Player Matchup

Sobek
Sobek
SurrrenderAtTen
Sobek
Level 58
God Stats
1W - 1L
1,707 SR
Queue Stats
35W - 37L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
TrolloQueue
Kukulkan
Level 39
God Stats
13W - 3L
1,885 SR
Queue Stats
38W - 36L
1,497 Elo+
Party 3
Thor
Thor
hargowz
Thor
Level 11
God Stats
1W - 6L
1,239 SR
Queue Stats
6W - 12L
1,323 Elo+
Party 3
Ra
Ra
iamkingkev
Ra
Level 64
God Stats
1W - 4L
1,828 SR
Queue Stats
21W - 25L
1,501 Elo+
Party 3
Neith
Neith
thatjerk
Neith
Level 109
God Stats
14W - 12L
1,542 SR
Queue Stats
61W - 62L
1,361 Elo+
Solo
Team Averages
Level 56
1,640 SR
1,432 Elo+

VS

Team Averages
Level 67
1,553 SR
1,456 Elo+
Gilgamesh
Gilgamesh
FusionCrane7
Gilgamesh
Level 105
God Stats
23W - 14L
1,679 SR
Queue Stats
353W - 326L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
RogueSatellite11
Zhong Kui
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,383 Elo+
Party 2
Ares
Ares
Senshi4577
Ares
Level 18
God Stats
11W - 10L
1,588 SR
Queue Stats
21W - 26L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
Sight2DaBlind
The Morrigan
Level 126
God Stats
12W - 15L
1,536 SR
Queue Stats
194W - 191L
1,468 Elo+
Party 1
Cupid
Cupid
Xqshuner
Cupid
Level 38
God Stats
2W - 1L
1,460 SR
Queue Stats
55W - 56L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,989
499
1,310
5,146
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TrolloQueue
Kukulkan
12
1 / 5 / 0
6,529
544
4,388
6,015
2,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
hargowz
Thor
10
0 / 2 / 1
5,599
467
977
5,931
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 0
6,129
511
2,458
7,575
2,867
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
thatjerk
Neith
10
2 / 2 / 0
5,641
470
5,335
5,282
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FusionCrane7
Gilgamesh
14
8 / 0 / 2
8,278
690
6,706
7,092
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Zhong Kui
12
1 / 1 / 3
6,972
581
5,244
6,666
5,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 1
6,170
514
1,980
4,699
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Sight2DaBlind
The Morrigan
14
2 / 1 / 4
8,053
671
4,349
4,573
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Xqshuner
Cupid
9
0 / 2 / 2
5,629
469
2,992
6,659
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FusionCrane7
Gilgamesh
8
0
2
9
W
Zhong Kui
1
1
3
2.5
W
2
0
1
2.5
W
The Morrigan
Sight2DaBlind
The Morrigan
2
1
4
4
L
0
0
2
1
L
Kukulkan
TrolloQueue
Kukulkan
1
5
0
0.2
W
Cupid
Xqshuner
Cupid
0
2
2
0.5
L
Thor
hargowz
Thor
0
2
1
0.25
L
1
4
0
0.25
L
Neith
thatjerk
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,468
Damage
21,271
29,949
Taken
29,689
12,020
Mitigated
15,532
8,175
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FusionCrane7
Gilgamesh
6,706
1,772
0
3,473
7,092
3,265
0
2,513
4,579
0
47,411
W
Zhong Kui
5,244
579
0
3,471
6,666
5,668
47
2,458
4,208
37,686
0
W
1,980
0
0
815
4,699
2,893
176
354
4,345
15,164
0
W
The Morrigan
Sight2DaBlind
The Morrigan
4,349
550
0
1,692
4,573
1,764
348
2,157
2,416
53,275
0
L
1,310
55
0
1,491
5,146
3,557
0
906
4,240
6,596
0
L
Kukulkan
TrolloQueue
Kukulkan
4,388
943
0
150
6,015
2,229
0
2,822
3,019
47,631
0
W
Cupid
Xqshuner
Cupid
2,992
739
259
2,621
6,659
1,942
629
674
5,985
0
23,946
L
Thor
hargowz
Thor
977
288
0
1,609
5,931
1,810
0
1,311
4,578
0
22,738
L
2,458
570
0
2,840
7,575
2,867
0
5,546
2,029
33,330
0
L
Neith
thatjerk
Neith
5,335
1,846
0
2,085
5,282
1,557
33
772
4,510
0
37,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
35,102
310
Minions Killed
371
0
Camps Cleared
0
1,078,949
Distance Traveled
1,151,356
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,278
690
90
8
0
264,025
2
W
Zhong Kui
6,972
581
81
7
0
217,594
0
W
Ares
6,170
514
23
2
0
239,492
1
W
The Morrigan
8,053
671
120
10
0
219,987
0
L
Sobek
5,989
499
11
1
0
207,272
4
L
Kukulkan
6,529
544
109
9
0
198,160
2
W
Cupid
5,629
469
57
5
0
210,258
1
L
Thor
5,599
467
50
4
0
255,432
1
L
Ra
6,129
511
71
6
0
206,649
4
L
Neith
5,641
470
69
6
0
211,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role