
Bacchus
10,342
258
1,399
1,509
17,427
30,821
210
3,004
14,423
18,332
0
L
Hou Yi
duvisk
Hou Yi
14,258
6,171
2,407
2,635
12,984
6,399
914
2,847
10,077
0
22,300
W
Medusa
19,040
8,529
1,376
1,612
13,218
6,455
1,819
10,047
3,171
0
44,400
W
Anhur
10,305
5,121
1,447
1,255
13,520
6,690
2,935
10,242
3,278
0
25,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,244
Gold Earned
62,743
153
Minions Killed
140
0
Camps Cleared
0
1,402,898
Distance Traveled
1,435,985
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,271
751
36
2
0
268,416
0
W
Bellona
14,172
945
35
2
0
304,250
1
W
Hercules
12,641
843
18
1
0
296,683
0
L
Sobek
11,059
737
20
1
0
318,813
1
W
Sobek
12,605
840
17
1
0
301,844
3
L
Raijin
11,674
778
61
4
0
274,546
0
L
Bacchus
10,855
724
22
1
0
305,475
0
L
Hou Yi
10,385
692
14
1
0
235,648
1
W
Medusa
12,578
839
48
3
0
264,766
1
W
Anhur
10,747
716
22
1
0
268,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role